Player Matchup

Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
Hardwired696969
Nemesis
Silver II
Level 57
God Stats
3W - 5L
1,374 SR
Queue Stats
49W - 67L
1,041 MMR
Solo
Thoth
Thoth
Silver II
Todlex
Thoth
Silver II
Level 145
God Stats
3W - 2L
1,393 SR
Queue Stats
134W - 137L
950 MMR
Solo
Chaac
Chaac
Silver II
boysee
Chaac
Silver II
Level 143
God Stats
69W - 47L
1,548 SR
Queue Stats
845W - 860L
983 MMR
Solo
Neith
Neith
Silver III
rastalover
Neith
Silver III
Level 107
God Stats
83W - 85L
1,429 SR
Queue Stats
472W - 501L
815 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,449 SR
1,058 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,355 SR
940 MMR
Fenrir
Fenrir
Bronze I
C4ctusPie2
Fenrir
Bronze I
Level 38
God Stats
18W - 17L
1,329 SR
Queue Stats
254W - 276L
940 MMR
Solo
Artemis
Artemis
Bronze IV
FiflakSmiter
Artemis
Bronze IV
Level 68
God Stats
0W - 1L
1,008 SR
Queue Stats
5W - 20L
1,007 MMR
Solo
Eset
Eset
Silver II
SYRDARION
Eset
Silver II
Level 144
God Stats
6W - 8L
1,421 SR
Queue Stats
268W - 269L
1,049 MMR
Solo
Ares
Ares
Silver III
Spareribs
Ares
Silver III
Level 49
God Stats
1W - 2L
1,443 SR
Queue Stats
36W - 51L
750 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
antonlolOMG
Gilgamesh
Silver II
Level 120
God Stats
8W - 8L
1,573 SR
Queue Stats
369W - 364L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
5 / 0 / 4
6,281
628
4,140
5,791
6,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 3
6,619
662
3,637
5,681
1,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Todlex
Thoth
11
3 / 1 / 3
6,587
659
4,619
2,996
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
boysee
Chaac
11
2 / 1 / 0
6,028
603
3,612
7,383
5,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
10
3 / 0 / 5
5,827
583
4,501
4,040
1,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
OdinMorgan Le FayOsirisTsukuyomiTiamat

VS

Bans
AthenaPoseidonMerlinApolloScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C4ctusPie2
Fenrir
9
2 / 0 / 0
5,215
522
2,515
4,452
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
FiflakSmiter
Artemis
7
0 / 5 / 0
4,344
434
2,943
5,065
1,478
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Eset
10
0 / 5 / 1
5,360
536
1,966
5,327
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
6
0 / 4 / 0
4,404
440
2,137
7,166
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
antonlolOMG
Gilgamesh
9
0 / 2 / 0
5,396
540
3,565
8,444
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
4
7
L
Fenrir
C4ctusPie2
Fenrir
2
0
0
2
L
Artemis
FiflakSmiter
Artemis
0
5
0
0
W
3
0
3
4.5
L
Eset
0
5
1
0.1
L
Ares
0
4
0
0
W
Thoth
Todlex
Thoth
3
1
3
4.5
L
Gilgamesh
antonlolOMG
Gilgamesh
0
2
0
0
W
Chaac
boysee
Chaac
2
1
0
2
W
Neith
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
13,126
25,891
Taken
30,454
15,987
Mitigated
12,178
9,946
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,140
714
0
1,464
5,791
6,377
0
1,051
4,740
15,999
0
L
Fenrir
C4ctusPie2
Fenrir
2,515
578
0
1,656
4,452
1,785
0
699
3,689
0
21,472
L
Artemis
FiflakSmiter
Artemis
2,943
1,453
0
549
5,065
1,478
0
1,733
3,332
0
19,545
W
3,637
1,752
0
1,545
5,681
1,809
0
812
4,811
0
39,269
L
Eset
1,966
76
182
601
5,327
1,419
0
2,738
2,244
27,909
0
L
Ares
2,137
148
0
607
7,166
3,301
0
2,433
4,733
9,301
0
W
Thoth
Todlex
Thoth
4,619
193
0
1,121
2,996
792
126
1,121
1,689
33,657
0
L
Gilgamesh
antonlolOMG
Gilgamesh
3,565
1,079
0
1,428
8,444
4,195
0
1,231
7,145
0
24,113
W
Chaac
boysee
Chaac
3,612
806
0
4,013
7,383
5,717
566
0
7,383
1,899
27,294
W
Neith
4,501
2,299
0
1,803
4,040
1,292
40
1,204
2,836
0
36,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
24,719
318
Minions Killed
225
0
Camps Cleared
0
977,687
Distance Traveled
928,546
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,281
628
22
2
0
181,247
2
L
Fenrir
5,215
522
43
4
0
200,713
5
L
Artemis
4,344
434
38
4
0
174,731
2
W
Nemesis
6,619
662
73
7
0
225,229
2
L
Eset
5,360
536
73
7
0
197,662
2
L
Ares
4,404
440
14
1
0
173,153
4
W
Thoth
6,587
659
85
9
0
206,025
4
L
Gilgamesh
5,396
540
57
6
0
182,287
2
W
Chaac
6,028
603
69
7
0
193,774
3
W
Neith
5,827
583
69
7
0
171,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role