Player Matchup

Anubis
Anubis
Hobomanchi
Anubis
Level 23
God Stats
2W - 0L
1,486 SR
Queue Stats
44W - 28L
1,541 Elo+
Solo
Mercury
Mercury
SHlNES
Mercury
Level 8
God Stats
2W - 1L
1,709 SR
Queue Stats
6W - 4L
1,496 Elo+
Party 1
Khepri
Khepri
WarPenguins
Khepri
Level 109
God Stats
2W - 0L
1,697 SR
Queue Stats
13W - 14L
1,485 Elo+
Party 1
Pele
Pele
chasgracias
Pele
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
66W - 67L
1,403 Elo+
Solo
Zeus
Zeus
drumgunfunrun
Zeus
Level 26
God Stats
114W - 43L
1,891 SR
Queue Stats
140W - 80L
1,706 Elo+
Solo
Team Averages
Level 39
1,613 SR
1,526 Elo+

VS

Team Averages
Level 27
1,513 SR
1,492 Elo+
Ares
Ares
Elmaspro80kh
Ares
Level 27
God Stats
0W - 1L
1,586 SR
Queue Stats
53W - 50L
1,478 Elo+
Solo
Ullr
Ullr
Guillotine6
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HiFodoplhett
Gilgamesh
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
266W - 299L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Marckuz97
Cthulhu
Level 27
God Stats
22W - 26L
1,398 SR
Queue Stats
249W - 285L
1,431 Elo+
Party 2
Nox
Nox
Yosyk
Nox
Level 27
God Stats
23W - 21L
1,583 SR
Queue Stats
132W - 96L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hobomanchi
Anubis
17
3 / 0 / 14
10,640
1,064
17,255
14,168
9,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SHlNES
Mercury
16
3 / 1 / 14
10,069
1,007
8,206
10,227
7,072
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
17
1 / 0 / 15
9,500
950
5,049
6,714
8,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 5 / 11
9,274
927
12,682
9,097
5,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
16 / 2 / 6
12,642
1,264
30,469
5,217
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

341

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,215
922
5,226
13,570
15,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 5 / 4
8,309
831
1,919
6,579
2,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
HiFodoplhett
Gilgamesh
14
4 / 7 / 2
9,259
926
10,938
25,339
23,985
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Marckuz97
Cthulhu
14
0 / 5 / 4
8,326
833
6,223
18,822
15,283
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Yosyk
Nox
15
1 / 5 / 4
9,586
959
11,886
15,732
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
24
Kills
8
8
Deaths
24
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
0
5
4
0.4
L
Gilgamesh
HiFodoplhett
Gilgamesh
4
7
2
0.71
W
Anubis
Hobomanchi
Anubis
3
0
14
10
L
Cthulhu
Marckuz97
Cthulhu
0
5
4
0.4
W
Mercury
SHlNES
Mercury
3
1
14
10
W
Khepri
1
0
15
8.5
L
Nox
Yosyk
Nox
1
5
4
0.6
W
1
5
11
1.3
W
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,661
Damage
36,192
45,423
Taken
80,042
32,949
Mitigated
63,851
7,588
Healing
2,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,226
228
0
535
13,570
15,157
0
9,984
3,474
9,405
0
L
1,919
1,351
0
22
6,579
2,800
0
4,812
1,722
0
5,892
L
Gilgamesh
HiFodoplhett
Gilgamesh
10,938
2,953
0
312
25,339
23,985
0
15,551
9,336
0
20,300
W
Anubis
Hobomanchi
Anubis
17,255
1,469
0
6,411
14,168
9,435
0
9,056
5,112
46,251
0
L
Cthulhu
Marckuz97
Cthulhu
6,223
523
376
656
18,822
15,283
0
12,080
6,525
14,758
0
W
Mercury
SHlNES
Mercury
8,206
4,445
0
0
10,227
7,072
0
4,187
6,040
0
16,190
W
Khepri
5,049
332
0
0
6,714
8,996
0
3,478
3,236
9,552
0
L
Nox
Yosyk
Nox
11,886
319
0
481
15,732
6,626
0
10,346
5,191
33,560
0
W
12,682
3,041
0
1,177
9,097
5,543
0
3,569
5,528
0
24,349
W
30,469
3,827
0
0
5,217
1,903
0
3,045
2,172
46,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,125
Gold Earned
44,695
172
Minions Killed
108
8
Camps Cleared
3
952,247
Distance Traveled
737,628
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,215
922
10
1
0
150,039
0
L
Ullr
8,309
831
8
1
0
71,731
0
L
Gilgamesh
9,259
926
23
2
0
174,570
1
W
Anubis
10,640
1,064
74
7
7
168,576
0
L
Cthulhu
8,326
833
13
1
2
150,421
0
W
Mercury
10,069
1,007
16
2
0
249,332
0
W
Khepri
9,500
950
8
1
0
196,807
0
L
Nox
9,586
959
54
5
1
190,867
0
W
Pele
9,274
927
29
3
0
161,101
0
W
Zeus
12,642
1,264
45
5
1
176,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role