Player Matchup

Tyr
Tyr
DJPierd
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 102L
1,233 Elo+
Party 2
Merlin
Merlin
Exronis
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
944 Elo+
Party 1
Thanatos
Thanatos
EyalWp
Thanatos
Level 27
God Stats
6W - 10L
1,485 SR
Queue Stats
160W - 214L
1,294 Elo+
Solo
Anhur
Anhur
MrsDupa
Anhur
Level 25
God Stats
1W - 4L
1,411 SR
Queue Stats
54W - 77L
1,239 Elo+
Party 2
Ra
Ra
Tarcan3540
Ra
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 8L
913 Elo+
Party 1
Team Averages
Level 18
1,429 SR
1,125 Elo+

VS

Team Averages
Level 15
1,486 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
AktiveKatze
Izanami
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
HoloCarryBaby
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Freya
Freya
Mizon777
Freya
Level 28
God Stats
2W - 1L
1,541 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
NekoTeno
Jormungandr
Level 16
God Stats
2W - 1L
1,390 SR
Queue Stats
8W - 8L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
0 / 4 / 2
5,744
410
2,011
10,086
4,562
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Exronis
Merlin
10
2 / 5 / 1
6,511
465
7,882
6,031
1,874
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
EyalWp
Thanatos
12
2 / 5 / 3
7,377
527
4,585
10,518
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
MrsDupa
Anhur
11
3 / 6 / 0
6,254
447
4,598
7,988
2,421
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 9 / 0
5,947
425
2,933
7,639
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 1
7,636
545
4,061
6,367
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
AktiveKatze
Izanami
12
5 / 2 / 3
7,808
558
6,663
6,017
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
14
8 / 1 / 2
8,109
579
8,940
10,081
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Mizon777
Freya
14
8 / 2 / 1
8,593
614
4,815
7,580
2,796
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NekoTeno
Jormungandr
12
3 / 1 / 5
7,177
513
2,521
6,586
3,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
29
29
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
1
2.75
W
Izanami
AktiveKatze
Izanami
5
2
3
3.25
L
Tyr
0
4
2
0.25
L
Merlin
Exronis
Merlin
2
5
1
0.5
L
Thanatos
EyalWp
Thanatos
2
5
3
0.7
W
Bellona
8
1
2
9
W
Freya
Mizon777
Freya
8
2
1
4.25
L
Anhur
MrsDupa
Anhur
3
6
0
0.5
W
Jormungandr
NekoTeno
Jormungandr
3
1
5
5.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,009
Damage
27,000
42,262
Taken
36,631
14,276
Mitigated
15,600
8,757
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,061
816
0
2,237
6,367
1,721
0
1,854
4,513
0
32,206
W
Izanami
AktiveKatze
Izanami
6,663
4,752
0
1,104
6,017
1,133
2,531
413
5,604
0
33,257
L
Tyr
2,011
244
0
3,082
10,086
4,562
33
727
9,359
0
14,314
L
Merlin
Exronis
Merlin
7,882
572
0
314
6,031
1,874
0
3,143
2,888
19,819
0
L
Thanatos
EyalWp
Thanatos
4,585
1,821
0
5,150
10,518
3,468
0
1,797
8,721
0
43,699
W
Bellona
8,940
2,263
0
3,539
10,081
6,589
1,888
2,869
7,212
0
32,734
W
Freya
Mizon777
Freya
4,815
2,236
0
3,371
7,580
2,796
2,382
3,066
4,514
35,556
1,137
L
Anhur
MrsDupa
Anhur
4,598
1,286
0
211
7,988
2,421
0
871
7,117
0
24,918
W
Jormungandr
NekoTeno
Jormungandr
2,521
846
0
714
6,586
3,361
453
2,613
3,973
18,318
0
L
2,933
986
0
0
7,639
1,951
150
549
7,090
26,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,833
Gold Earned
39,323
243
Minions Killed
273
0
Camps Cleared
0
1,210,293
Distance Traveled
1,233,346
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,636
545
63
5
0
258,691
0
W
Izanami
7,808
558
52
4
0
208,554
1
L
Tyr
5,744
410
20
1
0
280,439
2
L
Merlin
6,511
465
33
2
0
225,863
0
L
Thanatos
7,377
527
90
6
0
246,331
1
W
Bellona
8,109
579
55
4
0
275,846
1
W
Freya
8,593
614
73
5
0
247,182
0
L
Anhur
6,254
447
42
3
0
230,939
1
W
Jormungandr
7,177
513
30
2
0
243,073
5
L
Ra
5,947
425
58
4
0
226,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role