Player Matchup

Chaac
Chaac
Androxus3004
Chaac
Level 29
God Stats
6W - 2L
1,671 SR
Queue Stats
78W - 108L
1,344 Elo+
Solo
Neith
Neith
Deadpool100503
Neith
Level 26
God Stats
47W - 42L
1,530 SR
Queue Stats
265W - 293L
1,390 Elo+
Party 2
Hades
Hades
NEFAROX60
Hades
Level 15
God Stats
6W - 3L
1,333 SR
Queue Stats
52W - 45L
1,235 Elo+
Solo
Ymir
Ymir
Pulse_Unkown
Ymir
Level 7
God Stats
2W - 3L
1,543 SR
Queue Stats
17W - 18L
989 Elo+
Party 2
Yemoja
Yemoja
pouriyak2
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,111 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,214 Elo+

VS

Team Averages
Level 19
1,406 SR
1,301 Elo+
Cupid
Cupid
FIKO_126_69
Cupid
Level 29
God Stats
22W - 14L
1,736 SR
Queue Stats
181W - 185L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
Flyutkufly
Sun Wukong
Level 11
God Stats
2W - 1L
1,782 SR
Queue Stats
5W - 9L
1,376 Elo+
Party 3
Fenrir
Fenrir
Killmonger-123-
Fenrir
Level 8
God Stats
0W - 11L
945 SR
Queue Stats
2W - 12L
1,055 Elo+
Party 3
Sol
Sol
vD_B4LT4S4R
Sol
Level 27
God Stats
5W - 6L
1,464 SR
Queue Stats
24W - 16L
1,419 Elo+
Party 1
Set
Set
xxfa_tihxx
Set
Level 18
God Stats
0W - 3L
1,102 SR
Queue Stats
26W - 33L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 0 / 12
11,552
550
16,425
17,900
22,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
28 / 2 / 10
13,290
633
37,725
16,116
7,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
NEFAROX60
Hades
15
2 / 2 / 11
10,091
481
7,725
13,181
10,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 3 / 21
11,095
528
5,338
17,713
14,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
pouriyak2
Yemoja
3
0 / 0 / 0
5,049
240
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 2
9,155
436
15,401
17,318
5,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Flyutkufly
Sun Wukong
9
0 / 4 / 2
7,236
345
1,539
14,906
4,995
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 17 / 1
6,853
326
3,190
19,807
4,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 6 / 1
9,013
429
15,132
16,715
4,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 14 / 1
6,481
309
3,460
20,070
4,731
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
49
Kills
6
7
Deaths
50
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
14
0
12
20
W
28
2
10
16.5
L
4
9
2
0.56
L
Sun Wukong
Flyutkufly
Sun Wukong
0
4
2
0.25
L
0
17
1
0.03
W
Hades
NEFAROX60
Hades
2
2
11
3.75
W
5
3
21
5.17
W
Yemoja
pouriyak2
Yemoja
0
0
0
0
L
2
6
1
0.42
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,213
Damage
38,722
64,910
Taken
88,816
55,420
Mitigated
24,586
21,441
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,425
4,688
553
8,301
17,900
22,630
1,339
5,025
12,875
0
63,915
W
37,725
22,654
0
6,963
16,116
7,475
8,542
2,355
13,761
0
103,478
L
15,401
7,354
0
2,326
17,318
5,469
0
2,217
14,845
0
51,912
L
Sun Wukong
Flyutkufly
Sun Wukong
1,539
312
0
3,566
14,906
4,995
0
2,405
12,409
0
24,278
L
3,190
1,165
0
841
19,807
4,908
0
2,210
17,401
0
23,744
W
Hades
NEFAROX60
Hades
7,725
1,257
102
3,381
13,181
10,557
1,767
4,656
8,525
45,321
0
W
5,338
1,021
0
2,141
17,713
14,758
537
3,096
14,617
21,660
0
W
Yemoja
pouriyak2
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
15,132
2,741
0
2,986
16,715
4,483
1,123
4,714
11,700
56,198
0
L
3,460
1,738
0
1,066
20,070
4,731
198
1,517
18,266
0
11,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,077
Gold Earned
38,738
371
Minions Killed
280
0
Camps Cleared
0
1,518,458
Distance Traveled
1,531,853
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,552
550
114
5
0
401,410
1
W
Neith
13,290
633
139
7
0
387,887
0
L
Cupid
9,155
436
90
4
0
334,151
2
L
Sun Wukong
7,236
345
44
2
0
242,866
0
L
Fenrir
6,853
326
38
2
0
304,281
0
W
Hades
10,091
481
80
4
0
341,256
0
W
Ymir
11,095
528
38
2
0
387,905
0
W
Yemoja
5,049
240
0
0
0
0
0
L
Sol
9,013
429
94
4
0
366,273
3
L
Set
6,481
309
14
1
0
284,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role