Player Matchup

Artemis
Artemis
BigOleSandwich
Artemis
Level 69
God Stats
11W - 1L
1,866 SR
Queue Stats
84W - 74L
1,529 Elo+
Party 1
Loki
Loki
TheFatGandalfs
Loki
Level 17
God Stats
5W - 0L
1,893 SR
Queue Stats
34W - 38L
1,503 Elo+
Solo
Cthulhu
Cthulhu
TopBanana668
Cthulhu
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
9W - 8L
1,797 Elo+
Party 1
Horus
Horus
blazingeagle95
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,561 Elo+
Party 1
Tiamat
Tiamat
nazerty
Tiamat
Level 29
God Stats
9W - 19L
1,291 SR
Queue Stats
155W - 146L
1,485 Elo+
Solo
Team Averages
Level 30
1,610 SR
1,575 Elo+

VS

Team Averages
Level 21
1,459 SR
1,455 Elo+
Izanami
Izanami
AktiveKatze
Izanami
Level 4
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Hel
Hel
RoxyDePeanut
Hel
Level 27
God Stats
0W - 2L
1,127 SR
Queue Stats
23W - 24L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Saber696
Nu Wa
Level 16
God Stats
5W - 2L
1,718 SR
Queue Stats
11W - 7L
1,536 Elo+
Solo
Serqet
Serqet
Shipofu
Serqet
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
107W - 110L
1,475 Elo+
Solo
King Arthur
King Arthur
Vikingsir
King Arthur
Level 28
God Stats
6W - 8L
1,471 SR
Queue Stats
70W - 60L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 9
9,116
506
8,991
9,683
3,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
11 / 2 / 4
10,394
577
9,988
11,325
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TopBanana668
Cthulhu
13
2 / 3 / 12
8,754
486
4,078
13,530
13,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 1 / 4
8,829
491
6,655
10,080
11,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
nazerty
Tiamat
17
8 / 1 / 9
10,390
577
17,874
9,869
6,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AktiveKatze
Izanami
11
2 / 10 / 5
7,618
423
11,847
14,452
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 7 / 4
8,350
464
4,587
12,823
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Saber696
Nu Wa
11
2 / 7 / 3
7,582
421
4,608
8,667
2,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Shipofu
Serqet
11
0 / 3 / 4
7,485
416
3,016
13,443
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Vikingsir
King Arthur
17
5 / 2 / 0
10,263
570
10,774
14,984
12,667
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
29
Kills
11
11
Deaths
29
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
AktiveKatze
Izanami
2
10
5
0.45
W
5
4
9
2.38
L
2
7
4
0.57
L
Nu Wa
Saber696
Nu Wa
2
7
3
0.5
L
Serqet
Shipofu
Serqet
0
3
4
0.67
W
11
2
4
6.5
W
Cthulhu
TopBanana668
Cthulhu
2
3
12
2.67
L
King Arthur
Vikingsir
King Arthur
5
2
0
2.5
W
3
1
4
5
W
Tiamat
nazerty
Tiamat
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
34,832
54,487
Taken
64,369
39,392
Mitigated
28,351
11,354
Healing
18,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AktiveKatze
Izanami
11,847
9,558
0
1,536
14,452
4,283
547
5,460
8,804
0
39,874
W
8,991
3,972
0
152
9,683
3,681
2,903
1,871
7,812
0
58,769
L
4,587
484
3,069
3,781
12,823
5,157
82
7,223
5,126
29,533
0
L
Nu Wa
Saber696
Nu Wa
4,608
2,211
0
83
8,667
2,054
297
2,544
6,026
21,720
0
L
Serqet
Shipofu
Serqet
3,016
869
0
4,298
13,443
4,190
0
4,371
8,828
0
37,389
W
9,988
1,645
0
3,744
11,325
4,286
1,229
1,534
9,791
0
66,459
W
Cthulhu
TopBanana668
Cthulhu
4,078
560
0
748
13,530
13,213
488
2,793
10,737
22,960
0
L
King Arthur
Vikingsir
King Arthur
10,774
1,442
0
5,959
14,984
12,667
224
1,338
13,633
0
66,379
W
6,655
2,623
272
2,100
10,080
11,325
1,325
1,194
8,781
0
40,559
W
Tiamat
nazerty
Tiamat
17,874
1,004
84
4,254
9,869
6,887
1,341
1,803
7,582
68,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,483
Gold Earned
41,298
422
Minions Killed
366
0
Camps Cleared
0
1,673,758
Distance Traveled
1,540,170
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,618
423
63
4
0
281,814
2
W
Artemis
9,116
506
92
5
0
307,551
4
L
Hel
8,350
464
58
3
0
313,956
4
L
Nu Wa
7,582
421
37
2
0
260,713
3
L
Serqet
7,485
416
75
4
0
353,921
3
W
Loki
10,394
577
99
6
0
350,151
1
W
Cthulhu
8,754
486
36
2
0
340,114
1
L
King Arthur
10,263
570
133
7
0
329,766
6
W
Horus
8,829
491
80
4
0
335,937
4
W
Tiamat
10,390
577
115
6
0
340,005
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role