Player Matchup

Geb
Geb
Briannimal
Geb
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 37L
1,146 Elo+
Party 1
Nemesis
Nemesis
BrokeOrange
Nemesis
Level 7
God Stats
2W - 1L
1,509 SR
Queue Stats
9W - 7L
1,336 Elo+
Solo
Tiamat
Tiamat
ScarredSong777
Tiamat
Level 27
God Stats
3W - 4L
1,306 SR
Queue Stats
73W - 55L
1,514 Elo+
Solo
Bellona
Bellona
Wuken
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,399 Elo+
Solo
Neith
Neith
brendeeno_
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,086 Elo+
Party 1
Team Averages
Level 30
1,463 SR
1,296 Elo+

VS

Team Averages
Level 21
1,455 SR
1,361 Elo+
Izanami
Izanami
 
Izanami
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArthurZIMM
Sol
Level 12
God Stats
5W - 3L
1,887 SR
Queue Stats
19W - 27L
1,285 Elo+
Party 2
Mercury
Mercury
Chrisguzva
Mercury
Level 28
God Stats
1W - 3L
1,477 SR
Queue Stats
166W - 189L
1,390 Elo+
Solo
Anubis
Anubis
GUPP1
Anubis
Level 16
God Stats
5W - 6L
1,275 SR
Queue Stats
89W - 112L
1,286 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iSpenceers
Kumbhakarna
Level 29
God Stats
4W - 11L
1,138 SR
Queue Stats
239W - 317L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
5,132
395
2,093
3,664
1,414
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
BrokeOrange
Nemesis
15
11 / 0 / 5
9,111
701
8,438
7,847
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 1 / 5
8,366
644
6,565
4,361
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Wuken
Bellona
11
0 / 1 / 2
6,325
487
4,668
7,350
5,557
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
7
0 / 5 / 3
4,902
377
1,446
6,713
1,562
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 4 / 0
6,709
516
7,030
7,147
2,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1
0 / 2 / 0
4,182
322
213
983
237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Chrisguzva
Mercury
14
1 / 3 / 0
7,505
577
2,893
9,842
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
GUPP1
Anubis
11
1 / 7 / 0
6,582
506
2,082
8,140
2,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
iSpenceers
Kumbhakarna
10
0 / 2 / 3
6,175
475
2,745
7,568
7,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
7
7
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
4
0
1.25
L
0
2
0
0
W
0
0
2
1
W
Nemesis
BrokeOrange
Nemesis
11
0
5
13.5
L
Mercury
Chrisguzva
Mercury
1
3
0
0.33
L
Anubis
GUPP1
Anubis
1
7
0
0.14
W
7
1
5
9.5
W
Bellona
Wuken
Bellona
0
1
2
1
W
Neith
0
5
3
0.3
L
Kumbhakarna
iSpenceers
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,210
Damage
14,963
29,935
Taken
33,680
15,021
Mitigated
16,449
5,458
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,030
4,408
0
1,077
7,147
2,132
625
1,353
5,794
0
50,201
L
213
144
0
0
983
237
0
93
890
184
85
W
2,093
204
0
250
3,664
1,414
295
697
2,967
13,868
0
W
Nemesis
BrokeOrange
Nemesis
8,438
3,318
0
1,106
7,847
4,074
0
1,460
6,387
0
55,241
L
Mercury
Chrisguzva
Mercury
2,893
954
0
2,686
9,842
4,051
0
0
9,603
0
43,475
L
Anubis
GUPP1
Anubis
2,082
398
0
1,769
8,140
2,873
664
5,146
2,630
28,463
0
W
6,565
583
0
1,291
4,361
2,414
41
1,350
3,011
44,168
0
W
Bellona
Wuken
Bellona
4,668
1,912
0
1,718
7,350
5,557
0
0
7,350
0
23,522
W
Neith
1,446
646
0
1,093
6,713
1,562
360
1,464
5,249
0
13,341
L
Kumbhakarna
iSpenceers
Kumbhakarna
2,745
627
0
1,308
7,568
7,156
123
1,769
5,711
11,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
31,153
256
Minions Killed
254
0
Camps Cleared
0
1,223,092
Distance Traveled
854,862
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,709
516
106
8
0
217,176
4
L
Sol
4,182
322
0
0
0
31,226
0
W
Geb
5,132
395
14
1
0
230,126
3
W
Nemesis
9,111
701
88
7
0
300,050
5
L
Mercury
7,505
577
85
7
0
222,516
1
L
Anubis
6,582
506
56
4
0
183,260
2
W
Tiamat
8,366
644
89
7
0
255,698
0
W
Bellona
6,325
487
44
3
0
217,152
1
W
Neith
4,902
377
21
2
0
220,066
0
L
Kumbhakarna
6,175
475
7
1
0
200,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role