Player Matchup

He Bo
He Bo
Bronze III
Andrew AFC 02
He Bo
Bronze III
Level 47
God Stats
2W - 2L
1,469 SR
Queue Stats
7W - 11L
1,386 MMR
Party 1
Neith
Neith
Silver I
squidge3000
Neith
Silver I
Level 88
God Stats
0W - 1L
1,296 SR
Queue Stats
15W - 20L
1,328 MMR
Party 1
Ganesha
Ganesha
Silver II
wolfLEGEND67
Ganesha
Silver II
Level 66
God Stats
2W - 2L
1,650 SR
Queue Stats
6W - 7L
1,548 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,472 SR
1,421 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,526 SR
1,327 MMR
Cthulhu
Cthulhu
Gold V
Eriiiikson
Cthulhu
Gold V
Level 144
God Stats
5W - 3L
1,462 SR
Queue Stats
319W - 277L
1,275 MMR
Party 2
Anubis
Anubis
Silver I
PoPoPolloo
Anubis
Silver I
Level 117
God Stats
24W - 24L
1,558 SR
Queue Stats
347W - 458L
1,137 MMR
Solo
Anhur
Anhur
Gold III
Tack-Down-
Anhur
Gold III
Level 144
God Stats
8W - 7L
1,558 SR
Queue Stats
160W - 137L
1,568 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 8
12,538
738
18,586
13,909
6,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 6 / 9
12,554
738
18,990
14,230
6,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
wolfLEGEND67
Ganesha
14
0 / 4 / 17
11,511
677
7,617
19,203
23,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayTiamatGilgameshAresJormungandr

VS

Bans
AthenaChang'eHou YiAphroditeCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eriiiikson
Cthulhu
16
4 / 6 / 7
13,498
794
11,397
22,751
32,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
PoPoPolloo
Anubis
15
2 / 8 / 5
11,035
649
9,616
14,409
7,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
17
7 / 5 / 3
12,356
727
13,120
18,235
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
18
Kills
13
13
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
3
8
4.33
W
Cthulhu
Eriiiikson
Cthulhu
4
6
7
1.25
W
Anubis
PoPoPolloo
Anubis
2
8
5
0.56
W
Anhur
7
5
3
1.7
L
9
6
9
2.25
L
Ganesha
wolfLEGEND67
Ganesha
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,193
Damage
34,133
47,342
Taken
55,395
35,468
Mitigated
46,257
9,966
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,586
766
0
5,668
13,909
6,165
279
6,513
7,396
53,400
0
W
Cthulhu
Eriiiikson
Cthulhu
11,397
719
26
1,884
22,751
32,351
136
9,424
13,327
26,700
0
W
Anubis
PoPoPolloo
Anubis
9,616
362
0
2,933
14,409
7,101
785
7,063
7,346
39,297
0
W
Anhur
13,120
8,134
0
2,364
18,235
6,805
2,089
9,716
8,519
0
53,110
L
18,990
9,264
0
2,391
14,230
6,055
932
6,464
7,766
0
54,250
L
Ganesha
wolfLEGEND67
Ganesha
7,617
1,187
0
1,907
19,203
23,248
284
8,036
11,167
23,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,603
Gold Earned
36,889
188
Minions Killed
177
0
Camps Cleared
0
803,920
Distance Traveled
819,249
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,538
738
92
5
0
283,802
2
W
Cthulhu
13,498
794
33
2
0
304,665
3
W
Anubis
11,035
649
64
4
0
249,948
3
W
Anhur
12,356
727
80
5
0
264,636
2
L
Neith
12,554
738
92
5
0
247,604
0
L
Ganesha
11,511
677
4
0
0
272,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role