Player Matchup

Artemis
Artemis
Hiragawa222
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KyeremZ
Da Ji
Level 5
God Stats
2W - 0L
1,526 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Ymir
Ymir
Mr-Starlord-04
Ymir
Level 23
God Stats
6W - 8L
1,601 SR
Queue Stats
125W - 214L
1,159 Elo+
Party 2
Mulan
Mulan
RedEyeGodAkashi
Mulan
Level 17
God Stats
14W - 14L
1,500 SR
Queue Stats
133W - 212L
1,193 Elo+
Party 2
Sun Wukong
Sun Wukong
ZuMaQuEr0
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 34L
1,568 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,384 Elo+

VS

Team Averages
Level 8
1,481 SR
1,374 Elo+
Janus
Janus
Pensionisten882
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,195 Elo+
Solo
Medusa
Medusa
dadoo69
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
l5e490fl
Ares
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Loki
Loki
minirage
Loki
Level 25
God Stats
2W - 3L
1,404 SR
Queue Stats
19W - 26L
1,176 Elo+
Solo
Ymir
Ymir
realRevxnge
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hiragawa222
Artemis
13
6 / 3 / 10
8,749
547
13,057
7,523
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
KyeremZ
Da Ji
16
13 / 2 / 5
10,674
667
7,547
12,100
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
5 / 8 / 7
7,980
499
4,860
11,305
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
12 / 3 / 10
10,116
632
11,264
9,156
6,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ZuMaQuEr0
Sun Wukong
15
12 / 1 / 6
9,967
623
11,123
12,851
7,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 12 / 2
5,912
370
2,071
8,391
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
dadoo69
Medusa
13
8 / 8 / 4
9,038
565
12,690
13,655
4,749
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
5 / 9 / 6
8,071
504
5,069
16,248
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
14
3 / 7 / 2
9,321
583
4,268
11,985
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 12 / 0
6,158
385
3,982
12,827
8,065
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
48
Kills
17
17
Deaths
48
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Hiragawa222
Artemis
6
3
10
3.67
W
Da Ji
KyeremZ
Da Ji
13
2
5
7.75
W
5
8
7
1.06
L
1
12
2
0.17
W
12
3
10
5.67
W
Sun Wukong
ZuMaQuEr0
Sun Wukong
12
1
6
15
L
Medusa
dadoo69
Medusa
8
8
4
1.25
L
Ares
5
9
6
0.89
L
Loki
3
7
2
0.57
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,851
Damage
28,080
52,935
Taken
63,106
25,343
Mitigated
26,194
9,323
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Hiragawa222
Artemis
13,057
8,726
0
1,255
7,523
2,210
1,487
1,397
6,126
0
33,769
W
Da Ji
KyeremZ
Da Ji
7,547
2,417
0
2,240
12,100
5,047
1,624
850
11,250
0
83,315
W
4,860
392
0
0
11,305
4,307
76
3,098
8,207
23,499
0
L
2,071
954
0
0
8,391
2,333
0
1,470
6,921
12,525
0
W
11,264
3,667
0
760
9,156
6,016
49
2,023
7,133
0
49,440
W
Sun Wukong
ZuMaQuEr0
Sun Wukong
11,123
4,554
0
5,068
12,851
7,763
1,049
3,999
8,852
0
64,077
L
Medusa
dadoo69
Medusa
12,690
7,711
0
3,381
13,655
4,749
788
1,896
11,759
0
45,723
L
Ares
5,069
957
0
1,425
16,248
7,562
231
1,233
15,015
9,927
0
L
Loki
4,268
1,340
0
2,968
11,985
3,485
938
261
11,724
0
40,793
L
3,982
1,829
0
178
12,827
8,065
0
0
12,827
25,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
38,500
400
Minions Killed
232
0
Camps Cleared
0
1,460,275
Distance Traveled
1,223,407
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,749
547
37
2
0
301,279
0
W
Da Ji
10,674
667
136
9
0
308,074
2
W
Ymir
7,980
499
42
3
0
265,945
0
L
Janus
5,912
370
19
1
0
258,879
1
W
Mulan
10,116
632
87
5
0
300,097
1
W
Sun Wukong
9,967
623
98
6
0
284,880
0
L
Medusa
9,038
565
69
4
0
211,846
1
L
Ares
8,071
504
16
1
0
270,379
0
L
Loki
9,321
583
77
5
0
266,493
0
L
Ymir
6,158
385
51
3
0
215,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role