Player Matchup

Cthulhu
Cthulhu
BonCurry
Cthulhu
Level 125
God Stats
2W - 4L
1,289 SR
Queue Stats
399W - 373L
1,490 Elo+
Party 2
Nox
Nox
SarahMelina
Nox
Level 48
God Stats
138W - 117L
1,523 SR
Queue Stats
388W - 360L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
VitalShadow
Danzaburou
Level 128
God Stats
2W - 1L
1,679 SR
Queue Stats
47W - 54L
1,508 Elo+
Solo
Team Averages
Level 100
1,497 SR
1,496 Elo+

VS

Team Averages
Level 123
1,512 SR
1,446 Elo+
Ares
Ares
MrViRus525
Ares
Level 69
God Stats
18W - 23L
1,428 SR
Queue Stats
116W - 139L
1,427 Elo+
Party 1
Ullr
Ullr
ReyAzul98
Ullr
Level 144
God Stats
2W - 5L
1,484 SR
Queue Stats
129W - 125L
1,485 Elo+
Solo
Ah Puch
Ah Puch
Коpица
Ah Puch
Level 155
God Stats
3W - 5L
1,623 SR
Queue Stats
352W - 375L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BonCurry
Cthulhu
11
3 / 1 / 4
8,055
671
5,555
8,435
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 2 / 7
7,461
622
2,074
4,101
1,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
VitalShadow
Danzaburou
13
4 / 1 / 3
9,055
755
12,496
10,566
4,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,996
583
4,095
10,814
10,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
11
1 / 2 / 3
7,666
639
5,725
8,920
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Коpица
Ah Puch
11
3 / 3 / 1
7,966
664
7,714
6,692
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
4
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BonCurry
Cthulhu
3
1
4
5
L
0
2
3
0.75
L
Ullr
1
2
3
1.25
W
0
2
7
1.75
W
Danzaburou
VitalShadow
Danzaburou
4
1
3
5.5
L
Ah Puch
Коpица
Ah Puch
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
17,534
23,102
Taken
26,426
11,018
Mitigated
16,226
7,891
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BonCurry
Cthulhu
5,555
123
0
2,344
8,435
5,540
15
4,954
3,481
15,530
254
L
4,095
32
0
0
10,814
10,106
200
3,697
7,117
11,627
0
L
Ullr
5,725
1,608
0
1,691
8,920
3,503
705
2,474
6,446
0
30,818
W
2,074
243
0
1,194
4,101
1,375
141
2,483
1,618
17,389
0
W
Danzaburou
VitalShadow
Danzaburou
12,496
4,023
0
4,353
10,566
4,103
1,538
4,372
6,194
0
48,844
L
Ah Puch
Коpица
Ah Puch
7,714
82
0
1,097
6,692
2,617
357
1,394
5,298
31,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,571
Gold Earned
22,628
142
Minions Killed
139
0
Camps Cleared
0
676,752
Distance Traveled
645,946
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,055
671
12
1
0
237,975
1
L
Ares
6,996
583
11
1
0
216,099
3
L
Ullr
7,666
639
71
6
0
209,587
5
W
Nox
7,461
622
49
4
0
207,402
2
W
Danzaburou
9,055
755
81
7
0
231,375
4
L
Ah Puch
7,966
664
57
5
0
220,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role