Player Matchup

Artemis
Artemis
Gold IV
Chaunсey
Artemis
Gold IV
Level 72
God Stats
1W - 2L
1,347 SR
Queue Stats
24W - 29L
1,498 MMR
Solo
Cerberus
Cerberus
Platinum IV
Keratt
Cerberus
Platinum IV
Level 124
God Stats
1W - 4L
1,291 SR
Queue Stats
349W - 358L
1,496 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Qzhard
Sun Wukong
Gold I
Level 156
God Stats
15W - 18L
1,582 SR
Queue Stats
569W - 593L
1,507 MMR
Solo
Set
Set
Gold III
Zovlexx
Set
Gold III
Level 119
God Stats
3W - 3L
1,825 SR
Queue Stats
141W - 138L
1,503 MMR
Solo
He Bo
He Bo
Platinum IV
f0lwedy
He Bo
Platinum IV
Level 160
God Stats
7W - 12L
1,585 SR
Queue Stats
280W - 283L
1,508 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 126
1,526 SR
1,502 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,592 SR
1,502 MMR
Izanami
Izanami
Gold I
LOKIISAYUTE
Izanami
Gold I
Level 96
God Stats
8W - 5L
1,641 SR
Queue Stats
617W - 614L
1,494 MMR
Solo
Kukulkan
Kukulkan
Gold II
Laranja13
Kukulkan
Gold II
Level 145
God Stats
24W - 17L
1,687 SR
Queue Stats
156W - 138L
1,520 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
PotroAlmeriense
Kumbhakarna
Silver II
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,484 MMR
Solo
Nemesis
Nemesis
Gold III
Tergoss
Nemesis
Gold III
Level 160
God Stats
4W - 7L
1,506 SR
Queue Stats
299W - 303L
1,513 MMR
Solo
Anubis
Anubis
Gold I
TroppoBuono
Anubis
Gold I
Level 88
God Stats
6W - 2L
1,624 SR
Queue Stats
302W - 308L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chaunсey
Artemis
20
4 / 9 / 5
13,662
488
13,383
20,888
7,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Keratt
Cerberus
20
4 / 6 / 10
13,721
490
13,043
35,772
43,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Qzhard
Sun Wukong
20
1 / 5 / 2
13,093
468
14,950
34,277
32,153
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
20
4 / 5 / 8
13,561
484
11,090
27,237
15,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
f0lwedy
He Bo
20
13 / 6 / 7
15,997
571
22,053
22,419
9,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ApolloMorgan Le FayAthenaTiamatGilgamesh

VS

Bans
TsukuyomiYmirKing ArthurCu ChulainnAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LOKIISAYUTE
Izanami
20
9 / 4 / 9
16,411
586
26,871
22,924
9,683
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Laranja13
Kukulkan
20
8 / 5 / 9
16,289
582
30,887
13,886
6,183
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
PotroAlmeriense
Kumbhakarna
20
2 / 4 / 20
15,318
547
8,970
21,864
29,343
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Tergoss
Nemesis
20
9 / 6 / 10
16,394
586
17,588
25,733
21,435
Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
20
3 / 7 / 7
15,143
541
21,831
25,970
15,141
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
86
26
Kills
31
31
Deaths
26
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chaunсey
Artemis
4
9
5
0.72
L
Cerberus
Keratt
Cerberus
4
6
10
1.5
W
Izanami
LOKIISAYUTE
Izanami
9
4
9
3.38
W
Kukulkan
Laranja13
Kukulkan
8
5
9
2.5
W
Kumbhakarna
PotroAlmeriense
Kumbhakarna
2
4
20
3
L
Sun Wukong
Qzhard
Sun Wukong
1
5
2
0.4
W
Nemesis
Tergoss
Nemesis
9
6
10
2.33
W
Anubis
3
7
7
0.93
L
Set
4
5
8
1.6
L
He Bo
f0lwedy
He Bo
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,519
Damage
106,147
140,593
Taken
110,377
108,526
Mitigated
81,785
29,692
Healing
41,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chaunсey
Artemis
13,383
5,214
0
4,124
20,888
7,569
0
6,779
14,109
0
101,999
L
Cerberus
Keratt
Cerberus
13,043
1,064
0
5,989
35,772
43,916
0
15,908
19,864
71,133
0
W
Izanami
LOKIISAYUTE
Izanami
26,871
15,421
0
12,394
22,924
9,683
4,007
7,642
15,282
0
173,347
W
Kukulkan
Laranja13
Kukulkan
30,887
1,981
0
2,736
13,886
6,183
2,870
6,063
7,823
124,092
0
W
Kumbhakarna
PotroAlmeriense
Kumbhakarna
8,970
1,002
0
3,414
21,864
29,343
177
6,128
15,736
44,523
0
L
Sun Wukong
Qzhard
Sun Wukong
14,950
2,247
0
11,124
34,277
32,153
0
16,959
17,318
0
89,341
W
Nemesis
Tergoss
Nemesis
17,588
8,602
0
10,507
25,733
21,435
2,878
8,497
17,236
0
113,335
W
Anubis
21,831
1,645
0
12,430
25,970
15,141
1,890
8,130
17,840
107,331
0
L
Set
11,090
4,819
0
3,046
27,237
15,416
0
9,634
17,603
0
98,286
L
He Bo
f0lwedy
He Bo
22,053
1,471
419
4,990
22,419
9,472
0
12,635
9,784
110,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,034
Gold Earned
79,555
741
Minions Killed
779
0
Camps Cleared
0
2,350,156
Distance Traveled
2,537,901
41
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,662
488
167
6
0
417,129
9
L
Cerberus
13,721
490
113
4
0
475,352
7
W
Izanami
16,411
586
226
8
0
501,259
3
W
Kukulkan
16,289
582
198
7
0
533,732
6
W
Kumbhakarna
15,318
547
59
2
0
558,329
7
L
Sun Wukong
13,093
468
148
5
0
468,261
3
W
Nemesis
16,394
586
141
5
0
532,914
8
W
Anubis
15,143
541
155
6
0
411,667
1
L
Set
13,561
484
144
5
0
519,361
6
L
He Bo
15,997
571
169
6
0
470,053
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role