Player Matchup

Heimdallr
Heimdallr
DrSile
Heimdallr
Level 12
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 15L
1,321 Elo+
Party 3
Ra
Ra
HagvarTheWise
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 2
Pele
Pele
Ivicpivic
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,321 Elo+
Party 3
Ares
Ares
LucyPuci
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 2
Osiris
Osiris
MrMooms
Osiris
Level 23
God Stats
1W - 1L
1,652 SR
Queue Stats
4W - 13L
1,229 Elo+
Solo
Team Averages
Level 11
1,493 SR
1,310 Elo+

VS

Team Averages
Level 22
1,563 SR
1,467 Elo+
Thoth
Thoth
Cornellius
Thoth
Level 26
God Stats
3W - 0L
1,584 SR
Queue Stats
16W - 10L
1,673 Elo+
Solo
Set
Set
RayGunAkbar
Set
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 49L
1,344 Elo+
Party 1
Neith
Neith
Sweetyzz
Neith
Level 28
God Stats
3W - 1L
1,570 SR
Queue Stats
44W - 37L
1,451 Elo+
Solo
Thanatos
Thanatos
frostenerionibag
Thanatos
Level 29
God Stats
33W - 15L
1,662 SR
Queue Stats
116W - 115L
1,377 Elo+
Solo
Ymir
Ymir
xXJustACrowXx
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrSile
Heimdallr
9
1 / 11 / 4
6,206
414
8,411
13,090
4,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 7 / 0
6,448
430
2,653
9,189
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
8
3 / 7 / 2
6,543
436
2,409
10,148
2,717
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
9
2 / 4 / 2
6,357
424
4,765
13,669
7,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
MrMooms
Osiris
10
0 / 5 / 0
6,329
422
2,145
11,396
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
0 / 0 / 3
7,698
513
2,509
3,725
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 5 / 6
7,793
520
10,330
10,732
3,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Sweetyzz
Neith
15
10 / 0 / 8
9,502
633
14,722
4,764
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
13 / 1 / 9
9,193
613
11,588
8,576
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 8
8,081
539
4,172
7,992
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
6
Kills
34
34
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
0
0
3
1.5
L
Heimdallr
DrSile
Heimdallr
1
11
4
0.27
L
0
7
0
0
L
Pele
3
7
2
0.57
L
Ares
2
4
2
0.75
L
Osiris
MrMooms
Osiris
0
5
0
0
W
5
5
6
1.6
W
Neith
Sweetyzz
Neith
10
0
8
14
W
13
1
9
17.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
43,321
57,492
Taken
35,789
22,604
Mitigated
16,221
11,248
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
2,509
247
0
250
3,725
889
888
0
3,725
40,586
0
L
Heimdallr
DrSile
Heimdallr
8,411
4,834
0
1,347
13,090
4,355
270
1,311
11,737
0
25,059
L
2,653
519
61
2,261
9,189
2,940
0
250
8,909
34,758
0
L
Pele
2,409
544
0
2,043
10,148
2,717
0
898
9,250
128
17,166
L
Ares
4,765
748
0
2,612
13,669
7,111
0
1,899
11,770
15,198
0
L
Osiris
MrMooms
Osiris
2,145
244
0
2,924
11,396
5,481
276
2,323
8,865
0
24,958
W
10,330
3,830
0
613
10,732
3,824
1,084
1,537
9,195
0
33,579
W
Neith
Sweetyzz
Neith
14,722
6,944
0
1,953
4,764
1,800
1,527
2,714
1,856
0
61,794
W
11,588
3,514
0
8,988
8,576
3,886
437
1,092
7,450
0
47,294
W
4,172
1,065
0
2,308
7,992
5,822
60
1,975
6,017
17,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
42,267
239
Minions Killed
343
0
Camps Cleared
0
1,224,310
Distance Traveled
1,486,310
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,698
513
88
6
0
250,936
4
L
Heimdallr
6,206
414
34
2
0
229,248
0
L
Ra
6,448
430
79
5
0
227,011
0
L
Pele
6,543
436
32
2
0
272,058
0
L
Ares
6,357
424
21
1
0
268,589
5
L
Osiris
6,329
422
73
5
0
227,404
6
W
Set
7,793
520
55
4
0
320,508
0
W
Neith
9,502
633
107
7
0
276,945
4
W
Thanatos
9,193
613
67
4
0
310,552
2
W
Ymir
8,081
539
26
2
0
327,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role