Player Matchup

Rama
Rama
BobbyMOJO0814
Rama
Level 28
God Stats
14W - 16L
1,416 SR
Queue Stats
361W - 428L
1,321 Elo+
Party 1
Agni
Agni
DOWxTechN9ne
Agni
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
339W - 390L
1,331 Elo+
Party 1
Ratatoskr
Ratatoskr
Forever Angel96
Ratatoskr
Level 21
God Stats
3W - 3L
1,536 SR
Queue Stats
272W - 283L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
IEazy-_-antonio
Sun Wukong
Level 16
God Stats
4W - 3L
1,477 SR
Queue Stats
8W - 11L
1,272 Elo+
Solo
Nemesis
Nemesis
Mrkujo2888
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,339 Elo+

VS

Team Averages
Level 14
1,514 SR
1,305 Elo+
Pele
Pele
Broadspear
Pele
Level 22
God Stats
3W - 1L
1,936 SR
Queue Stats
5W - 4L
1,427 Elo+
Solo
Heimdallr
Heimdallr
DirtyChanclas
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,228 Elo+
Solo
Loki
Loki
Endo Rebirth
Loki
Level 28
God Stats
7W - 13L
1,136 SR
Queue Stats
77W - 84L
1,207 Elo+
Solo
Ymir
Ymir
GhoztLab
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Thor
Thor
XxTheTimexX5902
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 7
15,204
661
27,235
18,002
8,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 6 / 4
13,277
577
21,096
15,061
5,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
Forever Angel96
Ratatoskr
7
4 / 0 / 2
8,407
366
1,700
2,038
418
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
IEazy-_-antonio
Sun Wukong
17
3 / 6 / 11
11,306
492
6,415
14,600
12,886
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Mrkujo2888
Nemesis
13
4 / 8 / 10
10,421
453
7,359
13,220
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 10 / 3
12,421
540
18,719
25,827
8,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
DirtyChanclas
Heimdallr
14
0 / 8 / 6
9,133
397
6,164
18,267
7,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 7 / 6
10,606
461
13,942
19,168
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
5
0 / 2 / 1
6,911
300
231
3,388
957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 14 / 5
8,303
361
4,033
17,696
6,198
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
43
41
Kills
22
23
Deaths
41
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
17
3
7
6.83
L
13
10
3
1.45
W
13
6
4
2.5
L
Heimdallr
DirtyChanclas
Heimdallr
0
8
6
0.38
L
8
7
6
1.57
W
Ratatoskr
Forever Angel96
Ratatoskr
4
0
2
5
L
Ymir
0
2
1
0.25
W
Sun Wukong
IEazy-_-antonio
Sun Wukong
3
6
11
1.42
W
Nemesis
Mrkujo2888
Nemesis
4
8
10
1.13
L
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,805
Damage
43,089
62,921
Taken
84,346
30,961
Mitigated
31,050
15,995
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,235
20,332
0
9,480
18,002
8,007
6,771
171
17,831
0
121,156
L
18,719
6,387
0
8,284
25,827
8,635
776
9,512
16,315
0
59,177
W
21,096
3,104
0
5,115
15,061
5,360
1,600
0
15,061
62,392
0
L
Heimdallr
DirtyChanclas
Heimdallr
6,164
3,726
0
838
18,267
7,305
1,170
4,952
13,315
0
35,237
L
13,942
3,680
0
2,708
19,168
7,955
0
3,290
15,878
0
58,779
W
Ratatoskr
Forever Angel96
Ratatoskr
1,700
899
0
0
2,038
418
31
0
2,038
0
10,568
L
Ymir
231
60
0
0
3,388
957
0
528
2,860
813
0
W
Sun Wukong
IEazy-_-antonio
Sun Wukong
6,415
1,407
0
0
14,600
12,886
3,187
0
14,600
0
46,612
W
Nemesis
Mrkujo2888
Nemesis
7,359
2,314
0
1,400
13,220
4,290
256
60
13,160
0
17,323
L
4,033
1,730
0
870
17,696
6,198
0
2,814
14,882
0
26,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
47,374
381
Minions Killed
266
0
Camps Cleared
0
1,774,250
Distance Traveled
1,539,076
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,204
661
190
8
0
396,307
2
L
Pele
12,421
540
76
3
0
384,467
0
W
Agni
13,277
577
109
5
0
400,776
3
L
Heimdallr
9,133
397
55
2
0
328,870
0
L
Loki
10,606
461
91
4
0
395,952
0
W
Ratatoskr
8,407
366
14
1
0
110,103
0
L
Ymir
6,911
300
2
0
0
97,406
1
W
Sun Wukong
11,306
492
50
2
0
381,631
0
W
Nemesis
10,421
453
18
1
0
485,433
8
L
Thor
8,303
361
42
2
0
332,381
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role