Player Matchup

Awilix
Awilix
Black_Minato24
Awilix
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 292L
1,428 Elo+
Party 1
Geb
Geb
PYRO SPLAT
Geb
Level 125
God Stats
1W - 2L
1,597 SR
Queue Stats
79W - 89L
1,476 Elo+
Solo
Freya
Freya
kort-studios
Freya
Level 68
God Stats
2W - 8L
1,246 SR
Queue Stats
239W - 241L
1,431 Elo+
Party 1
Team Averages
Level 105
1,448 SR
1,445 Elo+

VS

Team Averages
Level 65
1,553 SR
1,337 Elo+
Osiris
Osiris
NebulaAF
Osiris
Level 71
God Stats
1W - 1L
1,355 SR
Queue Stats
3W - 1L
1,195 Elo+
Solo
Izanami
Izanami
Shotgun Rell302
Izanami
Level 118
God Stats
4W - 7L
1,801 SR
Queue Stats
161W - 110L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Tengoku8442
Nu Wa
Level 5
God Stats
1W - 1L
1,503 SR
Queue Stats
2W - 3L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
8,408
764
6,015
12,263
5,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 1
7,156
651
3,142
15,289
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 5 / 2
6,606
601
4,165
8,488
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NebulaAF
Osiris
12
4 / 1 / 6
8,311
756
7,793
9,288
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 6
8,474
770
8,437
6,049
2,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 6
8,182
744
9,972
4,692
1,437
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
11
11
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Osiris
NebulaAF
Osiris
4
1
6
7
L
0
3
1
0.17
W
4
2
6
3.5
W
3
2
6
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,322
Damage
26,202
36,040
Taken
20,029
19,447
Mitigated
11,801
10,500
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,015
2,039
890
2,066
12,263
5,365
0
3,649
8,116
0
24,000
W
Osiris
NebulaAF
Osiris
7,793
1,408
0
2,389
9,288
8,244
273
4,127
4,862
0
17,526
L
3,142
245
503
4,624
15,289
11,080
0
4,145
10,635
16,691
0
W
8,437
6,242
0
1,383
6,049
2,120
1,534
1,466
4,489
0
38,381
W
9,972
1,889
594
526
4,692
1,437
690
1,227
3,371
25,268
0
L
4,165
1,149
323
2,094
8,488
3,002
150
2,178
5,972
18,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
24,967
69
Minions Killed
110
0
Camps Cleared
0
604,184
Distance Traveled
581,861
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,408
764
29
3
0
214,801
0
W
Osiris
8,311
756
22
2
0
220,619
0
L
Geb
7,156
651
8
1
0
216,615
2
W
Izanami
8,474
770
53
5
0
174,430
2
W
Nu Wa
8,182
744
35
3
0
186,812
2
L
Freya
6,606
601
32
3
0
172,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role