Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
DiegoFdezXD
Ymir
Bronze III
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,483 MMR
Party 2
Rama
Rama
Bronze III
findijorge
Rama
Bronze III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,483 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,500 SR
1,489 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,389 SR
1,415 MMR
Sol
Sol
Gold IV
SnapShot78
Sol
Gold IV
Level 127
God Stats
1W - 6L
1,331 SR
Queue Stats
149W - 154L
1,374 MMR
Party 1
Chiron
Chiron
Gold III
SpiritSnake15
Chiron
Gold III
Level 147
God Stats
0W - 4L
1,166 SR
Queue Stats
190W - 203L
1,372 MMR
Party 1
Fenrir
Fenrir
Bronze III
pikeXsk
Fenrir
Bronze III
Level 63
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
11 / 0 / 10
10,803
831
13,025
12,536
7,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 15
10,113
778
7,284
13,032
18,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 4 / 10
10,228
787
14,057
12,107
4,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
KumbhakarnaJanusCthulhuGilgameshTiamat

VS

Bans
HerculesKuzenboHe BoAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,010
616
7,688
9,942
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 8 / 0
8,117
624
8,794
15,251
5,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
pikeXsk
Fenrir
11
1 / 10 / 1
7,887
607
7,067
16,991
6,078
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
4
4
Deaths
22
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
0
10
16
W
3
0
15
10.5
L
1
4
2
0.5
L
2
8
0
0.25
W
8
4
10
3.25
L
Fenrir
pikeXsk
Fenrir
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
23,549
37,675
Taken
42,184
29,983
Mitigated
14,809
12,290
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,025
1,182
2,220
4,762
12,536
7,103
932
2,518
10,018
42,066
0
W
7,284
1,013
0
1,396
13,032
18,007
226
2,016
11,016
17,780
0
L
7,688
1,328
0
2,046
9,942
3,555
0
5,934
4,008
31,690
923
L
8,794
2,330
334
2,485
15,251
5,176
0
5,803
9,353
0
26,225
W
14,057
11,456
0
3,912
12,107
4,873
1,560
2,821
9,286
0
47,558
L
Fenrir
pikeXsk
Fenrir
7,067
1,421
0
3,249
16,991
6,078
0
8,571
8,420
0
25,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
24,014
150
Minions Killed
122
0
Camps Cleared
0
721,062
Distance Traveled
657,223
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,803
831
49
4
0
261,426
2
W
Ymir
10,113
778
16
1
0
242,753
0
L
Sol
8,010
616
37
3
0
223,739
0
L
Chiron
8,117
624
55
4
0
217,728
1
W
Rama
10,228
787
85
7
0
216,883
1
L
Fenrir
7,887
607
30
2
0
215,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role