Player Matchup

Bellona
Bellona
Erylh
Bellona
Level 5
God Stats
0W - 5L
1,205 SR
Queue Stats
3W - 7L
1,093 Elo+
Party 1
Loki
Loki
Kospakzin
Loki
Level 6
God Stats
1W - 2L
1,312 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 1
Athena
Athena
Rodnaldinho
Athena
Level 4
God Stats
1W - 3L
1,205 SR
Queue Stats
2W - 5L
1,093 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zeverton
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,093 Elo+
Party 1
Merlin
Merlin
misteriu21
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,344 SR
1,174 Elo+

VS

Team Averages
Level 10
1,405 SR
1,401 Elo+
Fafnir
Fafnir
AzkarDeigo
Fafnir
Level 26
God Stats
3W - 1L
1,461 SR
Queue Stats
316W - 349L
1,284 Elo+
Solo
Sun Wukong
Sun Wukong
Choripan2369
Sun Wukong
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
FH4B14N
Olorun
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Anhur
Anhur
TMLustAlP
Anhur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
pedrohmiller
Fenrir
Level 17
God Stats
20W - 28L
1,065 SR
Queue Stats
292W - 307L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Erylh
Bellona
5
1 / 1 / 0
5,856
293
931
3,207
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
13
4 / 4 / 1
8,455
423
6,280
13,050
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
12
0 / 6 / 7
7,731
387
4,971
17,309
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Zeverton
Ah Muzen Cab
13
3 / 7 / 3
7,984
399
11,481
14,267
4,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
misteriu21
Merlin
12
3 / 10 / 1
8,504
425
4,817
11,925
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AzkarDeigo
Fafnir
12
1 / 2 / 6
8,360
418
5,830
12,593
13,821
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Choripan2369
Sun Wukong
15
9 / 1 / 8
10,293
515
19,193
15,588
11,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
FH4B14N
Olorun
4
0 / 3 / 0
5,991
300
593
2,601
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
TMLustAlP
Anhur
12
1 / 4 / 5
8,064
403
6,099
9,199
2,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
17 / 1 / 0
11,864
593
11,591
9,222
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
28
28
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AzkarDeigo
Fafnir
1
2
6
2
W
Sun Wukong
Choripan2369
Sun Wukong
9
1
8
13
L
Bellona
Erylh
Bellona
1
1
0
1
W
Olorun
FH4B14N
Olorun
0
3
0
0
L
Loki
4
4
1
1.13
L
Athena
0
6
7
0.58
W
Anhur
TMLustAlP
Anhur
1
4
5
0.88
L
Ah Muzen Cab
Zeverton
Ah Muzen Cab
3
7
3
0.64
L
Merlin
misteriu21
Merlin
3
10
1
0.35
W
Fenrir
17
1
0
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
43,306
59,758
Taken
49,203
25,317
Mitigated
32,280
11,323
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AzkarDeigo
Fafnir
5,830
1,957
0
375
12,593
13,821
182
1,954
10,588
25,334
0
W
Sun Wukong
Choripan2369
Sun Wukong
19,193
6,617
0
6,054
15,588
11,238
66
2,763
12,661
0
67,559
L
Bellona
Erylh
Bellona
931
402
0
1,175
3,207
1,701
0
0
3,207
0
6,207
W
Olorun
FH4B14N
Olorun
593
310
0
16
2,601
710
0
978
1,623
2,154
673
L
Loki
6,280
1,952
0
4,074
13,050
4,118
25
319
12,731
0
56,458
L
Athena
4,971
1,206
0
1,129
17,309
11,085
22
2,356
14,953
15,678
0
W
Anhur
TMLustAlP
Anhur
6,099
3,513
0
1,313
9,199
2,074
850
1,599
7,600
0
36,355
L
Ah Muzen Cab
Zeverton
Ah Muzen Cab
11,481
5,903
0
4,261
14,267
4,678
0
3,241
11,012
0
53,427
L
Merlin
misteriu21
Merlin
4,817
899
0
684
11,925
3,735
450
402
11,523
33,654
0
W
Fenrir
11,591
1,548
0
4,406
9,222
4,437
814
2,494
6,728
0
66,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,530
Gold Earned
44,572
293
Minions Killed
309
0
Camps Cleared
0
1,366,512
Distance Traveled
1,571,887
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,360
418
26
1
0
372,712
3
W
Sun Wukong
10,293
515
84
4
0
366,685
2
L
Bellona
5,856
293
11
1
0
84,766
0
W
Olorun
5,991
300
5
0
0
103,774
0
L
Loki
8,455
423
96
5
0
368,745
1
L
Athena
7,731
387
27
1
0
333,481
0
W
Anhur
8,064
403
75
4
0
323,996
0
L
Ah Muzen Cab
7,984
399
87
4
0
318,484
1
L
Merlin
8,504
425
72
4
0
261,036
1
W
Fenrir
11,864
593
119
6
0
404,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role