Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
ELBUSTEADO
Scylla
Silver I
Level 55
God Stats
1W - 3L
1,543 SR
Queue Stats
18W - 23L
1,288 MMR
Party 1
Hel
Hel
Silver II
SkyisLimitTR
Hel
Silver II
Level 60
God Stats
3W - 1L
1,626 SR
Queue Stats
60W - 66L
1,139 MMR
Solo
Apollo
Apollo
Silver I
Todlex
Apollo
Silver I
Level 145
God Stats
5W - 3L
1,661 SR
Queue Stats
134W - 137L
1,088 MMR
Solo
Loki
Loki
Silver II
thelarg
Loki
Silver II
Level 87
God Stats
6W - 6L
1,460 SR
Queue Stats
329W - 344L
952 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,558 SR
1,194 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 72
1,548 SR
1,101 MMR
Horus
Horus
Bronze IV
Qctune
Horus
Bronze IV
Level 38
God Stats
0W - 1L
1,444 SR
Queue Stats
75W - 80L
1,124 MMR
Party 2
Sylvanus
Sylvanus
Silver I
RorschachADM
Sylvanus
Silver I
Level 128
God Stats
15W - 19L
1,529 SR
Queue Stats
245W - 253L
1,153 MMR
Solo
Poseidon
Poseidon
Silver I
bonsi359
Poseidon
Silver I
Level 90
God Stats
2W - 1L
1,815 SR
Queue Stats
43W - 57L
1,146 MMR
Solo
Mercury
Mercury
Silver IV
kukulkantt
Mercury
Silver IV
Level 69
God Stats
0W - 1L
1,532 SR
Queue Stats
34W - 45L
911 MMR
Solo
Izanami
Izanami
Bronze III
xHydra7x
Izanami
Bronze III
Level 37
God Stats
0W - 2L
1,422 SR
Queue Stats
99W - 100L
1,169 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
6 / 2 / 3
13,374
608
16,965
13,139
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
ELBUSTEADO
Scylla
19
6 / 2 / 7
12,869
585
13,921
11,830
6,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 9
11,209
510
9,851
16,408
13,287
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Todlex
Apollo
18
6 / 0 / 6
11,528
524
12,395
13,594
5,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
thelarg
Loki
18
7 / 4 / 11
12,507
569
11,979
16,389
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
Morgan Le FayHeimdallrGilgameshAthenaYmir

VS

Bans
Guan YuAresRaijinHou YiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Qctune
Horus
14
1 / 5 / 3
8,912
405
4,351
17,635
16,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
RorschachADM
Sylvanus
14
0 / 7 / 2
8,217
374
7,506
20,796
19,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
bonsi359
Poseidon
18
4 / 8 / 2
11,222
510
11,607
13,806
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
kukulkantt
Mercury
16
2 / 4 / 3
10,313
469
5,305
18,573
9,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
xHydra7x
Izanami
18
2 / 4 / 1
10,518
478
7,330
15,119
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
28
Kills
9
9
Deaths
28
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
3
3.75
W
Scylla
ELBUSTEADO
Scylla
6
2
7
4.75
L
Horus
Qctune
Horus
1
5
3
0.5
L
Sylvanus
RorschachADM
Sylvanus
0
7
2
0.14
W
3
1
9
7.5
W
Apollo
Todlex
Apollo
6
0
6
9
L
Poseidon
bonsi359
Poseidon
4
8
2
0.63
L
Mercury
kukulkantt
Mercury
2
4
3
0.88
W
Loki
thelarg
Loki
7
4
11
3.13
L
Izanami
xHydra7x
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,111
Damage
36,099
71,360
Taken
85,929
37,735
Mitigated
55,387
35,806
Healing
24,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,965
937
320
6,867
13,139
6,372
4,023
2,734
10,306
109,638
0
W
Scylla
ELBUSTEADO
Scylla
13,921
1,009
0
2,864
11,830
6,273
3,291
3,007
8,375
91,447
0
L
Horus
Qctune
Horus
4,351
1,998
2,479
4,281
17,635
16,292
0
9,299
8,336
0
36,880
L
Sylvanus
RorschachADM
Sylvanus
7,506
2,412
1,763
5,696
20,796
19,945
222
9,420
11,376
41,788
13,103
W
9,851
990
8,310
10,051
16,408
13,287
732
3,911
12,311
59,431
0
W
Apollo
Todlex
Apollo
12,395
5,424
0
2,331
13,594
5,408
4,636
3,397
10,000
0
73,782
L
Poseidon
bonsi359
Poseidon
11,607
644
0
580
13,806
4,919
510
4,874
8,932
79,272
0
L
Mercury
kukulkantt
Mercury
5,305
1,812
0
6,568
18,573
9,148
0
7,838
10,735
0
62,450
W
Loki
thelarg
Loki
11,979
2,683
0
5,063
16,389
6,395
1,719
4,503
11,136
0
79,979
L
Izanami
xHydra7x
Izanami
7,330
4,161
0
3,014
15,119
5,083
332
9,306
5,813
0
72,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,487
Gold Earned
49,182
679
Minions Killed
567
0
Camps Cleared
0
2,101,657
Distance Traveled
2,020,457
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,374
608
190
9
0
373,001
5
W
Scylla
12,869
585
154
7
0
415,134
3
L
Horus
8,912
405
73
3
0
411,489
5
L
Sylvanus
8,217
374
89
4
0
371,310
7
W
Hel
11,209
510
125
6
0
453,669
3
W
Apollo
11,528
524
91
4
0
419,105
10
L
Poseidon
11,222
510
146
7
0
381,038
3
L
Mercury
10,313
469
115
5
0
465,952
4
W
Loki
12,507
569
119
5
0
440,748
0
L
Izanami
10,518
478
144
7
0
390,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role