Player Matchup

Scylla
Scylla
BlazIken45
Scylla
Level 105
God Stats
15W - 12L
1,585 SR
Queue Stats
465W - 437L
1,448 Elo+
Party 1
Sun Wukong
Sun Wukong
IQUERI
Sun Wukong
Level 7
God Stats
0W - 4L
1,177 SR
Queue Stats
0W - 4L
1,082 Elo+
Solo
Mercury
Mercury
JunkMysterion
Mercury
Level 62
God Stats
1W - 10L
1,087 SR
Queue Stats
272W - 285L
1,420 Elo+
Party 1
Cupid
Cupid
WiB KrAKeN
Cupid
Level 12
God Stats
3W - 6L
1,312 SR
Queue Stats
15W - 22L
1,281 Elo+
Party 1
Ymir
Ymir
sajtospufiHUN
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,332 SR
1,346 Elo+

VS

Team Averages
Level 24
1,550 SR
1,365 Elo+
Skadi
Skadi
Luttaz
Skadi
Level 16
God Stats
2W - 0L
1,766 SR
Queue Stats
28W - 25L
1,341 Elo+
Party 2
Anubis
Anubis
Naiizeo
Anubis
Level 23
God Stats
7W - 4L
1,584 SR
Queue Stats
132W - 137L
1,378 Elo+
Party 3
Pele
Pele
TimeTearsDown
Pele
Level 28
God Stats
6W - 5L
1,297 SR
Queue Stats
53W - 46L
1,328 Elo+
Party 2
Bastet
Bastet
Xarenya
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 96L
1,373 Elo+
Party 3
Zeus
Zeus
xMoff
Zeus
Level 29
God Stats
2W - 1L
1,604 SR
Queue Stats
10W - 16L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlazIken45
Scylla
18
14 / 6 / 1
11,871
594
14,838
17,667
6,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
IQUERI
Sun Wukong
15
1 / 9 / 0
9,340
467
3,850
17,575
11,759
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
14
5 / 8 / 8
9,821
491
8,662
16,083
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
13
1 / 11 / 6
8,518
426
5,218
13,387
3,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 11 / 3
8,532
427
4,136
20,888
18,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Luttaz
Skadi
17
10 / 5 / 14
11,493
575
14,652
11,900
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Naiizeo
Anubis
18
9 / 1 / 3
12,278
614
13,772
10,423
5,861
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
18 / 3 / 8
13,319
666
18,131
13,515
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bastet
Xarenya
Bastet
17
3 / 5 / 2
10,211
511
5,073
15,348
6,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
xMoff
Zeus
17
4 / 8 / 8
10,751
538
16,066
12,290
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
22
Kills
44
45
Deaths
22
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
BlazIken45
Scylla
14
6
1
2.42
L
Sun Wukong
IQUERI
Sun Wukong
1
9
0
0.11
L
Mercury
5
8
8
1.13
W
Skadi
Luttaz
Skadi
10
5
14
3.4
W
Anubis
Naiizeo
Anubis
9
1
3
10.5
W
18
3
8
7.33
L
Cupid
1
11
6
0.36
W
Bastet
Xarenya
Bastet
3
5
2
0.8
L
1
11
3
0.23
W
Zeus
xMoff
Zeus
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
67,694
85,600
Taken
63,476
44,648
Mitigated
27,698
5,927
Healing
17,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BlazIken45
Scylla
14,838
1,286
0
2,956
17,667
6,213
570
9,000
8,284
58,911
0
L
Sun Wukong
IQUERI
Sun Wukong
3,850
843
0
1,680
17,575
11,759
590
9,360
8,179
0
51,789
L
Mercury
8,662
3,828
0
500
16,083
5,101
0
4,713
11,170
0
50,428
W
Skadi
Luttaz
Skadi
14,652
10,372
0
388
11,900
4,605
3,316
2,759
9,141
0
71,231
W
Anubis
Naiizeo
Anubis
13,772
446
0
6,603
10,423
5,861
1,799
2,686
7,737
81,102
0
W
18,131
5,059
0
3,167
13,515
6,748
2,172
4,148
9,367
0
52,463
L
Cupid
5,218
2,511
176
615
13,387
3,338
0
3,668
9,614
0
29,269
W
Bastet
Xarenya
Bastet
5,073
2,211
0
5,004
15,348
6,259
0
3,877
11,471
0
66,850
L
4,136
876
0
0
20,888
18,237
0
2,209
18,515
35,268
0
W
Zeus
xMoff
Zeus
16,066
1,495
0
2,793
12,290
4,225
2,335
5,504
6,786
64,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
58,052
385
Minions Killed
537
0
Camps Cleared
0
1,651,834
Distance Traveled
1,724,061
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,871
594
102
5
0
341,530
5
L
Sun Wukong
9,340
467
107
5
0
314,985
0
L
Mercury
9,821
491
72
4
0
416,366
1
W
Skadi
11,493
575
116
6
0
283,301
0
W
Anubis
12,278
614
139
7
0
344,554
0
W
Pele
13,319
666
57
3
0
398,991
0
L
Cupid
8,518
426
59
3
0
280,272
1
W
Bastet
10,211
511
118
6
0
359,210
1
L
Ymir
8,532
427
45
2
0
298,681
0
W
Zeus
10,751
538
107
5
0
338,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role