Player Matchup

Cupid
Cupid
Benimarusito
Cupid
Level 13
God Stats
66W - 72L
1,630 SR
Queue Stats
556W - 636L
1,519 Elo+
Solo
Tyr
Tyr
CommanderCapri
Tyr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 56L
1,631 Elo+
Solo
Nu Wa
Nu Wa
Darendex
Nu Wa
Level 21
God Stats
1W - 2L
1,800 SR
Queue Stats
59W - 42L
1,643 Elo+
Solo
Cthulhu
Cthulhu
Zinbonin
Cthulhu
Level 5
God Stats
3W - 1L
1,827 SR
Queue Stats
4W - 4L
1,826 Elo+
Solo
Ymir
Ymir
beanswtf5
Ymir
Level 5
God Stats
1W - 1L
1,515 SR
Queue Stats
3W - 2L
1,790 Elo+
Solo
Team Averages
Level 14
1,654 SR
1,682 Elo+

VS

Team Averages
Level 21
1,577 SR
1,606 Elo+
Anubis
Anubis
EdgarCabaPaulino
Anubis
Level 29
God Stats
11W - 7L
1,735 SR
Queue Stats
86W - 103L
1,601 Elo+
Solo
Artemis
Artemis
Firestromyadav
Artemis
Level 6
God Stats
1W - 1L
1,263 SR
Queue Stats
8W - 14L
1,525 Elo+
Solo
Terra
Terra
HomieHadIt
Terra
Level 28
God Stats
9W - 7L
1,731 SR
Queue Stats
395W - 450L
1,573 Elo+
Solo
Thor
Thor
SmurfingForFun
Thor
Level 29
God Stats
6W - 8L
1,847 SR
Queue Stats
263W - 237L
1,610 Elo+
Solo
Guan Yu
Guan Yu
TypicalEgirlUwU
Guan Yu
Level 13
God Stats
2W - 3L
1,311 SR
Queue Stats
253W - 180L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,812
460
4,117
8,945
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 0
9,133
537
8,385
10,460
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Darendex
Nu Wa
14
3 / 5 / 3
8,873
522
6,890
11,631
3,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Zinbonin
Cthulhu
12
1 / 4 / 4
7,553
444
5,430
11,435
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
13
3 / 5 / 3
8,690
511
4,414
14,704
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 2
11,086
652
16,198
8,959
4,830
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 2
7,171
422
3,096
9,332
3,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
13
2 / 1 / 6
7,965
469
4,027
8,853
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 3 / 7
8,661
509
9,561
10,717
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 1 / 6
9,450
556
5,939
11,964
11,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
10
Kills
19
20
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
1
2
0
0.5
L
Nu Wa
Darendex
Nu Wa
3
5
3
0.9
W
9
1
2
10
W
2
4
2
0.75
W
Terra
2
1
6
5
W
4
3
7
2.5
W
2
1
6
5
L
Cthulhu
Zinbonin
Cthulhu
1
4
4
0.75
L
Ymir
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
38,821
57,175
Taken
49,825
26,090
Mitigated
28,476
12,823
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,117
2,113
30
1,827
8,945
2,617
945
1,355
7,590
0
46,795
L
8,385
1,389
0
4,275
10,460
9,271
936
1,110
9,350
0
58,244
L
Nu Wa
Darendex
Nu Wa
6,890
1,348
0
3,085
11,631
3,207
0
6,830
4,801
60,421
0
W
16,198
814
0
6,534
8,959
4,830
601
3,970
4,889
89,968
0
W
3,096
987
105
977
9,332
3,130
570
1,750
7,488
0
31,549
W
Terra
4,027
737
588
1,660
8,853
5,315
1,088
3,923
4,930
29,692
3,672
W
9,561
1,286
0
3,118
10,717
3,512
0
5,188
5,529
0
50,621
W
5,939
968
1,452
6,932
11,964
11,689
0
2,255
8,950
74
63,495
L
Cthulhu
Zinbonin
Cthulhu
5,430
945
0
405
11,435
6,688
75
4,263
7,172
16,301
0
L
Ymir
4,414
454
0
3,201
14,704
4,307
0
6,462
8,242
47,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,061
Gold Earned
44,333
434
Minions Killed
504
0
Camps Cleared
0
1,446,273
Distance Traveled
1,492,703
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,812
460
89
5
0
266,360
0
L
Tyr
9,133
537
120
7
0
327,343
1
L
Nu Wa
8,873
522
119
7
0
261,701
3
W
Anubis
11,086
652
173
10
0
318,648
0
W
Artemis
7,171
422
47
3
0
231,928
5
W
Terra
7,965
469
63
4
0
309,321
3
W
Thor
8,661
509
82
5
0
275,187
7
W
Guan Yu
9,450
556
139
8
0
357,619
6
L
Cthulhu
7,553
444
19
1
0
294,616
1
L
Ymir
8,690
511
87
5
0
296,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role