Player Matchup

Bellona
Bellona
Airheart267
Bellona
Level 12
God Stats
4W - 0L
1,672 SR
Queue Stats
14W - 5L
1,765 Elo+
Solo
Bastet
Bastet
KingOfWorthless
Bastet
Level 27
God Stats
5W - 2L
1,863 SR
Queue Stats
41W - 41L
1,633 Elo+
Solo
Artemis
Artemis
LoRezBootyHoez
Artemis
Level 14
God Stats
11W - 7L
1,680 SR
Queue Stats
257W - 288L
1,634 Elo+
Solo
Tiamat
Tiamat
SHadowKnight25
Tiamat
Level 25
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 1L
1,488 Elo+
Solo
Susano
Susano
Tay Dyan
Susano
Level 27
God Stats
4W - 3L
1,634 SR
Queue Stats
51W - 37L
1,600 Elo+
Solo
Team Averages
Level 21
1,715 SR
1,624 Elo+

VS

Team Averages
Level 17
1,459 SR
1,664 Elo+
Nemesis
Nemesis
Anxiody
Nemesis
Level 29
God Stats
1W - 1L
1,371 SR
Queue Stats
135W - 76L
1,778 Elo+
Party 2
Thor
Thor
Jou_50
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
Mata_04_
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,638 Elo+
Party 1
Janus
Janus
cunnect
Janus
Level 29
God Stats
2W - 4L
1,281 SR
Queue Stats
151W - 74L
1,789 Elo+
Party 2
Ymir
Ymir
datboiReckless
Ymir
Level 18
God Stats
0W - 2L
1,645 SR
Queue Stats
42W - 43L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Airheart267
Bellona
14
5 / 2 / 5
8,920
637
6,826
8,784
7,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 2 / 1
8,650
618
7,161
8,869
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 2 / 8
9,186
656
13,481
6,416
2,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 2
7,518
537
4,096
5,250
2,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Tay Dyan
Susano
13
6 / 0 / 2
7,687
549
4,487
5,641
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anxiody
Nemesis
12
5 / 5 / 3
7,828
559
6,551
10,178
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Jou_50
Thor
8
0 / 9 / 1
5,008
358
1,316
9,656
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Mata_04_
Guan Yu
9
1 / 7 / 0
5,852
418
2,494
10,116
7,825
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
cunnect
Janus
15
2 / 2 / 1
8,289
592
4,924
6,928
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,307
451
2,778
12,064
6,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
27
Kills
8
8
Deaths
27
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Airheart267
Bellona
5
2
5
3.75
L
Nemesis
Anxiody
Nemesis
5
5
3
1.3
L
Thor
Jou_50
Thor
0
9
1
0.06
W
7
2
1
3.75
W
8
2
8
6
L
Guan Yu
Mata_04_
Guan Yu
1
7
0
0.14
W
1
2
2
1
W
Susano
Tay Dyan
Susano
6
0
2
7
L
Janus
cunnect
Janus
2
2
1
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,051
Damage
18,063
34,960
Taken
48,942
16,342
Mitigated
24,646
12,869
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Airheart267
Bellona
6,826
2,970
0
2,534
8,784
7,520
1,114
2,459
6,257
0
55,399
L
Nemesis
Anxiody
Nemesis
6,551
3,424
0
2,325
10,178
4,859
0
1,403
8,775
0
36,361
L
Thor
Jou_50
Thor
1,316
273
0
370
9,656
2,800
0
0
9,656
0
9,276
W
7,161
2,348
0
4,003
8,869
2,808
0
1,634
7,213
0
45,986
W
13,481
7,486
136
2,657
6,416
2,019
2,761
221
6,195
0
54,240
L
Guan Yu
Mata_04_
Guan Yu
2,494
274
260
655
10,116
7,825
0
349
9,767
0
14,706
W
4,096
464
0
1,809
5,250
2,009
445
1,523
3,647
37,669
0
W
Susano
Tay Dyan
Susano
4,487
256
0
1,730
5,641
1,986
0
1,649
3,946
0
27,672
L
Janus
cunnect
Janus
4,924
294
95
1,359
6,928
2,306
0
1,531
5,397
61,391
0
L
2,778
610
0
180
12,064
6,856
0
813
11,251
30,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
33,284
421
Minions Killed
309
0
Camps Cleared
0
1,336,312
Distance Traveled
1,300,913
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,920
637
109
8
0
262,665
0
L
Nemesis
7,828
559
63
5
0
256,969
9
L
Thor
5,008
358
12
1
0
265,432
0
W
Bastet
8,650
618
89
6
0
271,417
0
W
Artemis
9,186
656
84
6
0
270,918
2
L
Guan Yu
5,852
418
38
3
0
249,523
0
W
Tiamat
7,518
537
97
7
0
234,804
3
W
Susano
7,687
549
42
3
0
296,508
4
L
Janus
8,289
592
147
11
0
283,028
1
L
Ymir
6,307
451
49
4
0
245,961
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role