Player Matchup

Fenrir
Fenrir
MOUTRAN600
Fenrir
Level 17
God Stats
13W - 13L
1,421 SR
Queue Stats
37W - 55L
1,280 Elo+
Solo
Medusa
Medusa
Megasans3000
Medusa
Level 8
God Stats
1W - 2L
1,501 SR
Queue Stats
9W - 16L
1,294 Elo+
Party 2
Susano
Susano
SinCuenta09
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,302 Elo+
Party 2
Merlin
Merlin
hoomanhs
Merlin
Level 23
God Stats
3W - 2L
1,679 SR
Queue Stats
89W - 96L
1,362 Elo+
Solo
Loki
Loki
pescivendolo171
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 11L
1,246 Elo+
Solo
Team Averages
Level 12
1,520 SR
1,297 Elo+

VS

Team Averages
Level 15
1,518 SR
1,339 Elo+
Neith
Neith
 
Neith
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BUTT3Rz4u
Xing Tian
Level 25
God Stats
11W - 16L
1,368 SR
Queue Stats
77W - 78L
1,305 Elo+
Solo
Fenrir
Fenrir
Makuza1125
Fenrir
Level 15
God Stats
14W - 13L
1,386 SR
Queue Stats
79W - 76L
1,362 Elo+
Party 1
Zeus
Zeus
dragonslyer126
Zeus
Level 16
God Stats
3W - 3L
1,835 SR
Queue Stats
107W - 101L
1,417 Elo+
Party 1
Merlin
Merlin
eljanek24
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MOUTRAN600
Fenrir
20
4 / 14 / 15
13,291
1,022
9,668
25,261
9,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
20
3 / 7 / 12
12,321
948
6,372
17,008
5,108
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
20
3 / 6 / 12
12,165
936
11,169
17,435
9,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
hoomanhs
Merlin
20
7 / 7 / 14
14,293
1,099
23,533
18,864
5,224
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
15 / 17 / 9
15,480
1,191
29,607
28,320
7,657
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
25 / 2 / 17
18,368
1,413
47,939
18,197
6,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
BUTT3Rz4u
Xing Tian
20
8 / 5 / 22
14,742
1,134
16,548
19,538
20,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Makuza1125
Fenrir
20
11 / 6 / 23
15,111
1,162
16,380
19,679
8,201
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 8 / 23
14,361
1,105
14,824
14,953
4,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
eljanek24
Merlin
20
0 / 11 / 22
12,182
937
1,512
14,960
5,055

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
157
32
Kills
50
51
Deaths
32
62
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
25
2
17
16.75
W
Xing Tian
BUTT3Rz4u
Xing Tian
8
5
22
3.8
L
Fenrir
MOUTRAN600
Fenrir
4
14
15
0.82
W
Fenrir
Makuza1125
Fenrir
11
6
23
3.75
L
Medusa
3
7
12
1.29
L
Susano
3
6
12
1.5
W
6
8
23
2.19
W
Merlin
eljanek24
Merlin
0
11
22
1
L
Merlin
hoomanhs
Merlin
7
7
14
2
L
15
17
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,349
Damage
97,203
106,888
Taken
87,327
36,949
Mitigated
44,168
3,390
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
47,939
31,026
0
7,795
18,197
6,370
0
6,363
11,834
0
79,871
W
Xing Tian
BUTT3Rz4u
Xing Tian
16,548
2,164
0
711
19,538
20,225
0
4,796
14,742
38,938
0
L
Fenrir
MOUTRAN600
Fenrir
9,668
406
0
52
25,261
9,529
0
6,183
19,078
0
19,716
W
Fenrir
Makuza1125
Fenrir
16,380
5,964
0
610
19,679
8,201
0
3,624
16,055
0
30,646
L
Medusa
6,372
2,015
181
634
17,008
5,108
0
4,825
12,183
0
15,614
L
Susano
11,169
2,123
0
425
17,435
9,431
0
7,491
9,944
370
26,805
W
14,824
2,697
0
282
14,953
4,317
0
4,704
10,249
32,930
0
W
Merlin
eljanek24
Merlin
1,512
776
0
0
14,960
5,055
0
4,317
10,643
6,868
0
L
Merlin
hoomanhs
Merlin
23,533
2,246
0
2,098
18,864
5,224
0
5,465
13,399
69,284
0
L
29,607
10,566
0
0
28,320
7,657
0
8,920
19,400
0
41,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,550
Gold Earned
74,764
188
Minions Killed
186
4
Camps Cleared
7
1,075,518
Distance Traveled
1,115,348
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
18,368
1,413
82
6
0
253,793
0
W
Xing Tian
14,742
1,134
32
2
1
244,652
0
L
Fenrir
13,291
1,022
21
2
2
226,458
0
W
Fenrir
15,111
1,162
15
1
6
258,306
1
L
Medusa
12,321
948
17
1
1
213,947
1
L
Susano
12,165
936
32
2
0
171,042
1
W
Zeus
14,361
1,105
41
3
0
196,943
0
W
Merlin
12,182
937
16
1
0
161,654
0
L
Merlin
14,293
1,099
102
8
1
220,073
0
L
Loki
15,480
1,191
16
1
0
243,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role