Player Matchup

Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum I
LilDicκBigSkill
Merlin
Platinum I
Level 160
God Stats
2W - 3L
1,820 SR
Queue Stats
313W - 304L
1,959 MMR
Party 1
Mercury
Mercury
Diamond IV
SalchiPapitas
Mercury
Diamond IV
Level 112
God Stats
3W - 1L
1,757 SR
Queue Stats
60W - 49L
2,066 MMR
Solo
Bacchus
Bacchus
Diamond IV
floatingpillow
Bacchus
Diamond IV
Level 146
God Stats
9W - 8L
1,691 SR
Queue Stats
325W - 317L
2,027 MMR
Solo
Izanami
Izanami
Platinum I
nebula21
Izanami
Platinum I
Level 119
God Stats
11W - 2L
2,067 SR
Queue Stats
165W - 144L
2,091 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,767 SR
1,929 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,582 SR
1,927 MMR
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
JIMARIS
Cu Chulainn
Diamond V
Level 157
God Stats
4W - 10L
1,335 SR
Queue Stats
259W - 250L
2,050 MMR
Solo
Thoth
Thoth
Diamond IV
KoreanYeezus
Thoth
Diamond IV
Level 156
God Stats
6W - 6L
1,649 SR
Queue Stats
278W - 262L
2,065 MMR
Party 2
Sylvanus
Sylvanus
Diamond V
Slagtermester
Sylvanus
Diamond V
Level 159
God Stats
13W - 6L
1,650 SR
Queue Stats
356W - 331L
1,980 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
Torrent99
Heimdallr
Diamond IV
Level 158
God Stats
8W - 8L
1,778 SR
Queue Stats
207W - 175L
2,039 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
10 / 4 / 7
14,873
676
25,757
24,912
10,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 2 / 6
13,963
635
14,381
17,698
9,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
20
8 / 4 / 8
14,646
666
14,316
18,803
10,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
3 / 0 / 13
13,614
619
12,837
19,136
29,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
nebula21
Izanami
20
8 / 0 / 5
16,030
729
16,304
15,623
5,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
OdinMorgan Le FayTiamatArtemisAthena

VS

Bans
GilgameshSobekRamaCabrakanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 8 / 3
9,767
444
11,763
21,317
13,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
JIMARIS
Cu Chulainn
18
3 / 8 / 2
11,277
513
15,033
25,596
28,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 7 / 1
10,287
468
10,084
14,668
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Slagtermester
Sylvanus
15
1 / 6 / 2
9,395
427
10,002
22,242
24,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Torrent99
Heimdallr
19
3 / 5 / 2
12,128
551
16,145
17,208
6,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
34
Kills
10
10
Deaths
34
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
4
7
3.38
L
Fenrir
 
Fenrir
2
8
3
0.44
L
Cu Chulainn
JIMARIS
Cu Chulainn
3
8
2
0.5
L
1
7
1
0.21
W
5
2
6
4
W
Mercury
8
4
8
3
L
Sylvanus
Slagtermester
Sylvanus
1
6
2
0.33
L
Heimdallr
Torrent99
Heimdallr
3
5
2
0.8
W
3
0
13
9.5
W
Izanami
nebula21
Izanami
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,595
Damage
63,027
96,172
Taken
101,031
64,911
Mitigated
77,734
39,681
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
25,757
17,837
0
12,648
24,912
10,858
1,726
3,294
20,800
0
110,652
L
Fenrir
 
Fenrir
11,763
5,755
0
4,236
21,317
13,384
0
5,618
15,699
0
66,375
L
Cu Chulainn
JIMARIS
Cu Chulainn
15,033
3,177
0
4,585
25,596
28,101
0
2,819
22,777
5,782
60,271
L
10,084
160
0
381
14,668
5,228
0
5,805
8,863
86,307
0
W
14,381
1,245
0
7,703
17,698
9,082
0
5,503
11,817
121,089
0
W
Mercury
14,316
7,052
0
5,145
18,803
10,289
1,325
3,719
14,819
0
107,412
L
Sylvanus
Slagtermester
Sylvanus
10,002
1,621
2,069
5,581
22,242
24,042
0
9,920
12,322
30,050
0
L
Heimdallr
Torrent99
Heimdallr
16,145
11,296
0
3,237
17,208
6,979
0
3,266
13,942
0
96,470
W
12,837
1,654
314
8,021
19,136
29,238
411
4,314
14,332
40,964
0
W
Izanami
nebula21
Izanami
16,304
9,746
0
5,850
15,623
5,444
8,185
5,573
10,050
0
167,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,126
Gold Earned
52,854
821
Minions Killed
622
0
Camps Cleared
0
2,207,430
Distance Traveled
1,981,105
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,873
676
157
7
0
365,110
0
L
Fenrir
9,767
444
103
5
0
436,533
6
L
Cu Chulainn
11,277
513
132
6
0
381,446
3
L
Thoth
10,287
468
173
8
0
383,659
8
W
Merlin
13,963
635
191
9
0
408,902
5
W
Mercury
14,646
666
161
7
0
493,095
5
L
Sylvanus
9,395
427
36
2
0
383,713
1
L
Heimdallr
12,128
551
178
8
0
395,754
3
W
Bacchus
13,614
619
55
3
0
479,620
8
W
Izanami
16,030
729
257
12
0
460,703
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role