Player Matchup

Hel
Hel
N0x0iDee
Hel
Level 6
God Stats
4W - 2L
1,835 SR
Queue Stats
6W - 4L
1,472 Elo+
Solo
Hachiman
Hachiman
NoMe_Sama
Hachiman
Level 22
God Stats
2W - 1L
1,522 SR
Queue Stats
6W - 10L
1,329 Elo+
Solo
Tiamat
Tiamat
TMG SPOOKBOI
Tiamat
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,720 Elo+
Solo
Olorun
Olorun
ZnubisTheGod
Olorun
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,853 Elo+
Solo
Khepri
Khepri
gerito_931
Khepri
Level 5
God Stats
2W - 0L
1,779 SR
Queue Stats
4W - 9L
1,419 Elo+
Solo
Team Averages
Level 10
1,627 SR
1,559 Elo+

VS

Team Averages
Level 11
1,568 SR
1,503 Elo+
Sun Wukong
Sun Wukong
Chaotic_One_01
Sun Wukong
Level 15
God Stats
25W - 17L
1,606 SR
Queue Stats
33W - 28L
1,508 Elo+
Solo
Susano
Susano
Mjt the2nd
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,633 Elo+
Party 1
Cabrakan
Cabrakan
Scunner_attack11
Cabrakan
Level 14
God Stats
5W - 5L
1,540 SR
Queue Stats
14W - 16L
1,421 Elo+
Solo
Cthulhu
Cthulhu
luminous_metre8
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,332 Elo+
Solo
Arachne
Arachne
moonzinnia
Arachne
Level 14
God Stats
1W - 1L
1,694 SR
Queue Stats
17W - 10L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 17
13,750
1,146
16,873
13,141
13,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
NoMe_Sama
Hachiman
19
7 / 0 / 14
11,756
980
22,610
10,549
4,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
10 / 0 / 12
13,358
1,113
35,062
8,704
8,516
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
18
1 / 1 / 11
11,117
926
8,035
8,736
7,801
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
gerito_931
Khepri
18
1 / 3 / 12
10,989
916
8,570
16,296
18,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

250

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaotic_One_01
Sun Wukong
17
1 / 3 / 2
10,740
895
17,756
23,058
24,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
Mjt the2nd
Susano
17
0 / 8 / 3
10,892
908
12,921
28,637
31,481
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 0 / 0
9,250
771
0
0
0
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 10 / 2
10,450
871
7,382
23,771
30,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
moonzinnia
Arachne
18
3 / 4 / 0
11,874
990
13,941
24,673
10,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
25
Kills
4
4
Deaths
25
66
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chaotic_One_01
Sun Wukong
1
3
2
0.67
L
Susano
Mjt the2nd
Susano
0
8
3
0.19
W
6
0
17
14.5
W
Hachiman
NoMe_Sama
Hachiman
7
0
14
14
L
0
0
0
0
W
Tiamat
10
0
12
16
W
Olorun
1
1
11
6.5
W
Khepri
gerito_931
Khepri
1
3
12
2.33
L
0
10
2
0.1
L
Arachne
moonzinnia
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,150
Damage
52,000
57,426
Taken
100,139
52,322
Mitigated
97,601
28,297
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chaotic_One_01
Sun Wukong
17,756
4,439
254
6,902
23,058
24,902
0
14,579
8,479
0
40,353
L
Susano
Mjt the2nd
Susano
12,921
2,473
0
50
28,637
31,481
0
18,748
9,889
0
40,834
W
16,873
338
9,636
8,503
13,141
13,035
0
2,260
9,963
32,695
0
W
Hachiman
NoMe_Sama
Hachiman
22,610
18,774
0
2,333
10,549
4,807
0
1,023
9,526
0
40,772
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
35,062
2,835
983
4,443
8,704
8,516
0
1,809
6,895
71,063
0
W
Olorun
8,035
3,161
797
1,602
8,736
7,801
0
1,036
7,700
24,526
0
W
Khepri
gerito_931
Khepri
8,570
1,617
0
0
16,296
18,163
0
1,254
15,042
19,185
0
L
7,382
713
0
0
23,771
30,562
0
16,407
7,364
24,949
0
L
Arachne
moonzinnia
Arachne
13,941
9,844
0
6,369
24,673
10,656
0
18,806
5,867
0
40,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,970
Gold Earned
53,206
244
Minions Killed
206
4
Camps Cleared
8
1,186,052
Distance Traveled
964,356
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,740
895
60
5
2
241,597
0
L
Susano
10,892
908
55
5
2
242,162
0
W
Hel
13,750
1,146
52
4
1
271,370
0
W
Hachiman
11,756
980
40
3
1
232,302
0
L
Cabrakan
9,250
771
0
0
0
0
0
W
Tiamat
13,358
1,113
99
8
1
268,722
0
W
Olorun
11,117
926
26
2
1
195,122
2
W
Khepri
10,989
916
27
2
0
218,536
0
L
Cthulhu
10,450
871
34
3
2
213,387
2
L
Arachne
11,874
990
57
5
2
267,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role