Player Matchup

Tyr
Tyr
 
Tyr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ASCOLIX
Arachne
Level 97
God Stats
17W - 9L
1,561 SR
Queue Stats
492W - 490L
1,521 Elo+
Party 1
Poseidon
Poseidon
DmCDantedog
Poseidon
Level 45
God Stats
2W - 2L
1,464 SR
Queue Stats
42W - 55L
1,426 Elo+
Solo
Izanami
Izanami
MaRodrigues
Izanami
Level 116
God Stats
65W - 46L
1,588 SR
Queue Stats
174W - 184L
1,429 Elo+
Solo
Athena
Athena
fernandaschw
Athena
Level 67
God Stats
22W - 17L
1,612 SR
Queue Stats
308W - 328L
1,484 Elo+
Party 1
Team Averages
Level 81
1,545 SR
1,472 Elo+

VS

Team Averages
Level 91
1,530 SR
1,458 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lucky_Cat-24
Yemoja
Level 122
God Stats
27W - 19L
1,565 SR
Queue Stats
99W - 108L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luxsus
Tsukuyomi
Level 82
God Stats
2W - 7L
1,401 SR
Queue Stats
87W - 77L
1,449 Elo+
Solo
Izanami
Izanami
MaxiiB
Izanami
Level 119
God Stats
9W - 7L
1,580 SR
Queue Stats
391W - 445L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
melavanamaskr
Baba Yaga
Level 65
God Stats
0W - 1L
1,603 SR
Queue Stats
66W - 75L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 1 / 6
7,754
517
3,714
7,549
6,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
ASCOLIX
Arachne
15
9 / 1 / 2
9,149
610
7,644
9,861
4,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
DmCDantedog
Poseidon
10
1 / 4 / 2
6,874
458
6,932
7,444
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
MaRodrigues
Izanami
14
2 / 1 / 2
8,319
555
4,399
7,395
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
11
1 / 2 / 6
7,425
495
2,037
11,293
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 4 / 0
7,598
507
3,246
8,234
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
11
2 / 1 / 3
7,680
512
6,951
8,484
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Luxsus
Tsukuyomi
12
1 / 2 / 1
7,135
476
2,189
8,497
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MaxiiB
Izanami
11
2 / 4 / 1
7,310
487
3,065
7,877
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
melavanamaskr
Baba Yaga
13
3 / 2 / 2
7,518
501
11,002
8,296
3,907
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
13
Kills
9
9
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
1
6
3
L
Erlang Shen
 
Erlang Shen
1
4
0
0.25
W
Arachne
ASCOLIX
Arachne
9
1
2
10
W
Poseidon
DmCDantedog
Poseidon
1
4
2
0.5
L
Yemoja
2
1
3
3.5
L
Tsukuyomi
Luxsus
Tsukuyomi
1
2
1
0.75
W
Izanami
MaRodrigues
Izanami
2
1
2
3
L
Izanami
MaxiiB
Izanami
2
4
1
0.63
W
Athena
1
2
6
2
L
Baba Yaga
melavanamaskr
Baba Yaga
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
26,453
43,542
Taken
41,388
24,570
Mitigated
24,572
12,903
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,714
1,820
0
1,856
7,549
6,139
1,973
797
6,752
0
37,482
L
Erlang Shen
 
Erlang Shen
3,246
1,609
0
2,221
8,234
6,285
120
0
8,234
0
41,847
W
Arachne
ASCOLIX
Arachne
7,644
5,032
0
4,614
9,861
4,273
0
2,414
7,447
0
59,391
W
Poseidon
DmCDantedog
Poseidon
6,932
658
0
652
7,444
2,655
0
4,424
2,966
35,524
0
L
Yemoja
6,951
1,356
866
1,995
8,484
8,819
43
1,696
6,612
27,301
0
L
Tsukuyomi
Luxsus
Tsukuyomi
2,189
794
0
1,524
8,497
3,371
225
2,271
6,072
0
41,866
W
Izanami
MaRodrigues
Izanami
4,399
3,521
0
3,011
7,395
2,375
774
3,354
4,013
0
64,136
L
Izanami
MaxiiB
Izanami
3,065
2,228
0
1,439
7,877
2,190
1,359
1,688
6,111
0
43,994
W
Athena
2,037
576
0
2,770
11,293
9,128
0
6,945
4,247
13,497
0
L
Baba Yaga
melavanamaskr
Baba Yaga
11,002
1,230
0
2,861
8,296
3,907
0
2,706
5,390
56,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
37,241
383
Minions Killed
422
0
Camps Cleared
0
1,442,579
Distance Traveled
1,251,306
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,754
517
81
5
0
278,571
4
L
Erlang Shen
7,598
507
95
6
0
195,789
4
W
Arachne
9,149
610
100
7
0
335,004
7
W
Poseidon
6,874
458
64
4
0
265,975
5
L
Yemoja
7,680
512
33
2
0
269,678
3
L
Tsukuyomi
7,135
476
85
6
0
310,914
3
W
Izanami
8,319
555
115
8
0
275,762
4
L
Izanami
7,310
487
105
7
0
202,404
1
W
Athena
7,425
495
23
2
0
287,267
6
L
Baba Yaga
7,518
501
104
7
0
272,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role