Player Matchup

Fafnir
Fafnir
VIone-Ice
Fafnir
Level 17
God Stats
5W - 5L
1,579 SR
Queue Stats
16W - 18L
1,361 Elo+
Party 2
Ares
Ares
VizionsofJudas
Ares
Level 25
God Stats
5W - 6L
1,508 SR
Queue Stats
169W - 187L
1,377 Elo+
Party 1
Anhur
Anhur
chuntisaur
Anhur
Level 18
God Stats
7W - 9L
1,316 SR
Queue Stats
162W - 180L
1,380 Elo+
Party 1
Hera
Hera
money-is-greed
Hera
Level 28
God Stats
2W - 1L
1,541 SR
Queue Stats
13W - 15L
1,405 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
solcalchris
Morgan Le Fay
Level 23
God Stats
9W - 5L
1,527 SR
Queue Stats
26W - 20L
1,441 Elo+
Party 2
Team Averages
Level 22
1,494 SR
1,393 Elo+

VS

Team Averages
Level 23
1,599 SR
1,313 Elo+
Erlang Shen
Erlang Shen
JL_eneskork76
Erlang Shen
Level 66
God Stats
7W - 4L
1,859 SR
Queue Stats
224W - 214L
1,438 Elo+
Party 3
Artio
Artio
Rapha76b
Artio
Level 18
God Stats
12W - 6L
1,783 SR
Queue Stats
46W - 37L
1,485 Elo+
Party 3
Ah Puch
Ah Puch
TriiKzZsqueezie
Ah Puch
Level 6
God Stats
1W - 2L
1,422 SR
Queue Stats
12W - 10L
1,222 Elo+
Party 3
Anhur
Anhur
charly1001s8
Anhur
Level 20
God Stats
6W - 4L
1,646 SR
Queue Stats
45W - 42L
1,389 Elo+
Party 3
Bellona
Bellona
sasoa12
Bellona
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
VIone-Ice
Fafnir
9
0 / 1 / 5
5,608
510
1,743
6,124
3,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 0 / 3
5,703
518
3,015
5,920
3,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
9
3 / 1 / 5
6,016
547
3,198
5,025
1,542
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 1 / 4
6,190
563
5,863
4,461
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
solcalchris
Morgan Le Fay
11
5 / 0 / 2
6,621
602
7,112
4,098
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JL_eneskork76
Erlang Shen
9
1 / 3 / 2
5,559
505
4,298
8,147
3,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Rapha76b
Artio
7
0 / 4 / 1
4,962
451
2,830
9,153
5,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,353
487
2,530
4,732
1,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 0
4,849
441
3,486
6,456
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
sasoa12
Bellona
10
0 / 3 / 0
4,999
454
1,424
7,270
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
15
Kills
3
3
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
JL_eneskork76
Erlang Shen
1
3
2
0.67
L
Artio
Rapha76b
Artio
0
4
1
0.13
L
1
2
1
0.75
W
Fafnir
VIone-Ice
Fafnir
0
1
5
2.5
W
3
0
3
4.5
L
1
3
0
0.33
W
Anhur
3
1
5
5.5
W
4
1
4
6
L
Bellona
sasoa12
Bellona
0
3
0
0
W
Morgan Le Fay
solcalchris
Morgan Le Fay
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
14,568
25,628
Taken
35,758
11,567
Mitigated
16,800
2,554
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
JL_eneskork76
Erlang Shen
4,298
1,856
0
1,978
8,147
3,842
0
3,083
5,064
0
30,836
L
Artio
Rapha76b
Artio
2,830
266
550
2,378
9,153
5,974
0
4,522
4,631
11,905
0
L
2,530
224
0
677
4,732
1,395
16
2,791
1,941
21,153
0
W
Fafnir
VIone-Ice
Fafnir
1,743
392
0
417
6,124
3,372
1,078
1,719
4,405
10,423
0
W
3,015
411
0
375
5,920
3,879
355
1,734
4,186
16,038
0
L
3,486
1,449
0
1,322
6,456
1,748
25
2,594
3,862
0
22,444
W
Anhur
3,198
1,458
0
490
5,025
1,542
451
772
4,253
0
20,777
W
5,863
2,525
0
496
4,461
1,332
1,401
1,239
3,222
31,386
0
L
Bellona
sasoa12
Bellona
1,424
603
0
2,560
7,270
3,841
864
4,743
2,527
0
17,538
W
Morgan Le Fay
solcalchris
Morgan Le Fay
7,112
964
84
692
4,098
1,442
980
180
3,918
36,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
25,722
216
Minions Killed
177
0
Camps Cleared
0
1,011,275
Distance Traveled
1,073,856
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,559
505
54
5
0
251,063
2
L
Artio
4,962
451
18
2
0
205,740
0
L
Ah Puch
5,353
487
33
3
0
201,888
0
W
Fafnir
5,608
510
44
4
0
201,753
3
W
Ares
5,703
518
29
3
0
200,028
2
L
Anhur
4,849
441
37
3
0
197,073
0
W
Anhur
6,016
547
38
3
0
197,231
1
W
Hera
6,190
563
50
5
0
203,727
4
L
Bellona
4,999
454
35
3
0
218,092
1
W
Morgan Le Fay
6,621
602
55
5
0
208,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role