Player Matchup

Ymir
Ymir
CayneTheLord
Ymir
Level 155
God Stats
3W - 1L
1,928 SR
Queue Stats
79W - 64L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Jeffrey279
Erlang Shen
Level 88
God Stats
3W - 2L
1,476 SR
Queue Stats
117W - 122L
1,499 Elo+
Solo
King Arthur
King Arthur
LukenLeah
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,549 Elo+
Solo
Anhur
Anhur
Pazzyk
Anhur
Level 126
God Stats
6W - 2L
1,905 SR
Queue Stats
86W - 68L
1,496 Elo+
Party 1
Janus
Janus
pinhead112
Janus
Level 119
God Stats
6W - 3L
1,469 SR
Queue Stats
77W - 58L
1,596 Elo+
Solo
Team Averages
Level 122
1,656 SR
1,528 Elo+

VS

Team Averages
Level 88
1,505 SR
1,528 Elo+
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Fixer40
Hercules
Level 119
God Stats
12W - 21L
1,401 SR
Queue Stats
306W - 306L
1,543 Elo+
Solo
Mercury
Mercury
Michi98
Mercury
Level 60
God Stats
79W - 56L
1,570 SR
Queue Stats
339W - 306L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sniffla
Cu Chulainn
Level 79
God Stats
3W - 1L
1,324 SR
Queue Stats
198W - 181L
1,512 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
soeinding
Morgan Le Fay
Level 97
God Stats
21W - 11L
1,728 SR
Queue Stats
402W - 367L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
9,258
545
5,875
8,265
9,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Jeffrey279
Erlang Shen
17
9 / 2 / 3
10,456
615
14,288
11,675
7,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
LukenLeah
King Arthur
15
3 / 1 / 5
8,873
522
14,765
15,169
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Pazzyk
Anhur
16
9 / 1 / 4
10,035
590
12,342
10,841
4,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
16
1 / 2 / 8
9,672
569
6,377
6,801
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 8 / 2
6,977
410
4,704
11,145
2,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Fixer40
Hercules
11
1 / 2 / 2
6,856
403
5,543
17,036
6,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Michi98
Mercury
13
1 / 5 / 1
7,894
464
4,171
12,471
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Sniffla
Cu Chulainn
13
2 / 5 / 0
8,362
492
10,264
20,592
11,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
soeinding
Morgan Le Fay
15
3 / 4 / 0
9,120
536
7,422
11,382
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
24
Kills
8
8
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
2
0.25
W
2
2
11
3.75
L
Hercules
Fixer40
Hercules
1
2
2
1
W
Erlang Shen
Jeffrey279
Erlang Shen
9
2
3
5.25
W
King Arthur
LukenLeah
King Arthur
3
1
5
5.5
L
Mercury
Michi98
Mercury
1
5
1
0.3
W
Anhur
Pazzyk
Anhur
9
1
4
11
L
Cu Chulainn
Sniffla
Cu Chulainn
2
5
0
0.4
W
Janus
1
2
8
2.5
L
Morgan Le Fay
soeinding
Morgan Le Fay
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,647
Damage
32,104
52,751
Taken
72,626
36,525
Mitigated
28,959
16,827
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,704
1,761
0
1,303
11,145
2,795
1,146
3,031
7,964
0
38,135
W
5,875
1,121
0
1,685
8,265
9,210
240
348
7,917
27,067
0
L
Hercules
Fixer40
Hercules
5,543
1,318
460
6,717
17,036
6,407
0
4,375
12,557
0
26,552
W
Erlang Shen
Jeffrey279
Erlang Shen
14,288
7,656
0
5,395
11,675
7,849
0
3,790
7,885
0
72,552
W
King Arthur
LukenLeah
King Arthur
14,765
1,073
0
5,509
15,169
13,159
0
247
14,922
6,087
45,550
L
Mercury
Michi98
Mercury
4,171
951
0
692
12,471
4,111
0
1,860
10,308
0
60,333
W
Anhur
Pazzyk
Anhur
12,342
5,708
0
2,989
10,841
4,240
3,030
569
10,272
0
72,221
L
Cu Chulainn
Sniffla
Cu Chulainn
10,264
2,328
0
5,272
20,592
11,423
0
1,733
17,710
0
46,094
W
Janus
6,377
316
0
1,249
6,801
2,067
330
2,468
4,333
61,327
0
L
Morgan Le Fay
soeinding
Morgan Le Fay
7,422
318
0
2,776
11,382
4,223
0
2,486
8,637
67,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,294
Gold Earned
39,209
479
Minions Killed
439
0
Camps Cleared
0
1,686,143
Distance Traveled
1,550,375
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,977
410
74
4
0
271,243
1
W
Ymir
9,258
545
42
2
0
316,531
6
L
Hercules
6,856
403
45
3
0
334,008
5
W
Erlang Shen
10,456
615
114
7
0
384,188
3
W
King Arthur
8,873
522
79
5
0
300,036
2
L
Mercury
7,894
464
99
6
0
339,127
1
W
Anhur
10,035
590
120
7
0
311,117
3
L
Cu Chulainn
8,362
492
87
5
0
303,234
3
W
Janus
9,672
569
124
7
0
374,271
7
L
Morgan Le Fay
9,120
536
134
8
0
302,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role