Player Matchup

Ah Puch
Ah Puch
GBC_peepers
Ah Puch
Level 68
God Stats
0W - 1L
1,739 SR
Queue Stats
9W - 18L
1,200 Elo+
Party 1
Ganesha
Ganesha
MyLiquidKids96
Ganesha
Level 12
God Stats
1W - 2L
1,509 SR
Queue Stats
60W - 71L
1,200 Elo+
Solo
Hachiman
Hachiman
sinistersaltz
Hachiman
Level 10
God Stats
1W - 3L
1,369 SR
Queue Stats
1W - 4L
1,231 Elo+
Party 1
Team Averages
Level 30
1,539 SR
1,211 Elo+

VS

Team Averages
Level 63
1,354 SR
1,283 Elo+
Ganesha
Ganesha
A_G_ELLIS
Ganesha
Level 107
God Stats
9W - 11L
1,340 SR
Queue Stats
215W - 301L
1,264 Elo+
Party 2
Ra
Ra
SANDEMON5468
Ra
Level 18
God Stats
14W - 14L
1,342 SR
Queue Stats
17W - 18L
1,237 Elo+
Party 2
Neith
Neith
arstolate
Neith
Level 63
God Stats
14W - 11L
1,379 SR
Queue Stats
56W - 70L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GBC_peepers
Ah Puch
15
13 / 8 / 3
11,842
846
15,990
14,294
4,154
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 10 / 12
9,332
667
6,715
16,442
15,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
sinistersaltz
Hachiman
13
3 / 8 / 9
9,584
685
4,916
13,608
12,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A_G_ELLIS
Ganesha
14
4 / 6 / 18
11,330
809
9,955
15,724
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 6 / 10
10,739
767
6,520
9,728
4,029
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
arstolate
Neith
16
17 / 5 / 2
12,676
905
19,696
9,064
3,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
56
17
Kills
26
26
Deaths
17
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
A_G_ELLIS
Ganesha
4
6
18
2.17
L
Ah Puch
GBC_peepers
Ah Puch
13
8
3
1.81
L
1
10
12
0.7
W
5
6
10
1.67
W
Neith
arstolate
Neith
17
5
2
3.6
L
Hachiman
sinistersaltz
Hachiman
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
36,171
44,344
Taken
34,516
32,733
Mitigated
14,265
3,918
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
A_G_ELLIS
Ganesha
9,955
969
474
4,624
15,724
7,126
512
10,911
4,813
23,254
0
L
Ah Puch
GBC_peepers
Ah Puch
15,990
2,509
0
3,433
14,294
4,154
442
5,787
8,507
36,878
0
L
6,715
933
0
485
16,442
15,958
150
6,475
9,967
26,254
0
W
6,520
1,116
617
876
9,728
4,029
412
6,981
2,747
28,093
0
W
Neith
arstolate
Neith
19,696
8,545
0
1,347
9,064
3,110
2,258
4,813
4,251
0
39,848
L
Hachiman
sinistersaltz
Hachiman
4,916
2,630
0
0
13,608
12,621
154
4,213
9,395
0
13,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,758
Gold Earned
34,745
96
Minions Killed
141
0
Camps Cleared
0
574,607
Distance Traveled
674,268
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,330
809
2
0
0
237,705
2
L
Ah Puch
11,842
846
68
5
0
185,248
2
L
Ganesha
9,332
667
7
1
0
197,342
2
W
Ra
10,739
767
67
5
0
222,241
0
W
Neith
12,676
905
72
5
0
214,322
3
L
Hachiman
9,584
685
21
2
0
192,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role