Player Matchup

Artemis
Artemis
ArtDen8540
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 2
Bakasura
Bakasura
Salo9202
Bakasura
Level 24
God Stats
21W - 25L
1,449 SR
Queue Stats
44W - 50L
1,378 Elo+
Party 3
Neith
Neith
Tabletus7427
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
acmwcx
Izanami
Level 26
God Stats
33W - 20L
1,580 SR
Queue Stats
79W - 73L
1,424 Elo+
Party 3
Cerberus
Cerberus
micheal_hutchnsn
Cerberus
Level 26
God Stats
29W - 16L
1,598 SR
Queue Stats
79W - 60L
1,424 Elo+
Party 3
Team Averages
Level 16
1,525 SR
1,455 Elo+

VS

Team Averages
Level 29
1,437 SR
1,338 Elo+
Anubis
Anubis
RIZO_698
Anubis
Level 28
God Stats
1W - 3L
1,466 SR
Queue Stats
23W - 40L
1,301 Elo+
Party 1
Bakasura
Bakasura
Sv-inkvizitor
Bakasura
Level 23
God Stats
1W - 2L
1,493 SR
Queue Stats
77W - 98L
1,357 Elo+
Solo
Susano
Susano
alfodescalzo
Susano
Level 27
God Stats
3W - 5L
1,279 SR
Queue Stats
38W - 48L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
el_pucherin
Gilgamesh
Level 24
God Stats
2W - 4L
1,450 SR
Queue Stats
17W - 27L
1,297 Elo+
Party 1
Xing Tian
Xing Tian
verdu420
Xing Tian
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 9L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArtDen8540
Artemis
12
8 / 1 / 5
8,177
545
13,260
7,487
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Salo9202
Bakasura
13
2 / 1 / 2
7,648
510
2,948
7,912
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 4 / 10
7,972
531
8,807
7,376
2,466
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
acmwcx
Izanami
16
5 / 2 / 0
9,378
625
5,593
8,115
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 4
7,351
490
4,351
8,712
4,167
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RIZO_698
Anubis
12
1 / 1 / 0
6,594
440
7,217
3,069
1,043
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Sv-inkvizitor
Bakasura
9
2 / 8 / 1
6,233
416
5,351
12,441
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
9
0 / 3 / 2
6,164
411
5,803
11,402
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
el_pucherin
Gilgamesh
9
2 / 5 / 0
6,023
402
3,941
7,475
3,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
verdu420
Xing Tian
9
3 / 4 / 1
6,388
426
3,513
16,219
11,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
21
Kills
8
8
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArtDen8540
Artemis
8
1
5
10.5
L
Anubis
RIZO_698
Anubis
1
1
0
1
W
Bakasura
Salo9202
Bakasura
2
1
2
3
L
Bakasura
Sv-inkvizitor
Bakasura
2
8
1
0.31
W
4
4
10
2.25
W
Izanami
acmwcx
Izanami
5
2
0
2.5
L
Susano
0
3
2
0.33
L
Gilgamesh
el_pucherin
Gilgamesh
2
5
0
0.4
W
2
0
4
4
L
Xing Tian
verdu420
Xing Tian
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
25,825
39,602
Taken
50,606
14,489
Mitigated
24,791
10,284
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArtDen8540
Artemis
13,260
6,145
0
2,214
7,487
2,407
1,788
1,378
5,982
0
46,080
L
Anubis
RIZO_698
Anubis
7,217
838
0
725
3,069
1,043
0
880
2,161
36,855
0
W
Bakasura
Salo9202
Bakasura
2,948
2,422
0
2,304
7,912
2,730
242
1,517
6,395
0
30,306
L
Bakasura
Sv-inkvizitor
Bakasura
5,351
3,728
0
2,332
12,441
4,602
0
1,058
11,383
0
20,615
W
8,807
5,330
0
1,388
7,376
2,466
1,510
1,717
5,396
0
31,653
W
Izanami
acmwcx
Izanami
5,593
2,809
0
1,812
8,115
2,719
2,433
1,495
6,620
0
66,577
L
Susano
5,803
2,101
0
3,548
11,402
3,495
0
1,247
10,030
0
35,584
L
Gilgamesh
el_pucherin
Gilgamesh
3,941
1,400
0
195
7,475
3,995
0
75
7,375
0
16,759
W
4,351
220
0
2,566
8,712
4,167
499
4,690
4,022
25,673
0
L
Xing Tian
verdu420
Xing Tian
3,513
757
0
720
16,219
11,656
0
1,091
15,128
13,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
31,402
397
Minions Killed
215
0
Camps Cleared
0
1,322,948
Distance Traveled
1,290,276
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,177
545
64
4
0
242,577
0
L
Anubis
6,594
440
59
4
0
257,350
1
W
Bakasura
7,648
510
77
5
0
327,015
0
L
Bakasura
6,233
416
46
3
0
238,591
0
W
Neith
7,972
531
61
4
0
216,948
1
W
Izanami
9,378
625
155
10
0
246,321
1
L
Susano
6,164
411
72
5
0
249,002
0
L
Gilgamesh
6,023
402
23
2
0
287,598
0
W
Cerberus
7,351
490
40
3
0
290,087
0
L
Xing Tian
6,388
426
15
1
0
257,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role