Player Matchup

Horus
Horus
Silver III
Baumren
Horus
Silver III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,459 MMR
Solo
Discordia
Discordia
Gold V
Naronz
Discordia
Gold V
Level 87
God Stats
1W - 0L
1,585 SR
Queue Stats
22W - 23L
1,434 MMR
Solo
Geb
Geb
Gold III
Thr0wgame
Geb
Gold III
Level 65
God Stats
2W - 2L
1,501 SR
Queue Stats
66W - 66L
1,373 MMR
Party 1
Izanami
Izanami
Silver II
myDinGo
Izanami
Silver II
Level 113
God Stats
25W - 24L
1,269 SR
Queue Stats
47W - 62L
1,406 MMR
Solo
Loki
Loki
Platinum III
χιασ
Loki
Platinum III
Level 159
God Stats
4W - 4L
1,445 SR
Queue Stats
258W - 250L
1,573 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,460 SR
1,449 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,586 SR
1,449 MMR
Sun Wukong
Sun Wukong
Bronze III
CroffClow
Sun Wukong
Bronze III
Level 32
God Stats
0W - 1L
1,529 SR
Queue Stats
18W - 20L
1,400 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Piyonaisto
Aphrodite
Bronze III
Level 86
God Stats
2W - 9L
1,624 SR
Queue Stats
59W - 72L
1,431 MMR
Solo
Anubis
Anubis
Gold IV
iRooocK
Anubis
Gold IV
Level 64
God Stats
10W - 8L
1,948 SR
Queue Stats
129W - 125L
1,463 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
pilililojunior
Baba Yaga
Gold V
Level 121
God Stats
0W - 3L
1,255 SR
Queue Stats
13W - 21L
1,485 MMR
Solo
Heimdallr
Heimdallr
Gold III
zivii317
Heimdallr
Gold III
Level 122
God Stats
13W - 7L
1,577 SR
Queue Stats
148W - 142L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Baumren
Horus
20
1 / 4 / 6
16,033
501
8,707
29,755
34,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
Naronz
Discordia
20
0 / 1 / 9
17,821
557
21,222
14,245
5,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 1 / 11
16,523
516
7,391
29,117
49,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
myDinGo
Izanami
20
6 / 9 / 2
18,615
582
20,172
25,588
13,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
20
9 / 4 / 2
19,837
620
23,193
20,329
11,350
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Morgan Le FayTiamatSetGilgameshAthena

VS

Bans
OdinArtemisKaliApolloNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CroffClow
Sun Wukong
20
0 / 3 / 6
14,622
457
14,185
25,874
35,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Piyonaisto
Aphrodite
20
2 / 4 / 10
13,328
417
8,696
23,646
30,983
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
iRooocK
Anubis
20
6 / 5 / 4
15,156
474
27,997
25,445
14,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
pilililojunior
Baba Yaga
8
0 / 1 / 0
8,750
273
0
1,810
216
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
zivii317
Heimdallr
20
11 / 3 / 2
18,856
589
27,140
24,119
11,017
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
16
Kills
19
19
Deaths
16
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
Baumren
Horus
1
4
6
1
L
Sun Wukong
CroffClow
Sun Wukong
0
3
6
1
W
Discordia
Naronz
Discordia
0
1
9
4.5
L
Aphrodite
Piyonaisto
Aphrodite
2
4
10
1.75
W
0
1
11
5.5
L
Anubis
iRooocK
Anubis
6
5
4
1.6
W
Izanami
myDinGo
Izanami
6
9
2
0.78
L
Baba Yaga
pilililojunior
Baba Yaga
0
1
0
0
L
Heimdallr
zivii317
Heimdallr
11
3
2
4
W
Loki
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,685
Damage
78,018
119,034
Taken
100,894
114,646
Mitigated
92,296
40,805
Healing
39,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Baumren
Horus
8,707
5,249
4,062
10,648
29,755
34,186
3,325
10,162
19,593
0
84,464
L
Sun Wukong
CroffClow
Sun Wukong
14,185
3,911
0
3,888
25,874
35,086
188
4,290
21,584
0
99,464
W
Discordia
Naronz
Discordia
21,222
927
464
4,865
14,245
5,827
2,038
9,437
4,808
161,292
0
L
Aphrodite
Piyonaisto
Aphrodite
8,696
1,580
7,221
11,632
23,646
30,983
0
8,474
15,172
60,141
0
W
7,391
148
0
9,279
29,117
49,766
0
11,225
17,892
36,687
0
L
Anubis
iRooocK
Anubis
27,997
325
576
10,213
25,445
14,994
0
11,716
13,729
129,783
0
W
Izanami
myDinGo
Izanami
20,172
12,856
0
5,165
25,588
13,517
10,886
5,194
20,394
0
199,573
L
Baba Yaga
pilililojunior
Baba Yaga
0
0
0
61
1,810
216
0
338
1,472
14,310
0
L
Heimdallr
zivii317
Heimdallr
27,140
13,293
0
5,627
24,119
11,017
666
3,874
20,245
0
195,058
W
Loki
23,193
4,689
0
6,322
20,329
11,350
780
5,626
14,703
0
199,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,829
Gold Earned
70,712
909
Minions Killed
780
0
Camps Cleared
0
3,369,823
Distance Traveled
2,508,230
21
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,033
501
116
4
0
596,480
2
L
Sun Wukong
14,622
457
199
6
0
579,023
11
W
Discordia
17,821
557
275
9
0
646,480
9
L
Aphrodite
13,328
417
72
2
0
632,807
8
W
Geb
16,523
516
27
1
0
742,965
3
L
Anubis
15,156
474
209
7
0
574,731
6
W
Izanami
18,615
582
265
8
0
668,963
2
L
Baba Yaga
8,750
273
16
1
0
126,534
1
L
Heimdallr
18,856
589
284
9
0
595,135
13
W
Loki
19,837
620
226
7
0
714,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role