Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
NekoKoteiMew
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,057 Elo+
Solo
Scylla
Scylla
Riku011
Scylla
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
34W - 43L
1,446 Elo+
Solo
Team Averages
Level 17
1,432 SR
1,335 Elo+

VS

Team Averages
Level 20
1,530 SR
1,440 Elo+
Ra
Ra
KKayraBAaba
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Zatchkyo
Apollo
Level 29
God Stats
26W - 19L
1,629 SR
Queue Stats
81W - 71L
1,522 Elo+
Solo
Bacchus
Bacchus
misterzak4800
Bacchus
Level 26
God Stats
2W - 2L
1,461 SR
Queue Stats
27W - 39L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 5 / 2
7,478
680
6,770
14,424
9,130
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
12
2 / 10 / 1
8,107
737
3,614
12,788
7,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Riku011
Scylla
11
1 / 7 / 4
7,606
691
3,731
7,398
2,566
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
8,276
752
3,271
4,720
1,795
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Zatchkyo
Apollo
14
12 / 1 / 9
10,403
946
20,312
12,473
4,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
6 / 3 / 8
8,657
787
5,128
8,499
6,570
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
22
22
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
2
0.6
W
4
2
8
4
L
Susano
2
10
1
0.25
L
Scylla
Riku011
Scylla
1
7
4
0.43
W
Apollo
Zatchkyo
Apollo
12
1
9
16.5
W
Bacchus
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,115
Damage
28,711
34,610
Taken
25,692
19,082
Mitigated
13,311
1,706
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,770
1,296
0
30
14,424
9,130
0
3,253
11,171
0
22,567
W
3,271
639
454
1,258
4,720
1,795
601
853
3,867
17,428
0
L
Susano
3,614
621
0
1,188
12,788
7,386
0
3,136
9,652
0
18,267
L
Scylla
Riku011
Scylla
3,731
741
0
488
7,398
2,566
0
2,010
5,388
18,541
0
W
Apollo
Zatchkyo
Apollo
20,312
13,254
0
8,257
12,473
4,946
1,796
1,618
10,855
0
57,446
W
Bacchus
5,128
370
0
250
8,499
6,570
341
1,260
7,239
21,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,191
Gold Earned
27,336
85
Minions Killed
129
0
Camps Cleared
0
520,882
Distance Traveled
540,247
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,478
680
32
3
0
177,263
3
W
Ra
8,276
752
26
2
0
183,198
3
L
Susano
8,107
737
28
3
0
183,816
0
L
Scylla
7,606
691
25
2
0
159,803
4
W
Apollo
10,403
946
71
6
0
180,797
1
W
Bacchus
8,657
787
32
3
0
176,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role