Player Matchup

Medusa
Medusa
I-RideRzZ-I
Medusa
Level 18
God Stats
1W - 7L
1,036 SR
Queue Stats
75W - 89L
1,262 Elo+
Party 2
Anubis
Anubis
ScaR91er
Anubis
Level 22
God Stats
12W - 10L
1,500 SR
Queue Stats
62W - 85L
1,221 Elo+
Party 2
Hades
Hades
Sick em Johnson
Hades
Level 25
God Stats
2W - 0L
1,668 SR
Queue Stats
5W - 4L
1,107 Elo+
Solo
Fenrir
Fenrir
ToTheTop3775
Fenrir
Level 5
God Stats
18W - 22L
1,107 SR
Queue Stats
21W - 24L
1,117 Elo+
Solo
Khepri
Khepri
rpg-fr
Khepri
Level 13
God Stats
2W - 2L
1,487 SR
Queue Stats
14W - 26L
1,192 Elo+
Solo
Team Averages
Level 17
1,359 SR
1,180 Elo+

VS

Team Averages
Level 15
1,529 SR
1,410 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MamaSteve5331
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
R1XHARD89
Cthulhu
Level 8
God Stats
1W - 2L
1,593 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
Waroyen
Nu Wa
Level 24
God Stats
1W - 1L
1,368 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 1
Sol
Sol
peak_anecdote7
Sol
Level 15
God Stats
1W - 1L
1,685 SR
Queue Stats
11W - 24L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 0 / 1
4,369
546
1,429
1,535
520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
ScaR91er
Anubis
7
2 / 2 / 2
4,753
594
2,847
2,489
977
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
8 / 1 / 1
5,885
736
5,593
4,019
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
7 / 0 / 1
5,954
744
2,617
3,273
984
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
rpg-fr
Khepri
7
1 / 0 / 0
4,848
606
861
3,015
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
1,596
200
0
0
0
6
3 / 6 / 0
4,477
560
2,079
5,248
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
R1XHARD89
Cthulhu
5
0 / 7 / 3
3,723
465
623
6,249
1,510
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Waroyen
Nu Wa
8
0 / 2 / 2
4,462
558
2,716
3,395
708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,419
552
1,257
4,888
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
18
Kills
3
3
Deaths
19
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Medusa
0
0
1
0.5
L
3
6
0
0.5
L
Cthulhu
R1XHARD89
Cthulhu
0
7
3
0.21
W
Anubis
ScaR91er
Anubis
2
2
2
1.5
W
8
1
1
8.5
W
Fenrir
7
0
1
7.5
L
Nu Wa
Waroyen
Nu Wa
0
2
2
0.5
L
0
4
0
0
W
Khepri
rpg-fr
Khepri
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,347
Damage
6,675
14,331
Taken
19,780
5,340
Mitigated
4,574
3,734
Healing
1,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
1,429
379
0
137
1,535
520
621
696
695
0
25,544
L
2,079
690
0
0
5,248
1,264
224
2,498
2,650
0
5,885
L
Cthulhu
R1XHARD89
Cthulhu
623
262
0
0
6,249
1,510
168
3,968
2,151
6,814
0
W
Anubis
ScaR91er
Anubis
2,847
337
0
0
2,489
977
508
592
1,867
14,563
0
W
5,593
1,393
0
1,843
4,019
1,639
602
872
3,109
20,903
0
W
Fenrir
2,617
455
0
687
3,273
984
410
1,227
2,008
0
18,621
L
Nu Wa
Waroyen
Nu Wa
2,716
1,262
0
583
3,395
708
299
746
2,641
18,563
0
L
1,257
540
0
1,085
4,888
1,092
219
1,721
3,037
14,894
0
W
Khepri
rpg-fr
Khepri
861
255
0
1,067
3,015
1,220
471
822
2,056
11,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,809
Gold Earned
18,677
207
Minions Killed
83
0
Camps Cleared
0
722,499
Distance Traveled
551,399
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
1,596
200
0
0
0
0
0
W
Medusa
4,369
546
62
8
0
152,567
0
L
Thor
4,477
560
4
1
0
136,491
0
L
Cthulhu
3,723
465
6
1
0
130,478
0
W
Anubis
4,753
594
26
3
0
128,210
0
W
Hades
5,885
736
47
6
0
147,705
0
W
Fenrir
5,954
744
46
6
0
159,912
0
L
Nu Wa
4,462
558
38
5
0
142,436
1
L
Sol
4,419
552
35
4
0
141,994
0
W
Khepri
4,848
606
26
3
0
134,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role