Player Matchup

Artemis
Artemis
DorianUrsuul
Artemis
Level 17
God Stats
2W - 1L
1,734 SR
Queue Stats
10W - 7L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
HuM3r0t
Jormungandr
Level 18
God Stats
5W - 3L
1,727 SR
Queue Stats
16W - 12L
1,463 Elo+
Party 1
Anubis
Anubis
Intyu
Anubis
Level 29
God Stats
3W - 1L
1,654 SR
Queue Stats
5W - 3L
1,479 Elo+
Party 1
Pele
Pele
ToM4cs3k
Pele
Level 18
God Stats
4W - 2L
1,611 SR
Queue Stats
14W - 14L
1,425 Elo+
Party 1
Mulan
Mulan
bzkrr
Mulan
Level 19
God Stats
10W - 5L
1,723 SR
Queue Stats
16W - 15L
1,427 Elo+
Party 1
Team Averages
Level 20
1,690 SR
1,463 Elo+

VS

Team Averages
Level 20
1,474 SR
1,483 Elo+
Fenrir
Fenrir
Buren101
Fenrir
Level 38
God Stats
4W - 4L
1,579 SR
Queue Stats
115W - 109L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
ExcaTL
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
Platiqe
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,496 Elo+
Party 2
Nox
Nox
TransphobiaBad
Nox
Level 13
God Stats
2W - 2L
1,489 SR
Queue Stats
13W - 17L
1,427 Elo+
Party 3
Bellona
Bellona
notverysmart03
Bellona
Level 7
God Stats
1W - 2L
1,304 SR
Queue Stats
3W - 4L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DorianUrsuul
Artemis
18
4 / 4 / 7
10,619
483
11,656
14,574
6,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
HuM3r0t
Jormungandr
16
4 / 1 / 10
10,368
471
5,215
13,551
12,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Intyu
Anubis
18
5 / 3 / 4
11,253
512
13,110
13,169
8,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
18
8 / 7 / 8
11,775
535
11,717
20,129
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
bzkrr
Mulan
17
4 / 5 / 4
10,493
477
8,916
17,633
12,905
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Buren101
Fenrir
16
4 / 5 / 4
10,147
461
8,577
15,420
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ExcaTL
Cthulhu
11
1 / 8 / 4
7,767
353
8,706
15,533
14,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Platiqe
Danzaburou
14
4 / 7 / 3
9,129
415
9,825
15,046
3,842
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 1 / 5
10,720
487
9,591
9,939
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 6
10,934
497
14,844
17,951
19,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
25
Kills
18
20
Deaths
25
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Buren101
Fenrir
4
5
4
1.2
W
Artemis
DorianUrsuul
Artemis
4
4
7
1.88
L
Cthulhu
ExcaTL
Cthulhu
1
8
4
0.38
W
Jormungandr
HuM3r0t
Jormungandr
4
1
10
9
W
Anubis
Intyu
Anubis
5
3
4
2.33
L
Danzaburou
Platiqe
Danzaburou
4
7
3
0.79
W
Pele
8
7
8
1.71
L
2
1
5
4.5
W
Mulan
bzkrr
Mulan
4
5
4
1.2
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,614
Damage
51,543
79,056
Taken
73,889
46,837
Mitigated
48,166
19,140
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Buren101
Fenrir
8,577
1,504
0
4,653
15,420
6,509
0
2,900
12,520
136
60,833
W
Artemis
DorianUrsuul
Artemis
11,656
6,841
0
3,626
14,574
6,171
2,593
2,488
12,086
0
92,958
L
Cthulhu
ExcaTL
Cthulhu
8,706
276
172
1,836
15,533
14,975
78
3,662
11,871
24,006
0
W
Jormungandr
HuM3r0t
Jormungandr
5,215
1,378
0
1,856
13,551
12,530
291
5,071
8,480
27,250
0
W
Anubis
Intyu
Anubis
13,110
142
0
5,466
13,169
8,357
1,922
5,123
8,046
72,212
0
L
Danzaburou
Platiqe
Danzaburou
9,825
5,835
0
4,323
15,046
3,842
513
5,240
9,806
0
46,682
W
Pele
11,717
2,422
0
4,680
20,129
6,874
0
5,733
14,396
0
68,285
L
9,591
124
0
3,941
9,939
3,229
0
3,130
6,809
73,025
0
W
Mulan
bzkrr
Mulan
8,916
1,826
0
3,512
17,633
12,905
528
4,704
12,929
0
51,691
L
14,844
3,194
0
2,588
17,951
19,611
251
3,393
14,558
14,508
43,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
48,697
501
Minions Killed
437
0
Camps Cleared
0
1,957,927
Distance Traveled
1,879,700
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,147
461
99
5
0
383,239
0
W
Artemis
10,619
483
121
6
0
389,814
2
L
Cthulhu
7,767
353
28
1
0
348,262
3
W
Jormungandr
10,368
471
48
2
0
422,372
5
W
Anubis
11,253
512
119
5
0
321,534
3
L
Danzaburou
9,129
415
68
3
0
366,979
0
W
Pele
11,775
535
105
5
0
417,979
0
L
Nox
10,720
487
133
6
0
412,908
4
W
Mulan
10,493
477
108
5
0
406,228
1
L
Bellona
10,934
497
109
5
0
368,312
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role