Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BilboBaggns
He Bo
Level 89
God Stats
1W - 2L
1,740 SR
Queue Stats
23W - 18L
1,611 Elo+
Solo
Awilix
Awilix
Eat_Muh_Tamales
Awilix
Level 123
God Stats
2W - 1L
1,774 SR
Queue Stats
38W - 29L
1,622 Elo+
Solo
Xing Tian
Xing Tian
Master Chronic1
Xing Tian
Level 144
God Stats
6W - 5L
1,946 SR
Queue Stats
301W - 277L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
ZEUSGODkillers
Baron Samedi
Level 151
God Stats
1W - 1L
1,766 SR
Queue Stats
103W - 92L
1,587 Elo+
Solo
Team Averages
Level 126
1,745 SR
1,578 Elo+

VS

Team Averages
Level 114
1,500 SR
1,553 Elo+
Hel
Hel
Lucas56810
Hel
Level 128
God Stats
4W - 1L
1,591 SR
Queue Stats
178W - 191L
1,476 Elo+
Solo
Eset
Eset
RefrigeratorRack
Eset
Level 33
God Stats
2W - 1L
1,451 SR
Queue Stats
68W - 46L
1,600 Elo+
Solo
Da Ji
Da Ji
Rvger
Da Ji
Level 146
God Stats
4W - 6L
1,214 SR
Queue Stats
250W - 230L
1,627 Elo+
Solo
Apollo
Apollo
SailorSkitty
Apollo
Level 130
God Stats
5W - 4L
1,411 SR
Queue Stats
348W - 312L
1,565 Elo+
Solo
Fenrir
Fenrir
soggy_taco075
Fenrir
Level 133
God Stats
8W - 0L
1,831 SR
Queue Stats
417W - 448L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 6 / 6
7,622
847
8,857
18,498
8,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 6 / 7
7,541
838
6,783
8,899
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 9
6,820
758
4,948
8,081
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
Master Chronic1
Xing Tian
12
1 / 6 / 10
6,700
744
4,565
16,156
16,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
ZEUSGODkillers
Baron Samedi
12
2 / 6 / 9
7,091
788
8,574
10,289
9,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 16
8,199
911
10,396
10,101
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 2 / 16
9,165
1,018
12,688
7,216
3,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Rvger
Da Ji
14
6 / 4 / 12
8,638
960
7,766
10,334
8,852
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
15
4 / 3 / 12
8,445
938
10,444
8,763
3,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
9 / 4 / 14
9,500
1,056
11,875
9,015
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
14
Kills
29
29
Deaths
15
41
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
6
6
1.33
L
4
6
7
1.25
L
2
5
9
1.3
W
2
2
16
5
L
Xing Tian
Master Chronic1
Xing Tian
1
6
10
1
W
8
2
16
8
W
Da Ji
Rvger
Da Ji
6
4
12
3
W
Apollo
4
3
12
3.33
L
Baron Samedi
ZEUSGODkillers
Baron Samedi
2
6
9
1.08
W
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,727
Damage
53,169
61,923
Taken
45,429
40,723
Mitigated
28,044
16,186
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,857
2,866
1,374
2,994
18,498
8,178
0
7,443
10,872
0
14,021
L
6,783
260
879
1,633
8,899
2,826
0
1,979
6,700
16,763
0
L
4,948
1,856
0
0
8,081
4,486
0
3,563
4,478
0
9,714
W
10,396
586
5,832
5,153
10,101
5,733
1,312
5,851
4,250
20,374
0
L
Xing Tian
Master Chronic1
Xing Tian
4,565
257
564
2,093
16,156
16,047
0
5,884
10,080
10,880
0
W
12,688
990
1,334
1,230
7,216
3,267
943
2,492
4,724
22,598
0
W
Da Ji
Rvger
Da Ji
7,766
1,560
268
571
10,334
8,852
287
3,751
6,583
101
12,618
W
Apollo
10,444
5,614
973
1,348
8,763
3,819
1,170
3,884
4,879
0
24,158
L
Baron Samedi
ZEUSGODkillers
Baron Samedi
8,574
651
3,813
2,836
10,289
9,186
0
4,316
5,772
15,750
0
W
11,875
1,367
548
1,670
9,015
6,373
501
3,944
5,071
0
16,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
43,947
63
Minions Killed
91
0
Camps Cleared
0
784,776
Distance Traveled
847,351
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,622
847
11
1
0
156,054
3
L
He Bo
7,541
838
23
3
0
151,128
1
L
Awilix
6,820
758
10
1
0
163,388
0
W
Hel
8,199
911
28
3
0
186,867
1
L
Xing Tian
6,700
744
6
1
0
161,705
0
W
Eset
9,165
1,018
16
2
0
183,267
0
W
Da Ji
8,638
960
7
1
0
152,448
0
W
Apollo
8,445
938
31
3
0
147,164
3
L
Baron Samedi
7,091
788
13
1
0
152,501
1
W
Fenrir
9,500
1,056
9
1
0
177,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role