Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Shubnugurath
Chaac
Level 35
God Stats
8W - 12L
1,386 SR
Queue Stats
119W - 181L
1,342 Elo+
Party 1
Neith
Neith
ThePatriarchy91
Neith
Level 25
God Stats
71W - 79L
1,404 SR
Queue Stats
79W - 111L
1,342 Elo+
Party 1
Team Averages
Level 43
1,430 SR
1,395 Elo+

VS

Team Averages
Level 19
1,449 SR
1,376 Elo+
Skadi
Skadi
GryazniPes
Skadi
Level 25
God Stats
3W - 0L
1,643 SR
Queue Stats
4W - 2L
1,564 Elo+
Solo
Sylvanus
Sylvanus
Jazeppy
Sylvanus
Level 26
God Stats
2W - 6L
1,205 SR
Queue Stats
20W - 38L
1,347 Elo+
Solo
Nox
Nox
pengusucks
Nox
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 2
8,712
622
8,835
9,601
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 4
9,244
660
9,639
10,574
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 5 / 3
9,664
690
9,426
9,696
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
10 / 2 / 4
10,862
776
14,809
13,006
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Jazeppy
Sylvanus
15
4 / 1 / 10
10,009
715
6,490
14,734
10,147
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 8
8,593
614
1,996
9,614
4,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
2
0.4
W
Skadi
10
2
4
6
W
Sylvanus
Jazeppy
Sylvanus
4
1
10
9
L
2
4
4
1
L
3
5
3
0.9
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,900
Damage
23,295
29,871
Taken
37,354
17,848
Mitigated
20,003
6,394
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,835
2,728
0
3,307
9,601
3,016
434
2,558
7,043
31,585
3,098
W
Skadi
14,809
7,525
0
2,765
13,006
5,648
1,750
2,596
9,989
0
56,130
W
Sylvanus
Jazeppy
Sylvanus
6,490
792
4,175
6,285
14,734
10,147
193
3,871
10,525
19,140
0
L
9,639
1,212
0
2,149
10,574
12,121
0
3,808
6,766
0
25,320
L
9,426
4,144
0
938
9,696
2,711
1,019
2,120
7,576
0
35,151
W
1,996
667
0
1,685
9,614
4,208
98
1,680
7,646
27,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,620
Gold Earned
29,464
160
Minions Killed
153
0
Camps Cleared
0
664,613
Distance Traveled
747,022
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,712
622
58
4
0
197,529
2
W
Skadi
10,862
776
86
6
0
268,369
5
W
Sylvanus
10,009
715
25
2
0
237,007
2
L
Chaac
9,244
660
34
2
0
243,089
1
L
Neith
9,664
690
68
5
0
223,995
4
W
Nox
8,593
614
42
3
0
241,646
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role