Player Matchup

Artemis
Artemis
Graven93
Artemis
Level 26
God Stats
14W - 17L
1,486 SR
Queue Stats
200W - 267L
1,333 Elo+
Solo
Olorun
Olorun
SPAG_HEDDY_23
Olorun
Level 30
God Stats
4W - 1L
1,826 SR
Queue Stats
15W - 20L
1,378 Elo+
Solo
Aphrodite
Aphrodite
adamx776
Aphrodite
Level 17
God Stats
7W - 9L
1,397 SR
Queue Stats
43W - 36L
1,607 Elo+
Solo
Hel
Hel
la_digrisita
Hel
Level 28
God Stats
7W - 6L
1,875 SR
Queue Stats
147W - 130L
1,583 Elo+
Solo
Mercury
Mercury
skittlez561s
Mercury
Level 29
God Stats
2W - 0L
1,843 SR
Queue Stats
66W - 56L
1,529 Elo+
Solo
Team Averages
Level 26
1,686 SR
1,486 Elo+

VS

Team Averages
Level 18
1,543 SR
1,458 Elo+
Hou Yi
Hou Yi
ASAF_tuxx
Hou Yi
Level 29
God Stats
9W - 12L
1,902 SR
Queue Stats
389W - 414L
1,406 Elo+
Solo
Mercury
Mercury
Izanami_Backward
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,648 Elo+
Solo
Cthulhu
Cthulhu
ZVladDraculaZ
Cthulhu
Level 8
God Stats
18W - 22L
1,500 SR
Queue Stats
51W - 57L
1,537 Elo+
Solo
Anubis
Anubis
fixofficil_exe
Anubis
Level 3
God Stats
0W - 3L
1,316 SR
Queue Stats
1W - 4L
1,369 Elo+
Solo
Erlang Shen
Erlang Shen
thekingduck0812
Erlang Shen
Level 26
God Stats
36W - 25L
1,497 SR
Queue Stats
98W - 99L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Graven93
Artemis
11
1 / 3 / 1
6,284
483
3,574
6,546
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 5
7,911
609
3,953
3,993
1,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
adamx776
Aphrodite
11
2 / 0 / 4
7,090
545
1,878
7,436
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 0 / 5
8,497
654
7,535
6,020
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
skittlez561s
Mercury
12
4 / 0 / 4
7,704
593
3,284
7,048
2,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ASAF_tuxx
Hou Yi
10
1 / 1 / 1
6,304
485
3,376
8,067
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 1 / 1
5,275
406
1,753
3,347
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
9
0 / 3 / 1
5,328
410
1,239
5,691
2,837
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
1 / 6 / 0
5,004
385
1,691
5,101
3,346
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
thekingduck0812
Erlang Shen
9
0 / 7 / 1
5,577
429
2,859
12,645
6,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
3
3
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ASAF_tuxx
Hou Yi
1
1
1
1.5
W
Artemis
Graven93
Artemis
1
3
1
0.5
L
1
1
1
1.5
W
4
0
5
6.5
L
Cthulhu
0
3
1
0.17
W
Aphrodite
adamx776
Aphrodite
2
0
4
4
L
1
6
0
0.17
W
7
0
5
9.5
W
Mercury
skittlez561s
Mercury
4
0
4
6
L
Erlang Shen
thekingduck0812
Erlang Shen
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
10,918
31,043
Taken
34,851
14,113
Mitigated
16,157
14,561
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ASAF_tuxx
Hou Yi
3,376
1,282
0
3,143
8,067
2,321
749
2,353
5,714
0
34,176
W
Artemis
Graven93
Artemis
3,574
1,934
0
1,238
6,546
1,747
0
359
6,187
0
26,208
L
1,753
559
0
1,270
3,347
817
0
556
2,791
0
12,569
W
3,953
1,847
576
1,471
3,993
1,443
3,654
1,092
2,901
35,772
3,399
L
Cthulhu
1,239
76
0
250
5,691
2,837
0
1,527
4,164
17,919
0
W
Aphrodite
adamx776
Aphrodite
1,878
46
244
4,342
7,436
3,704
263
828
6,608
20,768
0
L
1,691
654
0
330
5,101
3,346
0
2,670
2,431
9,445
0
W
7,535
954
1,367
4,823
6,020
4,513
132
651
5,369
52,876
0
W
Mercury
skittlez561s
Mercury
3,284
1,886
0
500
7,048
2,706
0
0
7,048
0
51,225
L
Erlang Shen
thekingduck0812
Erlang Shen
2,859
1,333
0
3,808
12,645
6,836
0
5,896
6,749
0
28,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
27,488
351
Minions Killed
182
0
Camps Cleared
0
1,316,408
Distance Traveled
1,015,882
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,304
485
52
4
0
225,936
8
W
Artemis
6,284
483
36
3
0
246,531
0
L
Mercury
5,275
406
28
2
0
154,662
1
W
Olorun
7,911
609
93
7
0
252,140
2
L
Cthulhu
5,328
410
32
2
0
219,078
0
W
Aphrodite
7,090
545
35
3
0
245,300
0
L
Anubis
5,004
385
16
1
0
182,730
0
W
Hel
8,497
654
96
7
0
268,591
3
W
Mercury
7,704
593
91
7
0
303,846
4
L
Erlang Shen
5,577
429
54
4
0
233,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role