Player Matchup

Hou Yi
Hou Yi
Cash0utCam
Hou Yi
Level 126
God Stats
18W - 11L
1,532 SR
Queue Stats
337W - 343L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
Daron2000
Erlang Shen
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 7L
1,407 Elo+
Party 1
Agni
Agni
iamkibblez1997
Agni
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 101L
1,435 Elo+
Party 1
Team Averages
Level 63
1,511 SR
1,416 Elo+

VS

Team Averages
Level 85
1,523 SR
1,425 Elo+
Athena
Athena
Hovertron
Athena
Level 47
God Stats
2W - 2L
1,208 SR
Queue Stats
86W - 115L
1,456 Elo+
Solo
Vulcan
Vulcan
deathaz
Vulcan
Level 123
God Stats
0W - 2L
1,718 SR
Queue Stats
144W - 169L
1,319 Elo+
Solo
Danzaburou
Danzaburou
warrenstrange30
Danzaburou
Level 84
God Stats
5W - 5L
1,643 SR
Queue Stats
138W - 159L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cash0utCam
Hou Yi
19
14 / 3 / 9
14,224
790
20,850
15,126
6,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Daron2000
Erlang Shen
17
9 / 2 / 15
14,111
784
14,203
19,926
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 4 / 16
11,335
630
9,445
11,403
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hovertron
Athena
14
0 / 7 / 6
11,348
630
3,569
21,904
28,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
deathaz
Vulcan
13
0 / 10 / 5
10,263
570
10,829
12,274
4,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
warrenstrange30
Danzaburou
18
9 / 7 / 0
13,546
753
17,166
17,371
7,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
24
Kills
9
9
Deaths
24
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Cash0utCam
Hou Yi
14
3
9
6.17
W
Erlang Shen
Daron2000
Erlang Shen
9
2
15
8.25
L
Athena
Hovertron
Athena
0
7
6
0.43
L
Vulcan
deathaz
Vulcan
0
10
5
0.25
W
1
4
16
2.25
L
Danzaburou
warrenstrange30
Danzaburou
9
7
0
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,498
Damage
31,564
46,455
Taken
51,549
33,295
Mitigated
40,032
11,937
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Cash0utCam
Hou Yi
20,850
7,417
0
613
15,126
6,538
1,782
4,508
10,618
0
76,678
W
Erlang Shen
Daron2000
Erlang Shen
14,203
8,947
0
8,001
19,926
22,340
664
6,344
13,582
0
41,614
L
Athena
Hovertron
Athena
3,569
1,479
0
1,320
21,904
28,503
213
5,563
16,341
10,535
0
L
Vulcan
deathaz
Vulcan
10,829
4,147
339
1,055
12,274
4,051
66
2,047
10,227
38,641
0
W
9,445
1,486
84
3,239
11,403
4,417
544
3,546
7,857
47,358
0
L
Danzaburou
warrenstrange30
Danzaburou
17,166
5,605
0
6,112
17,371
7,478
1,262
1,835
15,536
0
67,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
35,157
226
Minions Killed
158
0
Camps Cleared
0
948,767
Distance Traveled
915,247
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,224
790
109
6
0
300,493
0
W
Erlang Shen
14,111
784
44
2
0
351,278
0
L
Athena
11,348
630
14
1
0
307,658
4
L
Vulcan
10,263
570
48
3
0
301,251
5
W
Agni
11,335
630
73
4
0
296,996
0
L
Danzaburou
13,546
753
96
5
0
306,338
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role