Player Matchup

Anubis
Anubis
Firestromyadav
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,602 Elo+
Solo
Scylla
Scylla
LucianoNSC
Scylla
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 196L
1,573 Elo+
Solo
Skadi
Skadi
TorvaFullHelm
Skadi
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 52L
1,520 Elo+
Solo
Geb
Geb
WarRudd
Geb
Level 6
God Stats
5W - 4L
1,763 SR
Queue Stats
129W - 87L
1,700 Elo+
Solo
Mercury
Mercury
iDogBackwards
Mercury
Level 23
God Stats
1W - 1L
1,264 SR
Queue Stats
50W - 35L
1,634 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,606 Elo+

VS

Team Averages
Level 20
1,521 SR
1,618 Elo+
Artemis
Artemis
BodegaYurdMe
Artemis
Level 26
God Stats
17W - 15L
1,633 SR
Queue Stats
146W - 158L
1,623 Elo+
Solo
Fafnir
Fafnir
CommanderCapri
Fafnir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 56L
1,618 Elo+
Solo
Mulan
Mulan
LazerLobster
Mulan
Level 17
God Stats
3W - 4L
1,330 SR
Queue Stats
109W - 121L
1,619 Elo+
Solo
Merlin
Merlin
NotSoAVG
Merlin
Level 11
God Stats
2W - 2L
1,642 SR
Queue Stats
31W - 30L
1,563 Elo+
Solo
Bacchus
Bacchus
zamorahamlet
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
7,815
460
3,253
9,993
4,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
LucianoNSC
Scylla
16
3 / 2 / 6
9,633
567
7,231
8,586
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 1 / 3
8,945
526
6,456
10,051
3,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
14
1 / 0 / 12
9,034
531
5,055
13,095
10,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
18
10 / 3 / 0
11,260
662
13,316
11,695
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BodegaYurdMe
Artemis
16
4 / 3 / 2
9,917
583
10,922
9,247
3,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 5
7,881
464
2,737
14,475
11,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 3
8,337
490
4,591
8,755
6,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
NotSoAVG
Merlin
14
1 / 5 / 0
8,392
494
7,956
10,646
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
zamorahamlet
Bacchus
12
4 / 2 / 1
8,394
494
6,302
11,903
6,597
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
19
Kills
11
11
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
BodegaYurdMe
Artemis
4
3
2
1.67
L
0
4
5
0.63
W
1
5
4
0.6
L
2
5
3
0.7
W
Scylla
LucianoNSC
Scylla
3
2
6
3
L
Merlin
NotSoAVG
Merlin
1
5
0
0.2
W
4
1
3
5.5
W
Geb
1
0
12
7
W
Mercury
10
3
0
3.33
L
Bacchus
zamorahamlet
Bacchus
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,311
Damage
32,508
53,420
Taken
55,026
27,667
Mitigated
32,154
12,571
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BodegaYurdMe
Artemis
10,922
6,034
0
2,937
9,247
3,264
865
3,097
6,136
0
85,265
L
2,737
904
0
4,652
14,475
11,756
125
4,158
10,231
16,621
0
W
3,253
427
0
4,565
9,993
4,816
185
2,239
7,739
42,333
0
L
4,591
1,276
0
1,608
8,755
6,593
208
1,136
7,619
0
33,771
W
Scylla
LucianoNSC
Scylla
7,231
575
0
465
8,586
3,242
339
3,334
5,252
64,521
0
L
Merlin
NotSoAVG
Merlin
7,956
316
0
929
10,646
3,944
0
4,206
6,284
62,074
0
W
6,456
2,518
0
2,874
10,051
3,311
2,048
2,412
7,639
0
68,946
W
Geb
5,055
836
0
1,751
13,095
10,597
0
5,077
7,923
25,429
0
W
Mercury
13,316
6,232
0
2,916
11,695
5,701
695
3,933
7,762
0
73,221
L
Bacchus
zamorahamlet
Bacchus
6,302
405
0
1,078
11,903
6,597
0
2,723
9,085
32,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,687
Gold Earned
42,921
493
Minions Killed
426
0
Camps Cleared
0
1,690,812
Distance Traveled
1,461,055
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,917
583
151
9
0
304,466
0
L
Fafnir
7,881
464
21
1
0
323,304
1
W
Anubis
7,815
460
75
4
0
263,597
5
L
Mulan
8,337
490
70
4
0
199,050
3
W
Scylla
9,633
567
135
8
0
336,464
4
L
Merlin
8,392
494
113
7
0
306,317
5
W
Skadi
8,945
526
104
6
0
339,362
12
W
Geb
9,034
531
47
3
0
365,911
7
W
Mercury
11,260
662
132
8
0
385,478
2
L
Bacchus
8,394
494
71
4
0
327,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role