Player Matchup

Ares
Ares
MelkorSlave
Ares
Level 2
God Stats
0W - 3L
1,123 SR
Queue Stats
0W - 4L
987 Elo+
Solo
Set
Set
PratoGamer
Set
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 12L
1,318 Elo+
Solo
Zhong Kui
Zhong Kui
Velez_iacc_14
Zhong Kui
Level 17
God Stats
7W - 5L
1,778 SR
Queue Stats
309W - 313L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
leftie_error
Tsukuyomi
Level 18
God Stats
7W - 11L
1,702 SR
Queue Stats
120W - 131L
1,322 Elo+
Solo
Nemesis
Nemesis
suck666
Nemesis
Level 27
God Stats
2W - 3L
1,266 SR
Queue Stats
25W - 28L
1,453 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,283 Elo+

VS

Team Averages
Level 15
1,460 SR
1,410 Elo+
Bakasura
Bakasura
Fishy4400
Bakasura
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,362 Elo+
Solo
Chaac
Chaac
Gannicus1RG
Chaac
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Freya
Freya
IsM0keHelluHcRak
Freya
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
88W - 120L
1,286 Elo+
Solo
Nu Wa
Nu Wa
PSYCHO 941218
Nu Wa
Level 14
God Stats
19W - 34L
1,500 SR
Queue Stats
247W - 303L
1,402 Elo+
Solo
Ymir
Ymir
hvem_spurgte-_-
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,398
400
3,580
11,828
8,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 3 / 0
7,098
444
1,108
7,039
4,595
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
Velez_iacc_14
Zhong Kui
12
3 / 1 / 0
7,118
445
7,774
8,824
4,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
leftie_error
Tsukuyomi
11
1 / 4 / 4
7,079
442
5,005
12,586
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
suck666
Nemesis
7
0 / 4 / 1
5,210
326
880
4,929
1,521
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fishy4400
Bakasura
14
7 / 3 / 0
8,900
556
6,087
10,245
4,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 1 / 2
7,683
480
2,333
6,429
3,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 0
8,117
507
5,420
8,190
2,699
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 1
8,091
506
7,566
4,456
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 9
8,209
513
5,909
10,807
8,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
16
17
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Fishy4400
Bakasura
7
3
0
2.33
W
1
1
2
2
W
2
1
0
2
L
1
5
1
0.3
W
6
1
1
6.5
L
1
3
0
0.33
L
Zhong Kui
Velez_iacc_14
Zhong Kui
3
1
0
3
W
0
2
9
2.25
L
Tsukuyomi
leftie_error
Tsukuyomi
1
4
4
0.75
L
Nemesis
suck666
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,347
Damage
27,315
45,206
Taken
40,127
23,210
Mitigated
20,103
9,537
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Fishy4400
Bakasura
6,087
4,379
0
2,901
10,245
4,445
1,472
937
9,308
0
56,382
W
2,333
352
0
2,328
6,429
3,268
296
1,104
5,325
0
22,732
W
5,420
2,235
0
4,201
8,190
2,699
605
3,123
5,067
43,821
0
L
3,580
825
0
840
11,828
8,200
0
6,016
5,488
17,807
0
W
7,566
2,012
86
1,565
4,456
1,282
557
2,158
2,298
33,755
0
L
1,108
822
0
650
7,039
4,595
0
785
6,088
0
30,592
L
Zhong Kui
Velez_iacc_14
Zhong Kui
7,774
705
150
3,157
8,824
4,835
0
4,066
3,880
42,021
0
W
5,909
1,982
0
1,058
10,807
8,409
343
4,032
6,775
37,574
0
L
Tsukuyomi
leftie_error
Tsukuyomi
5,005
895
0
4,185
12,586
4,059
0
3,243
8,861
0
34,885
L
Nemesis
suck666
Nemesis
880
252
0
555
4,929
1,521
0
3,555
1,150
0
6,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
41,000
237
Minions Killed
360
0
Camps Cleared
0
1,244,805
Distance Traveled
1,435,027
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,900
556
121
8
0
350,824
0
W
Chaac
7,683
480
45
3
0
273,076
0
W
Freya
8,117
507
88
6
0
298,912
5
L
Ares
6,398
400
28
2
0
203,083
1
W
Nu Wa
8,091
506
62
4
0
259,264
0
L
Set
7,098
444
72
5
0
265,746
0
L
Zhong Kui
7,118
445
72
5
0
275,702
1
W
Ymir
8,209
513
44
3
0
252,951
1
L
Tsukuyomi
7,079
442
54
3
0
318,185
0
L
Nemesis
5,210
326
11
1
0
182,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role