Player Matchup

Fenrir
Fenrir
PurplePixie1987
Fenrir
Level 27
God Stats
40W - 48L
1,399 SR
Queue Stats
115W - 149L
1,317 Elo+
Solo
Neith
Neith
Ryomoon
Neith
Level 28
God Stats
117W - 119L
1,477 SR
Queue Stats
119W - 121L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
abdemir58
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,447 Elo+
Solo
Mercury
Mercury
abdier11
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,172 Elo+
Solo
Merlin
Merlin
esnivalus19
Merlin
Level 29
God Stats
1W - 3L
1,509 SR
Queue Stats
5W - 11L
1,328 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,332 Elo+

VS

Team Averages
Level 20
1,503 SR
1,417 Elo+
Tiamat
Tiamat
ApexSori
Tiamat
Level 17
God Stats
6W - 10L
1,425 SR
Queue Stats
21W - 22L
1,510 Elo+
Solo
Artemis
Artemis
CalvinUzumaki
Artemis
Level 24
God Stats
10W - 9L
1,522 SR
Queue Stats
14W - 11L
1,559 Elo+
Solo
Freya
Freya
K_TheBeast21
Freya
Level 26
God Stats
9W - 3L
1,563 SR
Queue Stats
14W - 10L
1,483 Elo+
Solo
Neith
Neith
Redrax64
Neith
Level 18
God Stats
6W - 5L
1,507 SR
Queue Stats
95W - 137L
1,337 Elo+
Solo
Nemesis
Nemesis
davidchote94
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 6
12,911
922
7,046
19,550
9,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Ryomoon
Neith
20
5 / 7 / 13
14,116
1,008
18,752
23,507
10,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
abdemir58
Sun Wukong
20
8 / 9 / 12
15,056
1,075
15,568
32,308
36,851
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
abdier11
Mercury
17
0 / 4 / 2
10,459
747
716
3,520
956
Merlin
20
3 / 5 / 11
13,569
969
19,853
15,564
6,358
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ApexSori
Tiamat
20
8 / 5 / 12
14,693
1,050
20,665
13,625
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
20
9 / 1 / 14
15,643
1,117
26,645
10,120
3,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 4 / 20
14,428
1,031
18,748
13,390
7,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Redrax64
Neith
20
4 / 7 / 12
13,366
955
12,244
15,466
5,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
davidchote94
Nemesis
20
4 / 4 / 11
13,224
945
9,527
15,815
6,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
21
Kills
30
30
Deaths
21
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ApexSori
Tiamat
8
5
12
2.8
W
Artemis
9
1
14
16
W
5
4
20
3.75
L
5
5
6
1.6
W
Neith
Redrax64
Neith
4
7
12
1.43
L
Neith
Ryomoon
Neith
5
7
13
1.64
L
Sun Wukong
abdemir58
Sun Wukong
8
9
12
1.56
L
Mercury
abdier11
Mercury
0
4
2
0.25
W
Nemesis
davidchote94
Nemesis
4
4
11
2.38
L
Merlin
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,935
Damage
87,829
94,449
Taken
68,416
63,943
Mitigated
32,449
6,266
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ApexSori
Tiamat
20,665
936
186
3,421
13,625
8,656
0
3,895
9,730
41,918
0
W
Artemis
26,645
13,382
0
1,028
10,120
3,762
0
3,110
6,969
0
79,511
W
18,748
7,281
0
3,745
13,390
7,172
0
3,482
9,908
33,337
0
L
7,046
1,385
0
316
19,550
9,400
0
8,035
11,515
0
15,386
W
Neith
Redrax64
Neith
12,244
5,567
0
2,329
15,466
5,969
0
5,181
10,285
0
41,011
L
Neith
Ryomoon
Neith
18,752
9,700
165
3,267
23,507
10,378
0
11,481
12,026
0
39,610
L
Sun Wukong
abdemir58
Sun Wukong
15,568
1,994
0
1,164
32,308
36,851
0
13,985
18,323
0
44,387
L
Mercury
abdier11
Mercury
716
285
0
0
3,520
956
0
234
3,286
0
5,069
W
Nemesis
davidchote94
Nemesis
9,527
2,308
0
1,513
15,815
6,890
0
4,185
11,630
0
17,164
L
Merlin
19,853
412
173
1,181
15,564
6,358
0
5,678
9,886
57,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,111
Gold Earned
71,354
219
Minions Killed
279
7
Camps Cleared
8
1,010,878
Distance Traveled
1,154,579
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,693
1,050
56
4
2
256,296
1
W
Artemis
15,643
1,117
105
8
3
268,065
1
W
Freya
14,428
1,031
26
2
2
241,991
0
L
Fenrir
12,911
922
9
1
1
221,757
0
W
Neith
13,366
955
71
5
1
182,564
1
L
Neith
14,116
1,008
50
4
0
218,345
0
L
Sun Wukong
15,056
1,075
67
5
4
281,453
0
L
Mercury
10,459
747
7
1
2
56,811
0
W
Nemesis
13,224
945
21
2
0
205,663
1
L
Merlin
13,569
969
86
6
0
232,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role