Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DojaCatSereleper
Kukulkan
Level 8
God Stats
0W - 1L
1,253 SR
Queue Stats
8W - 14L
1,210 Elo+
Party 1
Medusa
Medusa
XxSombrityxX
Medusa
Level 82
God Stats
0W - 2L
1,317 SR
Queue Stats
51W - 87L
1,435 Elo+
Party 1
Team Averages
Level 68
1,356 SR
1,382 Elo+

VS

Team Averages
Level 38
1,452 SR
1,437 Elo+
Loki
Loki
Haillieuwu
Loki
Level 82
God Stats
20W - 17L
1,597 SR
Queue Stats
98W - 111L
1,631 Elo+
Solo
Artemis
Artemis
LordTantan
Artemis
Level 17
God Stats
3W - 2L
1,281 SR
Queue Stats
14W - 26L
1,224 Elo+
Solo
Hera
Hera
PauloS3857
Hera
Level 16
God Stats
7W - 4L
1,478 SR
Queue Stats
83W - 89L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 5 / 3
7,760
597
5,453
11,153
7,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 4
9,118
701
4,042
9,812
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
14
5 / 5 / 2
9,441
726
8,250
12,603
4,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
10,739
826
11,307
13,396
16,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
LordTantan
Artemis
12
0 / 4 / 9
8,847
681
4,750
5,931
2,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 4 / 5
10,034
772
12,596
8,019
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
13
13
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
3
0.5
L
2
3
4
1.33
W
6
0
7
9.5
W
Artemis
LordTantan
Artemis
0
4
9
1.13
W
7
4
5
2.38
L
Medusa
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,745
Damage
28,653
33,568
Taken
27,346
23,290
Mitigated
22,147
5,415
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,453
898
1,044
1,864
11,153
7,390
41
5,583
5,570
22,922
0
L
4,042
572
0
917
9,812
10,962
307
4,597
5,215
20,664
0
W
11,307
3,130
0
2,120
13,396
16,550
221
3,552
9,844
0
42,377
W
Artemis
LordTantan
Artemis
4,750
2,377
0
918
5,931
2,198
1,157
3,090
2,841
0
27,431
W
12,596
2,336
0
585
8,019
3,399
1,145
2,853
5,166
40,197
0
L
Medusa
8,250
3,106
0
1,590
12,603
4,938
223
2,416
10,187
0
43,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
29,620
130
Minions Killed
151
0
Camps Cleared
0
646,601
Distance Traveled
673,370
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,760
597
40
3
0
221,980
0
L
Kukulkan
9,118
701
26
2
0
193,963
2
W
Loki
10,739
826
41
3
0
260,815
5
W
Artemis
8,847
681
46
4
0
201,067
1
W
Hera
10,034
772
64
5
0
211,488
3
L
Medusa
9,441
726
64
5
0
230,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role