Player Matchup

Artemis
Artemis
Clandi09
Artemis
Level 26
God Stats
9W - 7L
1,605 SR
Queue Stats
75W - 61L
1,471 Elo+
Solo
Sylvanus
Sylvanus
Qptimistic9038
Sylvanus
Level 25
God Stats
34W - 20L
1,554 SR
Queue Stats
243W - 236L
1,419 Elo+
Solo
Anubis
Anubis
andrexgutierrez
Anubis
Level 15
God Stats
5W - 6L
1,712 SR
Queue Stats
102W - 94L
1,651 Elo+
Party 1
Arachne
Arachne
iToxic-Gp
Arachne
Level 25
God Stats
17W - 13L
1,662 SR
Queue Stats
145W - 113L
1,603 Elo+
Solo
Bellona
Bellona
rodrigoelpibe
Bellona
Level 21
God Stats
21W - 21L
1,500 SR
Queue Stats
141W - 140L
1,425 Elo+
Party 1
Team Averages
Level 22
1,607 SR
1,514 Elo+

VS

Team Averages
Level 19
1,571 SR
1,482 Elo+
Bakasura
Bakasura
GCX_melemele123
Bakasura
Level 28
God Stats
5W - 6L
1,522 SR
Queue Stats
113W - 134L
1,378 Elo+
Solo
Merlin
Merlin
IgnotusUnus
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,393 Elo+
Solo
Sylvanus
Sylvanus
bschotz
Sylvanus
Level 23
God Stats
0W - 1L
1,536 SR
Queue Stats
15W - 25L
1,379 Elo+
Solo
Xbalanque
Xbalanque
budlique
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,903 Elo+
Solo
Anubis
Anubis
sbach
Anubis
Level 27
God Stats
5W - 3L
1,796 SR
Queue Stats
54W - 79L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clandi09
Artemis
14
4 / 1 / 9
9,197
541
8,972
8,379
3,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
13
4 / 0 / 11
9,515
560
4,609
14,327
16,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
15 / 0 / 5
12,239
720
16,636
9,818
4,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
iToxic-Gp
Arachne
14
9 / 1 / 2
9,791
576
7,442
12,134
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
16
2 / 1 / 4
10,135
596
4,216
11,455
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 9 / 1
7,826
460
6,627
17,673
4,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
0 / 4 / 0
6,883
405
6,393
6,975
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
bschotz
Sylvanus
9
0 / 5 / 0
6,090
358
1,813
9,155
5,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
budlique
Xbalanque
13
1 / 7 / 1
7,853
462
6,552
12,954
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
sbach
Anubis
9
0 / 9 / 0
6,054
356
5,116
10,201
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
5
34
Kills
3
3
Deaths
34
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Clandi09
Artemis
4
1
9
8.5
L
Bakasura
2
9
1
0.28
L
Merlin
0
4
0
0
W
Sylvanus
4
0
11
9.5
W
15
0
5
17.5
L
Sylvanus
bschotz
Sylvanus
0
5
0
0
L
Xbalanque
budlique
Xbalanque
1
7
1
0.21
W
Arachne
iToxic-Gp
Arachne
9
1
2
10
W
Bellona
2
1
4
4
L
Anubis
sbach
Anubis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,875
Damage
26,501
56,113
Taken
56,958
38,746
Mitigated
17,928
21,984
Healing
10,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Clandi09
Artemis
8,972
5,489
0
2,543
8,379
3,400
3,766
1,064
7,048
0
64,964
L
Bakasura
6,627
3,840
0
3,540
17,673
4,809
0
7,149
10,524
0
29,916
L
Merlin
6,393
453
234
1,171
6,975
1,826
232
2,238
4,737
35,867
0
W
Sylvanus
4,609
1,515
2,180
5,309
14,327
16,767
757
2,715
11,264
23,803
0
W
16,636
968
0
5,244
9,818
4,810
2,380
2,645
6,833
92,591
0
L
Sylvanus
bschotz
Sylvanus
1,813
1,071
714
1,795
9,155
5,017
69
3,711
5,444
9,709
0
L
Xbalanque
budlique
Xbalanque
6,552
3,223
0
1,899
12,954
2,983
0
3,000
9,954
0
48,337
W
Arachne
iToxic-Gp
Arachne
7,442
5,768
0
3,270
12,134
4,225
1,262
3,264
8,489
0
46,739
W
Bellona
4,216
1,190
0
3,438
11,455
9,544
3,595
3,221
8,035
0
51,946
L
Anubis
sbach
Anubis
5,116
298
66
1,513
10,201
3,293
0
5,147
5,054
23,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,877
Gold Earned
34,706
477
Minions Killed
310
0
Camps Cleared
0
1,536,805
Distance Traveled
1,194,526
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,197
541
94
6
0
300,396
1
L
Bakasura
7,826
460
68
4
0
280,187
0
L
Merlin
6,883
405
77
5
0
234,007
4
W
Sylvanus
9,515
560
37
2
0
282,498
0
W
Anubis
12,239
720
160
9
0
311,438
0
L
Sylvanus
6,090
358
29
2
0
233,133
0
L
Xbalanque
7,853
462
94
6
0
196,793
3
W
Arachne
9,791
576
78
5
0
317,115
2
W
Bellona
10,135
596
108
6
0
325,358
0
L
Anubis
6,054
356
42
2
0
250,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role