Player Matchup

Ne Zha
Ne Zha
AKCapone
Ne Zha
Level 113
God Stats
5W - 1L
1,625 SR
Queue Stats
208W - 220L
1,378 Elo+
Solo
Zhong Kui
Zhong Kui
Jays Godly
Zhong Kui
Level 102
God Stats
7W - 2L
1,630 SR
Queue Stats
95W - 82L
1,404 Elo+
Solo
Mulan
Mulan
SilverStarite
Mulan
Level 46
God Stats
1W - 1L
1,240 SR
Queue Stats
4W - 3L
1,411 Elo+
Solo
Sylvanus
Sylvanus
UttersuckSdoc
Sylvanus
Level 101
God Stats
7W - 11L
1,421 SR
Queue Stats
56W - 82L
1,368 Elo+
Party 2
Apollo
Apollo
yellowynewt666
Apollo
Level 104
God Stats
2W - 2L
1,686 SR
Queue Stats
116W - 153L
1,385 Elo+
Party 2
Team Averages
Level 93
1,520 SR
1,389 Elo+

VS

Team Averages
Level 54
1,457 SR
1,390 Elo+
Ao Kuang
Ao Kuang
DropHimOffBoyBoy
Ao Kuang
Level 38
God Stats
12W - 13L
1,460 SR
Queue Stats
105W - 105L
1,334 Elo+
Party 1
Poseidon
Poseidon
FunnkyDK
Poseidon
Level 114
God Stats
7W - 10L
1,454 SR
Queue Stats
48W - 54L
1,408 Elo+
Solo
Bellona
Bellona
GOATRONYT
Bellona
Level 46
God Stats
6W - 7L
1,454 SR
Queue Stats
77W - 70L
1,480 Elo+
Party 1
Hou Yi
Hou Yi
I Was Zulu
Hou Yi
Level 43
God Stats
1W - 4L
1,254 SR
Queue Stats
38W - 34L
1,350 Elo+
Solo
Khepri
Khepri
NE_Lorpat-_-_-_-
Khepri
Level 29
God Stats
4W - 5L
1,661 SR
Queue Stats
135W - 127L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AKCapone
Ne Zha
20
7 / 5 / 5
13,584
543
10,064
20,082
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Jays Godly
Zhong Kui
19
3 / 3 / 6
12,970
519
23,973
23,844
18,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 4 / 9
13,847
554
19,530
21,300
17,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
UttersuckSdoc
Sylvanus
19
10 / 1 / 6
13,202
528
16,639
19,324
9,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 2
12,831
513
10,554
20,308
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 1
10,647
426
9,985
16,187
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
FunnkyDK
Poseidon
19
5 / 7 / 1
12,713
509
17,722
22,110
8,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
GOATRONYT
Bellona
14
1 / 7 / 7
10,267
411
15,723
22,845
19,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
I Was Zulu
Hou Yi
18
2 / 6 / 2
11,213
449
9,558
16,536
4,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 4
9,201
368
5,457
19,800
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
34
Kills
16
16
Deaths
34
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AKCapone
Ne Zha
7
5
5
1.9
L
7
7
1
1.07
L
Poseidon
FunnkyDK
Poseidon
5
7
1
0.79
L
Bellona
GOATRONYT
Bellona
1
7
7
0.64
L
Hou Yi
I Was Zulu
Hou Yi
2
6
2
0.5
W
Zhong Kui
Jays Godly
Zhong Kui
3
3
6
2
L
1
7
4
0.43
W
7
4
9
2.88
W
Sylvanus
UttersuckSdoc
Sylvanus
10
1
6
13
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,760
Damage
58,445
104,858
Taken
97,478
62,105
Mitigated
54,702
55,581
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AKCapone
Ne Zha
10,064
2,202
0
7,974
20,082
8,380
1,118
5,514
14,568
0
83,933
L
9,985
3,106
0
1,780
16,187
5,724
1,620
7,135
9,052
35,893
0
L
Poseidon
FunnkyDK
Poseidon
17,722
2,886
160
6,676
22,110
8,829
842
11,084
11,026
91,339
0
L
Bellona
GOATRONYT
Bellona
15,723
5,824
0
2,998
22,845
19,430
1,367
5,483
17,362
0
51,518
L
Hou Yi
I Was Zulu
Hou Yi
9,558
5,294
0
250
16,536
4,896
616
6,724
9,812
0
60,784
W
Zhong Kui
Jays Godly
Zhong Kui
23,973
2,734
0
12,785
23,844
18,619
1,856
8,697
15,147
111,785
0
L
5,457
939
0
2,513
19,800
15,823
408
10,186
9,614
19,073
0
W
19,530
2,168
0
5,794
21,300
17,464
1,383
5,010
16,290
0
80,119
W
Sylvanus
UttersuckSdoc
Sylvanus
16,639
2,089
7,877
11,446
19,324
9,803
459
7,399
11,925
72,198
0
W
10,554
6,498
63
9,642
20,308
7,839
2,757
6,605
13,703
0
104,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,434
Gold Earned
54,041
677
Minions Killed
403
0
Camps Cleared
0
2,236,174
Distance Traveled
2,013,094
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,584
543
119
5
0
472,998
2
L
Ao Kuang
10,647
426
65
3
0
411,019
0
L
Poseidon
12,713
509
122
5
0
392,896
0
L
Bellona
10,267
411
80
3
0
429,148
2
L
Hou Yi
11,213
449
116
5
0
420,949
6
W
Zhong Kui
12,970
519
168
7
0
408,365
2
L
Khepri
9,201
368
20
1
0
359,082
0
W
Mulan
13,847
554
143
6
0
505,877
0
W
Sylvanus
13,202
528
101
4
0
440,359
2
W
Apollo
12,831
513
146
6
0
408,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role