Player Matchup

Merlin
Merlin
McD_Rex
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,097 Elo+
Solo
Cerberus
Cerberus
dt rope
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 30L
1,459 Elo+
Solo
Agni
Agni
skylander35
Agni
Level 22
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 6L
1,159 Elo+
Solo
Team Averages
Level 25
1,445 SR
1,238 Elo+

VS

Team Averages
Level 27
1,501 SR
1,325 Elo+
Da Ji
Da Ji
BlindPotato22
Da Ji
Level 49
God Stats
24W - 24L
1,500 SR
Queue Stats
219W - 258L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
TheF1reMarsha11
Cthulhu
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 37L
1,345 Elo+
Solo
Anubis
Anubis
ttv_sharpmarble6
Anubis
Level 14
God Stats
8W - 8L
1,502 SR
Queue Stats
24W - 34L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
McD_Rex
Merlin
10
4 / 6 / 3
7,167
717
6,845
6,539
1,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
dt rope
Cerberus
9
3 / 3 / 5
6,780
678
4,917
10,940
7,884
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 7 / 4
6,445
645
3,987
6,499
1,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,564
856
4,702
6,363
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 2 / 5
8,086
809
5,778
7,686
2,531
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 5 / 7
7,828
783
9,233
8,913
3,758
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
16
16
Deaths
8
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Merlin
McD_Rex
Merlin
4
6
3
0.92
W
6
2
5
4.25
L
Cerberus
dt rope
Cerberus
3
3
5
1.83
L
1
7
4
0.43
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,749
Damage
19,713
23,978
Taken
22,962
10,887
Mitigated
8,624
2,654
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,702
980
0
369
6,363
2,335
1,295
3,402
2,961
0
15,333
L
Merlin
McD_Rex
Merlin
6,845
1,700
0
172
6,539
1,414
0
5,332
1,207
15,934
0
W
5,778
652
138
789
7,686
2,531
257
5,534
2,152
19,828
0
L
Cerberus
dt rope
Cerberus
4,917
438
0
2,082
10,940
7,884
65
5,848
5,092
12,603
0
L
3,987
278
0
400
6,499
1,589
0
3,831
2,668
16,659
0
W
9,233
39
456
2,778
8,913
3,758
423
6,813
2,100
18,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
24,478
83
Minions Killed
76
0
Camps Cleared
0
403,496
Distance Traveled
480,880
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,564
856
26
3
0
182,988
0
L
Merlin
7,167
717
23
2
0
124,694
0
W
Cthulhu
8,086
809
25
3
0
163,596
1
L
Cerberus
6,780
678
27
3
0
150,835
0
L
Agni
6,445
645
33
3
0
127,967
0
W
Anubis
7,828
783
25
3
0
134,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role