Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DenyingVermin46
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,079 Elo+
Party 1
Ymir
Ymir
XW Keller
Ymir
Level 7
God Stats
38W - 39L
1,453 SR
Queue Stats
38W - 40L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XW lilFISH
Morgan Le Fay
Level 23
God Stats
15W - 16L
1,557 SR
Queue Stats
17W - 18L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
wendikouk
Kukulkan
Level 3
God Stats
0W - 4L
1,134 SR
Queue Stats
10W - 14L
1,079 Elo+
Party 1
Team Averages
Level 9
1,429 SR
1,304 Elo+

VS

Team Averages
Level 16
1,479 SR
1,365 Elo+
Bellona
Bellona
GLX M4F4
Bellona
Level 14
God Stats
1W - 3L
1,178 SR
Queue Stats
143W - 144L
1,237 Elo+
Solo
Neith
Neith
VNZ_F7
Neith
Level 6
God Stats
2W - 1L
1,315 SR
Queue Stats
22W - 20L
1,444 Elo+
Solo
Tyr
Tyr
codgod76
Tyr
Level 19
God Stats
2W - 1L
1,749 SR
Queue Stats
37W - 43L
1,348 Elo+
Solo
Nu Wa
Nu Wa
louiseagle
Nu Wa
Level 29
God Stats
15W - 9L
1,500 SR
Queue Stats
144W - 143L
1,451 Elo+
Solo
Nemesis
Nemesis
lucyfairy33
Nemesis
Level 14
God Stats
3W - 2L
1,652 SR
Queue Stats
15W - 20L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
3
0 / 2 / 0
3,056
437
412
1,936
217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
1 / 3 / 1
3,318
474
898
1,786
327
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Ymir
2
1 / 2 / 1
3,226
461
842
1,738
664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
XW lilFISH
Morgan Le Fay
3
1 / 0 / 0
3,192
456
862
1,087
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
wendikouk
Kukulkan
3
1 / 4 / 1
3,261
466
1,474
2,251
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GLX M4F4
Bellona
6
6 / 1 / 1
4,760
680
2,095
3,491
2,161
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
VNZ_F7
Neith
8
2 / 0 / 3
4,982
712
790
2,090
593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 1 / 3
4,394
628
766
3,422
1,743
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
6
0 / 1 / 4
3,964
566
1,099
2,280
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
lucyfairy33
Nemesis
5
1 / 5 / 3
3,940
563
835
4,035
994
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
10
11
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
L
1
3
1
0.5
W
Bellona
GLX M4F4
Bellona
6
1
1
6.5
W
Neith
VNZ_F7
Neith
2
0
3
3.5
L
Ymir
1
2
1
0.75
L
Morgan Le Fay
XW lilFISH
Morgan Le Fay
1
0
0
1
W
1
1
3
2.5
W
Nu Wa
0
1
4
2
W
Nemesis
lucyfairy33
Nemesis
1
5
3
0.5
L
Kukulkan
wendikouk
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,488
Damage
5,585
8,798
Taken
15,318
1,905
Mitigated
6,042
108
Healing
2,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
412
240
0
0
1,936
217
0
88
1,848
0
3,880
L
898
711
0
0
1,786
327
36
171
1,615
0
2,517
W
Bellona
GLX M4F4
Bellona
2,095
1,058
0
300
3,491
2,161
890
1,320
2,171
0
12,213
W
Neith
VNZ_F7
Neith
790
629
0
1,263
2,090
593
2,263
0
2,090
0
22,391
L
Ymir
842
481
0
108
1,738
664
0
365
1,373
1,912
0
L
Morgan Le Fay
XW lilFISH
Morgan Le Fay
862
36
0
0
1,087
237
0
223
864
1,457
0
W
766
378
0
1,403
3,422
1,743
568
315
3,107
0
12,083
W
Nu Wa
1,099
169
0
0
2,280
551
297
793
1,487
10,002
0
W
Nemesis
lucyfairy33
Nemesis
835
157
0
0
4,035
994
526
750
3,285
0
7,021
L
Kukulkan
wendikouk
Kukulkan
1,474
508
0
0
2,251
460
0
252
1,999
7,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,053
Gold Earned
22,040
19
Minions Killed
129
0
Camps Cleared
0
307,070
Distance Traveled
605,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,056
437
8
1
0
67,150
0
L
Neith
3,318
474
3
0
0
59,229
0
W
Bellona
4,760
680
21
3
0
135,949
0
W
Neith
4,982
712
49
7
0
104,280
0
L
Ymir
3,226
461
0
0
0
54,874
0
L
Morgan Le Fay
3,192
456
1
0
0
42,787
0
W
Tyr
4,394
628
24
3
0
125,334
0
W
Nu Wa
3,964
566
24
3
0
105,489
0
W
Nemesis
3,940
563
11
2
0
133,954
0
L
Kukulkan
3,261
466
7
1
0
83,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role