Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Nazghouls
Hercules
Level 126
God Stats
3W - 1L
1,636 SR
Queue Stats
158W - 169L
1,444 Elo+
Solo
Chaac
Chaac
Silffe
Chaac
Level 147
God Stats
11W - 3L
1,700 SR
Queue Stats
308W - 282L
1,549 Elo+
Solo
Khepri
Khepri
fruizveloso
Khepri
Level 117
God Stats
5W - 3L
1,656 SR
Queue Stats
582W - 548L
1,480 Elo+
Solo
Team Averages
Level 128
1,598 SR
1,495 Elo+

VS

Team Averages
Level 119
1,463 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Altαza
Mercury
Level 142
God Stats
5W - 6L
1,507 SR
Queue Stats
543W - 526L
1,575 Elo+
Solo
Cernunnos
Cernunnos
MashermoshYT
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
OProprio
Skadi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 99L
1,569 Elo+
Solo
Bakasura
Bakasura
froggydonna
Bakasura
Level 57
God Stats
0W - 1L
1,306 SR
Queue Stats
14W - 20L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
11 / 2 / 10
10,676
890
8,087
12,023
26,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
 
Baba Yaga
16
4 / 2 / 15
9,820
818
14,628
8,788
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Nazghouls
Hercules
15
2 / 2 / 16
8,929
744
7,607
15,767
16,001
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Silffe
Chaac
17
4 / 2 / 11
9,984
832
9,575
13,773
14,720
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
15
3 / 2 / 16
9,108
759
4,243
12,601
15,859
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 5 / 4
8,400
700
7,447
9,209
3,800
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Altαza
Mercury
15
3 / 3 / 6
8,683
724
7,145
8,627
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
MashermoshYT
Cernunnos
14
1 / 5 / 5
7,927
661
10,442
10,478
3,781
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
OProprio
Skadi
14
3 / 5 / 6
8,481
707
10,300
9,703
3,716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
froggydonna
Bakasura
12
0 / 6 / 4
7,393
616
2,179
11,047
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
24
Kills
10
10
Deaths
24
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
11
2
10
8
W
Baba Yaga
 
Baba Yaga
4
2
15
5.75
L
Ah Muzen Cab
 
Ah Muzen Cab
3
5
4
1
L
Mercury
Altαza
Mercury
3
3
6
2
L
Cernunnos
MashermoshYT
Cernunnos
1
5
5
0.7
W
Hercules
Nazghouls
Hercules
2
2
16
5
L
Skadi
OProprio
Skadi
3
5
6
1.2
W
Chaac
Silffe
Chaac
4
2
11
4.75
L
Bakasura
froggydonna
Bakasura
0
6
4
0.33
W
Khepri
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
37,513
62,952
Taken
49,064
77,088
Mitigated
20,107
27,337
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,087
438
1,562
1,768
12,023
26,692
24
0
12,023
19,867
0
W
Baba Yaga
 
Baba Yaga
14,628
757
2,450
2,615
8,788
3,816
2,632
0
8,718
38,639
0
L
Ah Muzen Cab
 
Ah Muzen Cab
7,447
2,199
199
1,485
9,209
3,800
190
3,252
5,831
0
23,343
L
Mercury
Altαza
Mercury
7,145
1,927
1,006
2,079
8,627
3,932
105
4,515
4,070
0
15,474
L
Cernunnos
MashermoshYT
Cernunnos
10,442
5,123
1,396
2,086
10,478
3,781
0
6,618
3,498
0
20,876
W
Hercules
Nazghouls
Hercules
7,607
1,166
1,340
6,297
15,767
16,001
1,013
0
15,697
0
12,641
L
Skadi
OProprio
Skadi
10,300
4,162
990
950
9,703
3,716
0
5,923
3,690
0
14,901
W
Chaac
Silffe
Chaac
9,575
1,200
1,643
5,518
13,773
14,720
920
0
13,578
113
21,892
L
Bakasura
froggydonna
Bakasura
2,179
1,356
195
1,338
11,047
4,878
0
5,973
4,723
0
3,598
W
Khepri
4,243
154
2,213
1,931
12,601
15,859
520
0
12,371
10,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,517
Gold Earned
40,884
135
Minions Killed
91
0
Camps Cleared
0
1,146,746
Distance Traveled
1,058,979
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,676
890
22
2
0
233,042
0
W
Baba Yaga
9,820
818
48
4
0
226,996
3
L
Ah Muzen Cab
8,400
700
29
2
0
193,365
0
L
Mercury
8,683
724
12
1
0
274,453
3
L
Cernunnos
7,927
661
28
2
0
198,218
0
W
Hercules
8,929
744
8
1
0
246,843
0
L
Skadi
8,481
707
7
1
0
196,211
4
W
Chaac
9,984
832
36
3
0
215,830
0
L
Bakasura
7,393
616
15
1
0
196,732
0
W
Khepri
9,108
759
21
2
0
224,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role