Player Matchup

Ymir
Ymir
ChefMorningstar
Ymir
Level 96
God Stats
10W - 16L
1,539 SR
Queue Stats
308W - 264L
1,522 Elo+
Party 3
Set
Set
GreenGobin
Set
Level 28
God Stats
1W - 1L
1,796 SR
Queue Stats
22W - 21L
1,507 Elo+
Party 3
Sobek
Sobek
Slayoxis
Sobek
Level 29
God Stats
3W - 3L
1,693 SR
Queue Stats
70W - 56L
1,575 Elo+
Party 2
Jing Wei
Jing Wei
Spartanwolf2342
Jing Wei
Level 36
God Stats
0W - 3L
1,236 SR
Queue Stats
42W - 35L
1,570 Elo+
Party 2
Scylla
Scylla
TallWomenHunter
Scylla
Level 42
God Stats
10W - 10L
1,619 SR
Queue Stats
137W - 127L
1,486 Elo+
Solo
Team Averages
Level 46
1,576 SR
1,532 Elo+

VS

Team Averages
Level 99
1,531 SR
1,540 Elo+
Izanami
Izanami
PinheadLarry102
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,495 Elo+
Party 4
Scylla
Scylla
Stingers900
Scylla
Level 157
God Stats
18W - 14L
1,485 SR
Queue Stats
365W - 337L
1,592 Elo+
Party 1
Ares
Ares
Tunaman2
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 243L
1,489 Elo+
Party 4
Bellona
Bellona
W1DG3RZ
Bellona
Level 128
God Stats
37W - 25L
1,645 SR
Queue Stats
371W - 342L
1,551 Elo+
Party 1
Thanatos
Thanatos
WiDGeRz93
Thanatos
Level 122
God Stats
5W - 5L
1,526 SR
Queue Stats
331W - 283L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,646
565
4,308
8,760
6,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 4 / 2
5,913
591
3,924
7,747
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Slayoxis
Sobek
8
2 / 0 / 5
5,410
541
2,755
7,596
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
9
2 / 1 / 5
5,299
530
4,711
5,342
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,514
451
1,440
5,482
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,070
507
5,020
3,676
899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
12
5 / 0 / 2
7,137
714
4,138
3,494
1,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
8
0 / 3 / 0
5,000
500
1,963
7,891
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
W1DG3RZ
Bellona
11
3 / 1 / 1
6,481
648
5,731
7,589
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
WiDGeRz93
Thanatos
10
6 / 1 / 1
6,493
649
6,902
5,373
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
8
Kills
14
14
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
3
4
2
1
W
0
3
2
0.33
L
Sobek
Slayoxis
Sobek
2
0
5
4.5
L
Jing Wei
2
1
5
4.5
W
Scylla
5
0
2
6
L
0
6
0
0
W
Ares
0
3
0
0
W
Bellona
W1DG3RZ
Bellona
3
1
1
3.5
W
Thanatos
WiDGeRz93
Thanatos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,138
Damage
23,754
34,927
Taken
28,023
15,146
Mitigated
14,035
9,360
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,308
1,576
0
2,423
8,760
6,102
0
1,387
6,610
25,624
0
L
3,924
1,625
0
2,369
7,747
2,290
0
672
7,030
0
28,983
W
5,020
2,681
0
0
3,676
899
1,220
520
3,156
0
28,026
L
Sobek
Slayoxis
Sobek
2,755
563
0
2,832
7,596
4,090
0
1,440
6,156
8,012
0
L
Jing Wei
4,711
3,837
0
1,736
5,342
1,375
0
947
4,395
0
29,090
W
Scylla
4,138
616
0
1,813
3,494
1,237
728
1,302
2,144
38,143
0
L
1,440
168
0
0
5,482
1,289
0
2,654
2,828
13,005
0
W
Ares
1,963
57
131
1,790
7,891
3,768
434
1,622
6,269
10,381
0
W
Bellona
W1DG3RZ
Bellona
5,731
928
0
3,327
7,589
6,139
83
3,705
3,840
7,336
24,853
W
Thanatos
WiDGeRz93
Thanatos
6,902
2,403
0
6,928
5,373
1,992
0
1,222
4,111
0
37,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
30,181
212
Minions Killed
270
0
Camps Cleared
0
972,498
Distance Traveled
1,017,481
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,646
565
48
5
0
180,591
3
L
Set
5,913
591
66
7
0
221,552
4
W
Izanami
5,070
507
52
5
0
168,102
5
L
Sobek
5,410
541
14
1
0
204,907
2
L
Jing Wei
5,299
530
54
5
0
183,443
0
W
Scylla
7,137
714
72
7
0
195,978
1
L
Scylla
4,514
451
30
3
0
182,005
1
W
Ares
5,000
500
16
2
0
205,307
1
W
Bellona
6,481
648
71
7
0
213,109
3
W
Thanatos
6,493
649
59
6
0
234,985
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role