Player Matchup

Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CherryPie14
Danzaburou
Level 28
God Stats
54W - 57L
1,486 SR
Queue Stats
513W - 572L
1,342 Elo+
Solo
Hercules
Hercules
ReallyBigShoe
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,604 Elo+
Solo
Izanami
Izanami
SniperSMUDGE1
Izanami
Level 25
God Stats
13W - 8L
1,570 SR
Queue Stats
33W - 31L
1,469 Elo+
Party 2
Sol
Sol
xasaan
Sol
Level 16
God Stats
7W - 5L
1,563 SR
Queue Stats
36W - 30L
1,497 Elo+
Party 2
Team Averages
Level 23
1,524 SR
1,482 Elo+

VS

Team Averages
Level 27
1,603 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
Azykor
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,291 Elo+
Party 1
Agni
Agni
Chipolatax
Agni
Level 85
God Stats
2W - 3L
1,505 SR
Queue Stats
30W - 33L
1,552 Elo+
Party 3
Neith
Neith
Clemeuh
Neith
Level 2
God Stats
1W - 1L
1,803 SR
Queue Stats
8W - 9L
1,751 Elo+
Party 3
Ares
Ares
Velumbra
Ares
Level 15
God Stats
1W - 1L
1,846 SR
Queue Stats
34W - 27L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
YaSsir_Hchh
Ao Kuang
Level 15
God Stats
6W - 9L
1,360 SR
Queue Stats
27W - 41L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 2 / 17
10,998
1,100
6,840
13,721
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
CherryPie14
Danzaburou
17
2 / 4 / 13
9,948
995
7,470
12,341
5,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
ReallyBigShoe
Hercules
17
6 / 3 / 14
10,774
1,077
13,130
13,061
12,524
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
17
4 / 5 / 13
10,438
1,044
13,696
12,603
4,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
xasaan
Sol
17
11 / 3 / 9
11,788
1,179
25,532
13,651
5,169
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

274

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azykor
Tsukuyomi
15
0 / 9 / 7
8,716
872
3,665
13,692
5,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 3 / 6
12,029
1,203
27,595
10,828
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Clemeuh
Neith
16
1 / 4 / 5
8,918
892
7,096
9,939
4,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
16
3 / 1 / 11
11,349
1,135
11,496
20,494
28,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
YaSsir_Hchh
Ao Kuang
15
4 / 8 / 4
9,778
978
11,335
16,791
7,390
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
25
Kills
17
17
Deaths
25
66
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
17
5.25
L
Tsukuyomi
Azykor
Tsukuyomi
0
9
7
0.39
W
Danzaburou
CherryPie14
Danzaburou
2
4
13
2.13
L
9
3
6
4
L
Neith
Clemeuh
Neith
1
4
5
0.88
W
Hercules
ReallyBigShoe
Hercules
6
3
14
4.33
W
Izanami
4
5
13
2.1
L
Ares
3
1
11
8.5
L
Ao Kuang
YaSsir_Hchh
Ao Kuang
4
8
4
0.75
W
Sol
xasaan
Sol
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,668
Damage
61,187
65,377
Taken
71,744
45,818
Mitigated
50,921
9,306
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,840
466
0
940
13,721
18,147
0
9,884
3,837
11,304
0
L
Tsukuyomi
Azykor
Tsukuyomi
3,665
771
0
4
13,692
5,861
0
4,727
8,965
0
6,160
W
Danzaburou
CherryPie14
Danzaburou
7,470
2,644
0
1,026
12,341
5,167
0
9,505
2,836
0
29,854
L
27,595
3,253
0
341
10,828
5,281
0
5,999
4,829
48,403
0
L
Neith
Clemeuh
Neith
7,096
2,690
0
1,457
9,939
4,041
0
3,095
6,844
0
26,791
W
Hercules
ReallyBigShoe
Hercules
13,130
4,793
0
2,382
13,061
12,524
0
9,442
3,619
0
25,174
W
Izanami
13,696
8,674
0
951
12,603
4,811
0
10,175
2,428
0
27,566
L
Ares
11,496
756
0
1,303
20,494
28,348
0
6,887
13,607
22,373
0
L
Ao Kuang
YaSsir_Hchh
Ao Kuang
11,335
4,048
0
2,163
16,791
7,390
0
11,664
5,127
17,057
0
W
Sol
xasaan
Sol
25,532
14,287
0
4,007
13,651
5,169
0
11,420
2,231
42,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,946
Gold Earned
50,790
157
Minions Killed
116
7
Camps Cleared
5
940,299
Distance Traveled
879,447
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,998
1,100
16
2
0
196,914
4
L
Tsukuyomi
8,716
872
3
0
0
159,380
0
W
Danzaburou
9,948
995
37
4
3
172,512
1
L
Agni
12,029
1,203
65
7
0
192,890
2
L
Neith
8,918
892
25
3
1
168,272
0
W
Hercules
10,774
1,077
32
3
0
210,818
0
W
Izanami
10,438
1,044
28
3
3
183,220
1
L
Ares
11,349
1,135
15
2
2
198,184
0
L
Ao Kuang
9,778
978
8
1
2
160,721
0
W
Sol
11,788
1,179
44
4
1
176,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role