Player Matchup

Izanami
Izanami
Bubbelebuh
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,480 Elo+
Solo
Chaac
Chaac
FRxSnakyBallx69
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,681 Elo+
Solo
Hel
Hel
HeavenCanWaitPog
Hel
Level 14
God Stats
3W - 5L
1,220 SR
Queue Stats
74W - 61L
1,462 Elo+
Solo
Ymir
Ymir
M0Donnell
Ymir
Level 29
God Stats
5W - 3L
1,759 SR
Queue Stats
91W - 53L
1,600 Elo+
Solo
Cthulhu
Cthulhu
Woutttz
Cthulhu
Level 28
God Stats
3W - 2L
1,829 SR
Queue Stats
91W - 125L
1,374 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,519 Elo+

VS

Team Averages
Level 20
1,731 SR
1,592 Elo+
Cupid
Cupid
Kombat k9515
Cupid
Level 27
God Stats
14W - 10L
1,865 SR
Queue Stats
139W - 148L
1,536 Elo+
Solo
Anubis
Anubis
MAJD GL0RY
Anubis
Level 29
God Stats
13W - 11L
1,654 SR
Queue Stats
207W - 137L
1,571 Elo+
Solo
Cthulhu
Cthulhu
MrWombloid
Cthulhu
Level 25
God Stats
9W - 11L
1,656 SR
Queue Stats
570W - 613L
1,507 Elo+
Solo
Cabrakan
Cabrakan
Szymokop
Cabrakan
Level 2
God Stats
8W - 6L
1,739 SR
Queue Stats
17W - 17L
1,739 Elo+
Solo
Merlin
Merlin
Trippotanus
Merlin
Level 16
God Stats
3W - 0L
1,739 SR
Queue Stats
28W - 16L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bubbelebuh
Izanami
11
0 / 3 / 0
6,491
499
2,906
9,583
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
2 / 3 / 1
6,013
463
3,278
7,808
3,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
1 / 4 / 1
5,845
450
4,158
7,661
2,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
6 / 2 / 1
7,949
611
7,610
9,997
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Woutttz
Cthulhu
7
0 / 5 / 1
4,878
375
3,611
8,769
3,102
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 3
6,849
527
6,418
7,113
2,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
MAJD GL0RY
Anubis
14
3 / 1 / 0
8,175
629
3,896
6,210
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrWombloid
Cthulhu
10
2 / 2 / 7
6,050
465
5,872
6,972
5,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Szymokop
Cabrakan
11
2 / 3 / 5
6,927
533
4,689
9,563
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
14
4 / 1 / 1
7,980
614
10,727
5,944
3,116
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
17
17
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bubbelebuh
Izanami
0
3
0
0
L
2
3
1
0.83
L
1
4
1
0.38
W
6
2
3
3.75
L
Ymir
6
2
1
3.25
W
Anubis
MAJD GL0RY
Anubis
3
1
0
3
W
Cthulhu
MrWombloid
Cthulhu
2
2
7
2.75
W
Cabrakan
Szymokop
Cabrakan
2
3
5
1.5
W
Merlin
4
1
1
4.5
L
Cthulhu
Woutttz
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
31,602
43,818
Taken
35,802
15,681
Mitigated
18,991
11,705
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bubbelebuh
Izanami
2,906
1,875
0
2,623
9,583
3,076
0
8,205
1,378
0
39,178
L
3,278
889
0
3,112
7,808
3,499
96
4,489
3,319
0
14,961
L
4,158
403
2,480
2,451
7,661
2,656
228
3,205
4,456
16,794
0
W
6,418
3,196
138
2,693
7,113
2,418
0
4,357
2,756
0
33,593
L
Ymir
7,610
2,356
0
550
9,997
3,348
0
6,100
3,897
49,372
0
W
Anubis
MAJD GL0RY
Anubis
3,896
365
0
3,071
6,210
2,809
74
3,318
2,892
60,920
0
W
Cthulhu
MrWombloid
Cthulhu
5,872
119
237
1,686
6,972
5,192
255
3,754
3,218
24,590
0
W
Cabrakan
Szymokop
Cabrakan
4,689
825
0
3,306
9,563
5,456
0
3,040
6,523
33,227
0
W
Merlin
10,727
918
0
2,752
5,944
3,116
514
910
5,034
53,489
0
L
Cthulhu
Woutttz
Cthulhu
3,611
214
135
354
8,769
3,102
0
3,185
5,584
14,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
35,981
274
Minions Killed
393
0
Camps Cleared
0
1,063,518
Distance Traveled
1,156,630
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,491
499
92
7
0
196,499
4
L
Chaac
6,013
463
30
2
0
193,496
1
L
Hel
5,845
450
25
2
0
236,393
2
W
Cupid
6,849
527
55
4
0
248,047
0
L
Ymir
7,949
611
95
7
0
224,071
0
W
Anubis
8,175
629
131
10
0
218,754
2
W
Cthulhu
6,050
465
33
3
0
256,913
0
W
Cabrakan
6,927
533
68
5
0
210,139
1
W
Merlin
7,980
614
106
8
0
222,777
2
L
Cthulhu
4,878
375
32
2
0
213,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role