Player Matchup

Neith
Neith
CPop
Neith
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
192W - 210L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IuseAFlipPhone
Morgan Le Fay
Level 14
God Stats
7W - 11L
1,403 SR
Queue Stats
21W - 24L
1,345 Elo+
Party 1
Set
Set
RetaiIOwner
Set
Level 8
God Stats
0W - 5L
1,094 SR
Queue Stats
7W - 9L
1,391 Elo+
Party 1
Bastet
Bastet
StormCheetah878
Bastet
Level 19
God Stats
31W - 31L
1,442 SR
Queue Stats
45W - 47L
1,334 Elo+
Party 1
Yemoja
Yemoja
silvija116
Yemoja
Level 13
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 4L
1,235 Elo+
Solo
Team Averages
Level 16
1,327 SR
1,365 Elo+

VS

Team Averages
Level 20
1,430 SR
1,378 Elo+
King Arthur
King Arthur
Danrogers
King Arthur
Level 16
God Stats
2W - 0L
1,278 SR
Queue Stats
9W - 8L
1,497 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Danrogers418
Tsukuyomi
Level 8
God Stats
2W - 3L
1,439 SR
Queue Stats
3W - 6L
1,155 Elo+
Party 3
Tiamat
Tiamat
ScarredSong777
Tiamat
Level 27
God Stats
3W - 4L
1,420 SR
Queue Stats
73W - 55L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Tobibh
Danzaburou
Level 42
God Stats
4W - 4L
1,514 SR
Queue Stats
252W - 254L
1,506 Elo+
Party 2
Ares
Ares
YungTote
Ares
Level 5
God Stats
10W - 2L
1,500 SR
Queue Stats
73W - 52L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CPop
Neith
13
1 / 4 / 6
8,907
405
8,642
12,586
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
IuseAFlipPhone
Morgan Le Fay
18
7 / 7 / 1
10,761
489
17,354
17,850
7,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 3 / 3
9,996
454
4,925
17,206
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 3
9,535
433
8,930
13,417
4,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
silvija116
Yemoja
12
2 / 8 / 3
8,832
401
2,890
15,530
14,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Danrogers
King Arthur
17
7 / 4 / 6
11,132
506
12,409
21,290
14,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Danrogers418
Tsukuyomi
14
6 / 5 / 5
10,308
469
8,841
11,811
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
9 / 4 / 4
11,766
535
20,815
15,243
9,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Tobibh
Danzaburou
18
6 / 0 / 2
11,717
533
8,003
8,513
3,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
14
1 / 1 / 5
9,921
451
3,871
13,515
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
13
Kills
29
29
Deaths
14
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
CPop
Neith
1
4
6
1
W
King Arthur
Danrogers
King Arthur
7
4
6
2.5
W
Tsukuyomi
Danrogers418
Tsukuyomi
6
5
5
1.7
L
Morgan Le Fay
IuseAFlipPhone
Morgan Le Fay
7
7
1
1.07
L
2
3
3
1.17
W
9
4
4
2.75
L
1
7
3
0.36
W
Danzaburou
Tobibh
Danzaburou
6
0
2
7
W
Ares
1
1
5
3.5
L
Yemoja
silvija116
Yemoja
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,741
Damage
53,939
76,589
Taken
70,372
36,876
Mitigated
39,480
13,273
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CPop
Neith
8,642
3,965
0
4,825
12,586
4,085
0
5,376
7,016
0
39,227
W
King Arthur
Danrogers
King Arthur
12,409
1,301
0
5,291
21,290
14,834
508
6,000
15,290
592
45,322
W
Tsukuyomi
Danrogers418
Tsukuyomi
8,841
2,161
0
1,213
11,811
5,110
480
2,551
9,260
0
42,399
L
Morgan Le Fay
IuseAFlipPhone
Morgan Le Fay
17,354
2,010
0
3,005
17,850
7,358
69
6,058
11,458
70,813
0
L
4,925
2,287
0
1,213
17,206
6,716
0
5,547
11,423
0
75,850
W
20,815
538
140
3,864
15,243
9,518
316
6,091
9,152
67,471
0
L
8,930
2,073
0
1,824
13,417
4,329
816
2,739
10,590
0
42,622
W
Danzaburou
Tobibh
Danzaburou
8,003
3,884
0
3,997
8,513
3,323
6,568
1,449
7,064
0
85,558
W
Ares
3,871
273
0
4,762
13,515
6,695
793
4,404
9,111
25,248
0
L
Yemoja
silvija116
Yemoja
2,890
704
1,199
1,207
15,530
14,388
331
4,394
10,964
28,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,031
Gold Earned
54,844
406
Minions Killed
430
0
Camps Cleared
0
1,835,304
Distance Traveled
1,999,894
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,907
405
63
3
0
343,348
0
W
King Arthur
11,132
506
77
4
0
403,216
0
W
Tsukuyomi
10,308
469
56
3
0
365,758
0
L
Morgan Le Fay
10,761
489
96
4
0
358,825
0
L
Set
9,996
454
119
5
0
422,103
0
W
Tiamat
11,766
535
118
5
0
409,116
1
L
Bastet
9,535
433
83
4
0
390,948
0
W
Danzaburou
11,717
533
147
7
0
407,987
4
W
Ares
9,921
451
32
1
0
413,817
0
L
Yemoja
8,832
401
45
2
0
320,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role