Player Matchup

Bastet
Bastet
Beerosaurus
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,487 Elo+
Solo
Izanami
Izanami
Dubhgeal
Izanami
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 36L
1,363 Elo+
Party 1
Khepri
Khepri
ShankS3719
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Sun Wukong
Sun Wukong
Skeletor7
Sun Wukong
Level 29
God Stats
0W - 1L
1,735 SR
Queue Stats
17W - 14L
1,499 Elo+
Solo
Chronos
Chronos
dullerstatue123
Chronos
Level 42
God Stats
2W - 6L
1,449 SR
Queue Stats
111W - 142L
1,325 Elo+
Party 1
Team Averages
Level 24
1,537 SR
1,385 Elo+

VS

Team Averages
Level 20
1,509 SR
1,406 Elo+
Rama
Rama
HariNgPirata
Rama
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,399 Elo+
Solo
Chang'e
Chang'e
LibelousHen581
Chang'e
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 98L
1,262 Elo+
Solo
Eset
Eset
PongaZer0
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 84L
1,603 Elo+
Solo
Bellona
Bellona
Trex9000
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,337 Elo+
Solo
Cthulhu
Cthulhu
yatagarasu219
Cthulhu
Level 16
God Stats
5W - 6L
1,545 SR
Queue Stats
13W - 18L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
9 / 13 / 10
11,963
460
25,902
26,560
9,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Dubhgeal
Izanami
17
1 / 7 / 8
10,373
399
11,293
19,426
6,928
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
ShankS3719
Khepri
2
0 / 0 / 0
5,177
199
0
0
0
Sun Wukong
Skeletor7
Sun Wukong
17
2 / 7 / 6
10,850
417
13,820
23,697
22,615
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
13 / 7 / 4
13,242
509
21,149
34,365
12,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 11
12,529
482
14,064
20,632
7,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 12 / 7
11,206
431
10,372
22,911
7,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
20
28 / 0 / 3
17,112
658
48,333
27,538
16,247
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Trex9000
Bellona
19
1 / 2 / 7
12,625
486
4,044
18,573
23,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
18
3 / 4 / 15
11,894
457
9,870
21,667
28,782
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
77
25
Kills
34
34
Deaths
26
28
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
9
13
10
1.08
L
Izanami
Dubhgeal
Izanami
1
7
8
0.71
W
2
8
11
0.94
W
0
12
7
0.29
W
Eset
28
0
3
29.5
L
Khepri
ShankS3719
Khepri
0
0
0
0
L
Sun Wukong
Skeletor7
Sun Wukong
2
7
6
0.71
W
Bellona
Trex9000
Bellona
1
2
7
2.25
L
13
7
4
2.14
W
Cthulhu
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,164
Damage
86,683
104,048
Taken
111,321
51,382
Mitigated
84,225
19,576
Healing
33,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
25,902
10,350
0
2,282
26,560
9,619
0
17,690
8,870
0
60,848
L
Izanami
Dubhgeal
Izanami
11,293
7,466
0
1,590
19,426
6,928
1,727
10,287
9,139
0
55,626
W
14,064
11,580
0
3,021
20,632
7,472
2,426
4,628
16,004
0
82,994
W
10,372
1,617
1,637
6,657
22,911
7,994
2,750
6,025
16,886
49,115
0
W
Eset
48,333
5,843
2,454
13,526
27,538
16,247
3,474
4,206
23,332
154,366
0
L
Khepri
ShankS3719
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Skeletor7
Sun Wukong
13,820
2,971
0
1,028
23,697
22,615
468
15,818
7,879
100
53,247
W
Bellona
Trex9000
Bellona
4,044
540
0
3,749
18,573
23,730
718
4,327
14,246
0
82,180
L
21,149
8,716
0
14,676
34,365
12,220
1,290
24,780
9,585
78,607
0
W
Cthulhu
9,870
583
821
1,651
21,667
28,782
823
2,574
19,093
48,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,605
Gold Earned
65,366
372
Minions Killed
646
0
Camps Cleared
0
1,704,191
Distance Traveled
2,238,090
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,963
460
60
2
0
403,223
3
L
Izanami
10,373
399
86
3
0
392,717
1
W
Rama
12,529
482
126
5
0
440,348
4
W
Chang'e
11,206
431
80
3
0
381,062
0
W
Eset
17,112
658
201
8
0
528,918
2
L
Khepri
5,177
199
0
0
0
0
0
L
Sun Wukong
10,850
417
94
4
0
450,678
3
W
Bellona
12,625
486
169
7
0
410,383
3
L
Chronos
13,242
509
132
5
0
457,573
0
W
Cthulhu
11,894
457
70
3
0
477,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role