Player Matchup

King Arthur
King Arthur
Jer_troll
King Arthur
Level 15
God Stats
12W - 8L
1,534 SR
Queue Stats
44W - 44L
1,348 Elo+
Party 1
Pele
Pele
JptorresC
Pele
Level 68
God Stats
4W - 0L
1,757 SR
Queue Stats
57W - 64L
1,299 Elo+
Party 1
Sobek
Sobek
ZigzagBubble763
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 51L
1,421 Elo+
Solo
Chang'e
Chang'e
ashy_research8
Chang'e
Level 19
God Stats
19W - 13L
1,502 SR
Queue Stats
53W - 74L
1,265 Elo+
Solo
Medusa
Medusa
iByakko-
Medusa
Level 18
God Stats
20W - 13L
1,480 SR
Queue Stats
49W - 66L
1,261 Elo+
Party 1
Team Averages
Level 29
1,555 SR
1,319 Elo+

VS

Team Averages
Level 20
1,468 SR
1,271 Elo+
The Morrigan
The Morrigan
AceOphiuchus
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,357 Elo+
Party 2
Scylla
Scylla
Cooldashin84
Scylla
Level 22
God Stats
296W - 350L
1,339 SR
Queue Stats
306W - 373L
1,220 Elo+
Solo
Ne Zha
Ne Zha
Icenayer
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,406 Elo+
Party 2
Merlin
Merlin
MegaVeryCool
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,338 Elo+
Solo
Susano
Susano
MrWednesday2577
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jer_troll
King Arthur
19
3 / 1 / 31
11,845
1,077
16,697
18,095
14,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
20
15 / 3 / 16
14,340
1,304
24,650
9,831
4,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
9 / 2 / 26
12,992
1,181
10,981
9,794
10,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 22
11,770
1,070
9,519
11,692
5,186
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
iByakko-
Medusa
19
11 / 2 / 16
13,354
1,214
15,807
10,694
3,652
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AceOphiuchus
The Morrigan
17
3 / 11 / 6
11,344
1,031
14,551
13,765
5,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
16
0 / 5 / 5
9,599
873
2,928
8,534
2,318
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Icenayer
Ne Zha
17
5 / 8 / 4
12,172
1,107
11,116
23,044
8,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
17
2 / 7 / 9
10,910
992
10,404
19,304
6,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 13 / 4
10,266
933
9,196
19,797
6,963
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
40
44
Kills
12
12
Deaths
44
111
Assists
28
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AceOphiuchus
The Morrigan
3
11
6
0.55
L
Scylla
0
5
5
0.5
L
Ne Zha
Icenayer
Ne Zha
5
8
4
0.88
W
King Arthur
Jer_troll
King Arthur
3
1
31
18.5
W
Pele
15
3
16
7.67
L
Merlin
2
7
9
0.93
L
2
13
4
0.31
W
9
2
26
11
W
6
4
22
4.25
W
Medusa
iByakko-
Medusa
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,654
Damage
48,195
60,106
Taken
84,444
37,893
Mitigated
29,142
15,529
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AceOphiuchus
The Morrigan
14,551
3,131
55
841
13,765
5,020
0
3,533
10,083
29,013
6,415
L
Scylla
2,928
431
0
63
8,534
2,318
0
2,204
6,330
6,593
0
L
Ne Zha
Icenayer
Ne Zha
11,116
5,141
64
1,316
23,044
8,330
0
5,901
17,143
0
19,739
W
King Arthur
Jer_troll
King Arthur
16,697
3,102
0
5,689
18,095
14,742
0
6,206
11,889
0
31,668
W
Pele
24,650
4,695
0
1,195
9,831
4,120
0
4,922
4,909
0
58,062
L
Merlin
10,404
990
82
1,008
19,304
6,511
0
4,087
15,217
19,840
0
L
9,196
1,702
0
17
19,797
6,963
0
4,775
15,022
0
22,726
W
10,981
778
0
2,107
9,794
10,193
0
3,026
6,768
15,523
0
W
9,519
2,108
2,651
2,182
11,692
5,186
0
4,883
6,809
19,385
0
W
Medusa
iByakko-
Medusa
15,807
10,237
0
1,705
10,694
3,652
0
4,452
6,242
0
39,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,301
Gold Earned
54,291
183
Minions Killed
116
2
Camps Cleared
3
1,031,840
Distance Traveled
907,822
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,344
1,031
56
5
2
168,544
1
L
Scylla
9,599
873
7
1
0
177,597
0
L
Ne Zha
12,172
1,107
25
2
1
194,338
1
W
King Arthur
11,845
1,077
18
2
0
241,064
0
W
Pele
14,340
1,304
82
7
1
211,277
0
L
Merlin
10,910
992
12
1
0
198,625
0
L
Susano
10,266
933
16
1
0
168,718
0
W
Sobek
12,992
1,181
4
0
0
207,441
0
W
Chang'e
11,770
1,070
21
2
0
169,222
0
W
Medusa
13,354
1,214
58
5
1
202,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role